Dungeon Crawl Stone Soup version 0.17-a0-1421-g95311d7 (webtiles) character file. 70 quik the Cudgeler (level 4, 0/42 HPs) Began as an Ogre Wizard on June 24, 2015. Was an Initiate of Elyvilon. Slain by a worm (6 damage) ... on level 3 of the Dungeon. The game lasted 00:12:40 (3953 turns). quik the Cudgeler (Ogre Wizard) Turns: 3953, Time: 00:12:41 Health: 0/42 AC: 3 Str: 12 XL: 4 Next: 22% Magic: 2/9 EV: 10 Int: 17 God: Elyvilon [......] Gold: 58 SH: 0 Dex: 9 Spells: 1 memorised, 9 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Clarity . r - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . b - +0 hat rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR +.... (no amulet) Stlth ++........ k - ring of stealth {Stlth+} g - ring of protection from magic @: very slightly contaminated, somewhat resistant to hostile enchantments, unstealthy A: unfitting armour, tough skin 1 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Elyvilon. Elyvilon was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 58 gold pieces. Inventory: Hand weapons a - a +0 club (weapon) e - a +0 spear i - a -2 whip u - a +2 dagger of speed Missiles h - 26 stones (quivered) Armour b - a +0 hat (worn) r - a +0 robe (worn) Jewellery g - a ring of protection from magic (left hand) k - a ring of stealth (right hand) {Stlth+} q - a +4 ring of evasion {unknown} Scrolls m - 2 scrolls of identify s - 2 scrolls of noise {!r} Potions j - a potion of resistance Books c - a book of Minor Magic Comestibles d - 3 bread rations f - a royal jelly l - 4 fruits n - a chunk of flesh p - a slice of pizza Skills: - Level 2.2 Fighting + Level 4.2 Maces & Flails - Level 1.7 Dodging - Level 1.5 Stealth - Level 3.6 Spellcasting - Level 0.6 Conjurations Level 0.6 Summonings Level 0.6 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 14% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Vehumet Annotations: D:2 exclusion: gnoll Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History The adder bites you but does no damage. You take 2 damage, and have 34/42 hp. You barely miss the adder. The adder closely misses you. You closely miss the adder. The adder closely misses you. You miss the adder. The adder barely misses you. The adder bites you. You are more poisoned. The adder poisons you! You take 3 damage, and have 32/42 hp. Aim: an adder The magic dart hits the adder. You feel sick. The adder barely misses you. You take 1 damage, and have 31/42 hp. You now have 8/9 mp. Aim: an adder (heavily wounded) The magic dart hits the adder. You kill the adder! You now have 7/9 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel sick. You see here an adder corpse. You take 1 damage, and have 30/42 hp. You butcher the adder corpse. n - 2 chunks of flesh You see here an adder skeleton. You feel sick. You take 1 damage, and have 29/42 hp. You start resting. You feel sick. x5 You are no longer poisoned. You take 3 damage, and have 27/42 hp. MP restored: 9 You start resting. You hear the slow rusting of a very distant drain. You start resting. Eating one of 2 chunks of flesh. You continue eating. x2 You hear the slow rusting of a very distant drain. You regained 7 hp, and now have 35/42 hp. You start resting. Health restored: 42 (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. A quokka skeleton comes into view. There is a stone staircase leading up here. You climb upwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the slow rusting of a very distant drain. There is a stone staircase leading down here. A worm comes into view. Aim: a worm The magic dart hits the worm. You now have 8/9 mp. Aim: a worm (lightly wounded) The magic dart hits the worm. You now have 7/9 mp. Aim: a worm (lightly wounded) The magic dart hits the worm. The worm bites you! You take 10 damage, and have 32/42 hp. MASSIVE DAMAGE!! You now have 6/9 mp. Aim: a worm (lightly wounded) The magic dart hits the worm. You now have 5/9 mp. Aim: a worm (lightly wounded) The magic dart hits the worm. The worm bites you. You take 3 damage, and have 29/42 hp. You now have 4/9 mp. Aim: a worm (lightly wounded) The magic dart hits the worm. You now have 3/9 mp. Aim: a worm (moderately wounded) The magic dart hits the worm. The worm bites you but does no damage. You now have 2/9 mp. Aim: a worm (moderately wounded) The magic dart hits the worm. The worm bites you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 20/42 hp. MASSIVE DAMAGE!! You now have 1/9 mp. Aim: a worm (moderately wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. You are momentarily dazzled by a flash of light! You hit the worm but do no damage. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm. The worm misses you. You hit the worm. You hit the worm. The worm bites you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 12/42 hp. You hit the worm. You hit the worm. The worm barely misses you. You hit the worm but do no damage. The worm bites you! * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 6/42 hp. You hit the worm but do no damage. You hit the worm. The worm barely misses you. You hit the worm. The worm bites you. You die... #. #. #. #. #. #. ...###.############### .......@......>......# ....#..#w......รท.....# . #..#.############# #..#.# ...#.# .#..#.# #.#..#.# # #..#$# You could see a worm. Vanquished Creatures An adder (D:3) An ooze (D:2) 3 giant geckos (D:2) 7 bats 4 giant cockroaches 5 goblins 7 hobgoblins 9 jackals A ball python (D:1) 4 giant newts 3 kobolds (D:1) 6 rats (D:1) 51 creatures vanquished. Vanquished Creatures (others) A rat (D:2) 1 creature vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | quik the Ogre Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 16 | D:1 | Reached skill level 1 in Fighting 300 | D:1 | Reached skill level 2 in Fighting 330 | D:1 | Reached XP level 2. HP: 25/28 MP: 6/6 437 | D:1 | Reached skill level 1 in Maces & Flails 924 | D:1 | Reached skill level 2 in Maces & Flails 1117 | D:1 | Reached XP level 3. HP: 35/35 MP: 2/8 2062 | D:2 | Reached skill level 3 in Maces & Flails 2167 | D:2 | Found a white marble altar of Elyvilon. 2340 | D:2 | Became a worshipper of Elyvilon the Healer 3342 | D:2 | Reached XP level 4. HP: 38/42 MP: 1/9 3606 | D:2 | Found a radiant altar of Vehumet. 3635 | D:2 | Reached skill level 4 in Maces & Flails 3950 | D:3 | HP: 6/42 [worm (7)] 3953 | D:3 | Slain by a worm Vault maps used: D:1: dpeg_arrival_fog, serial_co_window_serial, co_window_paths_a, co_window_cross_1, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_a, co_window_unsneaky_path_c, co_window_cross_2, co_window_of_opportunity_c, co_window_cross_2, co_window_broadway_a, co_window_corner_cb, co_window_unsneaky_path_c, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, serial_bayou_crossing D:2: nicolae_overflow_crystal_walls, first_bread, hangedman_decor_diamond_cutter, grunt_ministairs_3, elyvilon_altar_4 D:3: gammafunk_temple_overflow_pools, portal_sewer_entry_b, uniq_natasha D:4: kennysheep_mini_moat Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Spear | 12 | || 12 Whip | 94 | || 94 Club | 102 | 46 || 148 Throw: Stone | 26 | 14 || 40 Cast: Magic Dart | 48 | 12 || 60 Use: Scroll | 4 | 4 || 8 Stab: Sleeping | 2 | 1 || 3 Eat: Chunk | 8 | 2 || 10 Vault maps used: D:1: dpeg_arrival_fog, serial_co_window_serial, co_window_paths_a, co_window_cross_1, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_a, co_window_unsneaky_path_c, co_window_cross_2, co_window_of_opportunity_c, co_window_cross_2, co_window_broadway_a, co_window_corner_cb, co_window_unsneaky_path_c, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, serial_bayou_crossing D:2: nicolae_overflow_crystal_walls, first_bread, hangedman_decor_diamond_cutter, grunt_ministairs_3, elyvilon_altar_4 D:3: gammafunk_temple_overflow_pools, portal_sewer_entry_b, uniq_natasha D:4: kennysheep_mini_moat Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 5.2 | 6.0 | 235.2 Dungeon | 100.0 | 100.0 | 0.3 | 5.2 | 6.0 | 235.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 25.2 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 25.2 +-------+-------+-------+-------+-------+----------------------