Dungeon Crawl Stone Soup version 0.26-a0-1147-g3780a7a11b (webtiles) character file. Game seed: 11448915465111139552 16 quik the Vexing (level 2, -2/25 HPs) Began as a Draconian Enchanter on Dec 22, 2020. Slain by a centaur (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:31 (1181 turns). quik the Vexing (Draconian Enchanter) Turns: 1181, Time: 00:02:31 Health: -2/25 AC: 4 Str: 7 (10) XL: 2 Next: 41% Magic: 0/5 EV: 12 Int: 14 (15) God: Gold: 57 SH: 0 Dex: 10 (11) Spells: 2/5 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: + Level 2.4 Fighting - Level 1.0 Short Blades - Level 1.7 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level x - Ensorcelled Hibernat Hex/Ice 10% 21% 2 z - Corona Hex 8% 8% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 8% 24% 3 Tukima's Dance Hex 8% 24% 3 Dazzling Flash Conj/Hex 10% 38% 3 Inventory: Hand Weapons a - a +1 dagger (weapon) g - a +0 hunting sling {@w1} Missiles Q - 120 stones (quivered) Jewellery k - an uncursed ring of protection from fire {unknown} Scrolls b - a scroll of identify {unknown} f - a scroll of enchant armour {unknown} h - a scroll of amnesia {unknown} i - a scroll of magic mapping {unknown} j - a scroll of teleportation {unknown} Potions d - a potion of resistance {unknown} e - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: #.# #.# #.# #.# #.# #.# #.# #.# #. #.# #.# #.# .#########.# ......c@(..# ##########.# ### You could see a centaur. Message History Aim: a centaur, quivering 21 arrows (chance to affect: 37%) The centaur easily resists. The centaur misses you. You now have 3/5 mp. Aim: a centaur, quivering 21 arrows (chance to affect: 37%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW MAGIC WARNING * * * The centaur hits you but does no damage. The centaur misses you. You now have 1/5 mp. You don't have enough magic to cast that spell. Aim: a centaur, quivering 21 arrows (chance to affect: 44%) You miscast Corona. Nothing appears to happen. * * * LOW MAGIC WARNING * * * The centaur hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 10/25 hp. You now have 0/5 mp. You hit the centaur. You tail-slap the centaur. The centaur hits you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 4/25 hp. MASSIVE DAMAGE!! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The centaur misses you. The centaur hits you. You die... Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.4 Short Blades | | 1.0 Dodging | | 1.7 Stealth | | 2.6 Spellcasting | | 2.0 Hexes | | 2.6 Action || total -------------------------++------- Melee: Dagger || 36 Tailslap || 4 Cast: Corona || 10 Ensorcelled Hiber || 2 Use: Potion || 1 Stab: Sleeping || 4 Armor: Skin || 6 Dodge: Dodged || 28 Levels and vault maps discovered: D:1: ldierk_water_garden, layout_basic, minivault_5, dk_noncrumbling_4 D:2: layout_basic, minmay_misc_feat_tiny, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quik the Draconian Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 149 | D:1 | Reached skill level 1 in Fighting 543 | D:1 | Reached XP level 2. HP: 24/24 MP: 5/5 546 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 847 | D:1 | Reached skill level 2 in Fighting 1166 | D:2 | Noticed a centaur 1180 | D:2 | HP: 4/25 [centaur (6)] 1181 | D:2 | Identified a potion of degeneration 1181 | D:2 | Slain by a centaur Vanquished Creatures A dart slug (D:1) 2 goblins 5 hobgoblins 3 kobolds (D:1) A bat (D:2) A frilled lizard (D:1) 13 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 17 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1179 | 1158 | 21 | 190 | 815 | 2 | 589.5 | Dungeon | 1179 | 1158 | 21 | 190 | 815 | 2 | 589.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 980 daAuts D:2: 198 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 24 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 10 | 0 | 0.0 D:2 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------