Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 7735531925488931570 1376 raph the Grave Robber (level 8, -12/64 HPs) Began as a Deep Dwarf Necromancer on Sept 9, 2021. Was an Initiate of Makhleb. Mangled by a two-headed ogre (20 damage) ... on level 6 of the Dungeon. The game lasted 00:13:55 (6594 turns). raph the Grave Robber (Deep Dwarf Necromancer) Turns: 6594, Time: 00:13:55 Health: -12/64 AC: 6 Str: 19 XL: 8 Next: 39% Magic: 10/13 EV: 13 Int: 17 God: Makhleb [......] Gold: 268 SH: 0 Dex: 13 Spells: 3/14 levels left rFire + . . SeeInvis . b - +1 hunting sling (freeze) rCold . . . Faith . (no shield) rNeg . . . Spirit . l - +1 robe rPois . Reflect . r - +1 helmet rElec . Harm . k - +0 cloak rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth +++....... x - amulet of the acrobat HPRegen 0.00/turn q - +6 ring of strength MPRegen 0.13/turn f - ring of protection from fire @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Renounce Religion You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 268 gold pieces. Inventory: Hand Weapons a - the +5 mace of Psychosis {flame, +Blink} (You found it on level 4 of the Dungeon) It burns those it strikes, dealing additional fire damage. +Blink: It lets you blink. b - a +1 hunting sling of freezing (weapon) d - a +0 hunting sling j - a +5 flail s - a +0 fustibalus t - a +3 spear of freezing Missiles g - 46 poisoned darts h - 97 stones (quivered ammo) C - a throwing net Armour k - a +0 cloak (worn) l - a +1 robe (worn) r - a +1 helmet (worn) Jewellery f - a ring of protection from fire (right hand) q - a +6 ring of strength (left hand) x - an amulet of the acrobat (around neck) Scrolls i - a scroll of amnesia n - a scroll of identify u - 2 scrolls of enchant weapon {unknown} Potions e - 5 potions of curing m - a potion of lignification o - 3 potions of haste p - 2 potions of flight v - a potion of attraction {unknown} w - a potion of might {unknown} z - a potion of brilliance {unknown} A - a potion of mutation {unknown} B - 2 potions of resistance {unknown} Skills: + Level 1.4 Fighting + Level 3.6 Slings + Level 4.9 Dodging + Level 6.0 Stealth + Level 3.9 Spellcasting * Level 7.9 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 100% 1d9 1% 1 b - Animate Skeleton Necr 60% N/A 1% 1 c - Vampiric Draining Necr 15% 2d8 1% 3 d - Passwall Tmut/Erth 2% N/A 24% 2 e - Animate Dead Necr 15% N/A 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 12% 1d3 16% 1 Swiftness Air 3% N/A 43% 3 Agony Necr 30% N/A 17% 5 Airstrike Air 1% N/A 85% 4 Leda's Liquefaction Hex/Erth 1% N/A 85% 4 Bolt of Magma Conj/Fire/Erth 1% 4d4 99% 5 Invisibility Hex 1% N/A 100% 6 Statue Form Tmut/Erth 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Dithmenos Elyvilon Fedhas Kikubaaqudgha Makhleb Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Zin The Shining One Shops: D:6 ! Annotations: D:5 3 runed translucent doors, Nanban's ghost, novice DsMo Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Makhleb accepts your kill. You start waiting. Done waiting. y - 2 sling bullets (gained 1) Things that are here: a +0 whip; a +0 ring mail; an orc corpse y - 3 sling bullets (gained 1) Found a club. The two-headed ogre shouts in stereo! You feel much better. You are too injured to fight recklessly! Fire: 3 sling bullets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (74% to hit) You shoot a sling bullet. The sling bullet hits the two-headed ogre! The sling bullet freezes the two-headed ogre. The two-headed ogre is moderately wounded. Fire: 2 sling bullets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, 74% to hit) You shoot a sling bullet. The sling bullet barely misses the two-headed ogre. Fire: sling bullet Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, 74% to hit) You shoot a sling bullet. The sling bullet hits the two-headed ogre but does no damage. The two-headed ogre is moderately wounded. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded) You draw life force from the two-headed ogre! You feel life coursing into your body. The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! You die... .........###..... .........#8...... ........##...... .......##.....# , ......##.....# , # ##....#8....8# 8 ..8 #....##...#########...# ,#.............#........ #.....###.....#@....... #.##.## ##.....#O...... #.....# #..######...... * #.#.#.###..# ...... #.###.....##* * .(... ,#.#.....###* ** ..... ,#...##..# , ..() , , #.......#*,, * #### ,#..#...## , You could see a two-headed ogre. Vanquished Creatures A water moccasin (D:5) An orc warrior (D:5) An ogre (D:5) A necrophage (D:5) Blork the orc (D:4) 2 scorpions A water moccasin zombie (D:5) 6 wights A howler monkey (D:4) 2 jellies Crazy Yiuf (D:4) A gnoll shaman (D:6) 2 hounds An iguana (D:5) 3 orc wizards 4 gnolls (D:6) 8 adders 2 dart slugs 18 orcs 8 ball pythons 4 endoplasms 4 giant cockroaches 3 hobgoblins 11 jackals 5 quokkas 4 bats 2 frilled lizards 11 goblins 9 rats 118 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 1 creature vanquished. Vanquished Creatures (others) 2 fungi (D:4) A plant (D:6) 3 creatures vanquished. Grand Total: 122 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | raph the Deep Dwarf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 87 | D:1 | Learned a level 1 spell: Animate Skeleton 123 | D:1 | Found a faded altar of an unknown god. 178 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/4 627 | D:1 | Reached XP level 3. HP: 26/28 MP: 6/6 631 | D:1 | Learned a level 3 spell: Vampiric Draining 1076 | D:2 | Reached skill level 5 in Necromancy 1543 | D:3 | Reached XP level 4. HP: 36/36 MP: 7/7 1880 | D:3 | Learned a level 2 spell: Passwall 2100 | D:3 | Reached XP level 5. HP: 42/42 MP: 8/8 2680 | D:4 | Noticed Blork the orc 2790 | D:4 | Killed Blork the orc 2791 | D:4 | Reached skill level 1 in Slings 2911 | D:4 | Reached skill level 6 in Necromancy 2911 | D:4 | Reached XP level 6. HP: 17/49 MP: 10/10 4051 | D:4 | Found a runed translucent door. 4052 | D:4 | Noticed Crazy Yiuf 4061 | D:4 | Killed Crazy Yiuf 4138 | D:4 | Identified the +5 mace of Psychosis {flame, +Blink} 4161 | D:5 | Entered Level 5 of the Dungeon 4191 | D:5 | Noticed Nanban's ghost (novice DsMo) 4194 | D:5 | Found a runed translucent gate. 4194 | D:5 | Found a runed translucent gate. 4194 | D:5 | Found a runed translucent gate. 4194 | D:5 | Noticed a hornet 4194 | D:5 | Noticed a shadow 4359 | D:5 | Reached XP level 7. HP: 43/55 MP: 7/11 4411 | D:5 | Learned a level 4 spell: Animate Dead 4481 | D:5 | Reached skill level 5 in Stealth 4720 | D:5 | Reached skill level 7 in Necromancy 5053 | D:5 | Found a staircase to the Ecumenical Temple. 5059 | Temple | Entered the Ecumenical Temple 5106 | Temple | Became a worshipper of Makhleb the Destroyer 5277 | D:5 | Found a radiant altar of Vehumet. 5419 | D:5 | Reached XP level 8. HP: 50/63 MP: 3/13 5588 | D:6 | Found an ornate altar of the Wu Jian Council. 5647 | D:6 | Reached skill level 1 in Fighting 6091 | D:6 | Found Sestrotole's Distillery. 6307 | D:6 | Noticed a two-headed ogre 6594 | D:6 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_rooms, basic_ecumenical_altar D:2: layout_loops_cross D:3: layout_loops_corners, minmay_goblin_kobold_house D:4: layout_cave_pods, uniq_blork_the_orc, uniq_crazy_yiuf_cottage D:5: layout_basic, mainiacjoe_overflow_surrounded_room, minmay_temple_entry_statues_pillars, gammafunk_ghost_split D:6: layout_cave_pools, nicolae_wu_jian_immortal_techniques, serial_shops, nicolae_take_the_stairs, chequers_serial_rivers_room_a, chequers_hall_statues_y, minivault_5, minmay_misc_feat_ornament, sigmund_edmund_badplayer Temple: minmay_temple_bridge_abc Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 2 3 | 3.9 Stealth | 3 4 5 6 | 6.0 Necromancy | 5 6 7 | 7.9 Dodging | 3 4 | 4.9 Slings | 1 2 3 | 3.6 Fighting | 1 | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Spear | | 10 | || 10 Hunting sling | | 2 | || 2 Mace | | | 18 || 18 Fire: Hunting sling | 93 | 87 | 116 || 296 Throw: Dart | | | 1 || 1 Cast: Pain | 13 | 1 | 2 || 16 Animate Skeleton | 1 | 4 | 1 || 6 Vampiric Draining | 3 | 23 | 20 || 46 Animate Dead | | | 1 || 1 Abil: Heal Wounds | | | 1 || 1 Use: Scroll | 3 | 9 | 4 || 16 Potion | | | 1 || 1 Armor: Robe | 11 | 7 | 12 || 30 Dodge: Dodged | 40 | 19 | 49 || 108