Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 13212592445280423287 4 randart the Caller (level 1, 0/7 HPs) Began as a Felid Summoner on June 2, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (105 turns). randart the Caller (Felid Summoner) Turns: 105, Time: 00:00:35 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 50% Magic: 0/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of identify {unknown} Potions a - a potion of magic Skills: - Level 2.6 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 30% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The jackal bites your quokka. The jackal misses you. The jackal barely misses your quokka. Your quokka bites the jackal. The jackal dies! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal closely misses you. Your quokka closely misses the jackal. The jackal bites you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your rat disappears in a puff of smoke! Your quokka bites the jackal. The jackal barely misses you. The jackal stops to sniff the ground. The jackal attacks as you move away! The jackal bites you but does no damage. Your bat misses the jackal. Your bat hits the jackal but does no damage. The jackal closely misses your bat. The jackal barely misses your bat. Your bat closely misses the jackal. The jackal bites you. The jackal completely misses you. Your quokka bites the jackal but does no damage. Your bat hits the jackal. The jackal closely misses you. Your quokka closely misses the jackal. The jackal attacks as you move away! The jackal barely misses you. Your bat closely misses the jackal. The jackal completely misses you. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your quokka bites the jackal but does no damage. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal misses you. The jackal attacks as you move away! The jackal barely misses you. The jackal attacks as you move away! The jackal misses you. The jackal bites you but does no damage. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you. You die... ... #....+......# .h. #...##'###### #.. #........# #..#######...####.## # #..#...............##. ....).....)........... ####...............##. ######..†..b##.## # #)...rhh@.# #....#.#### #....#.# #....#.# #......# .....##.. ###. ... .. You could see 2 jackals, a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures (collateral kills) A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | randart the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 105 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_cross, shapermc_ecumenical_altar_mp_vishouse, minmay_shallow_snake_nest Action || total ---------------------------++------- Cast: Summon Small Mamm || 9 Armour: Skin || 2 Dodge: Dodged || 17