Dungeon Crawl Stone Soup version 0.30-a0-465-g8901f6c8b5 (webtiles) character file. Game seed: 7165750855614293454 310 orehx the Conjurer (level 6, -4/36 HPs) Began as an Octopode Conjurer on Dec 18, 2022. Slain by a gnoll sergeant ... wielding a +0 trident (15 damage) ... on level 5 of the Dungeon on Dec 19, 2022. The game lasted 00:08:05 (5222 turns). orehx the Conjurer (Octopode Conjurer) Turns: 5222, Time: 00:08:06 Health: -4/36 AC: 1 Str: 6 XL: 6 Next: 41% Magic: 3/10 EV: 13 Int: 20 God: Gold: 351 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . SeeInvis . p - +1 short sword (protect) {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . l - ring of resist corrosion rCorr + Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 351 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.7 Spellcasting * Level 6.4 Conjurations * Level 2.8 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Hex 10% 3d8 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Beastly Appendage Tmut 4% N/A 14% 1 Wereblood Tmut 2% N/A 22% 2 Gell's Gravitas Tloc 2% N/A 41% 3 Lesser Beckoning Tloc 4% N/A 41% 3 Spider Form Tmut/Pois 2% N/A 41% 3 Teleport Other Tloc 2% N/A 41% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Inventory: Hand Weapons c - a +0 short sword {short} (You found it on level 1 of the Dungeon) p - a +1 short sword of protection (weapon) {short} (You took it off a kobold on level 3 of the Dungeon) Missiles b - 21 stones {throwing} Jewellery l - a ring of resist corrosion (left tentacle) (You found it on level 2 of the Dungeon) Scrolls e - 3 scrolls of magic mapping {unknown} g - 2 scrolls of teleportation {unknown} h - 2 scrolls of amnesia {unknown} i - a scroll of noise {unknown} n - 4 scrolls of identify {unknown} s - a scroll of enchant weapon {unknown} Potions a - a potion of magic d - 2 potions of might {unknown} f - 2 potions of curing {unknown} j - 2 potions of lignification {unknown} k - a potion of degeneration {unknown} m - a potion of mutation {unknown} o - a potion of brilliance {unknown} q - 2 potions of heal wounds {unknown} r - a potion of flight {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 24776 Temple: D:4-7 Altars: Elyvilon Shops: D:2 * Annotations: D:4 exclusion: 2 downstairs .....)..# ..# .#.####.# #.. ...# #O### #.# ..## #...### #.# ..# ###...# #.# .## ###g### #.# ..# #...####.# #..##########.#....# ##.............O@.## #######.........# #.<......g###### #..............# #.........###### ########### You could see an ogre and a gnoll sergeant. Message History The gnoll sergeant hits you from afar with a +0 trident! 😮 HP[-14] MP[-1] You take 14 damage, and now have 19/36 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 0/10 mp. 😮 HP[+1] 😮 HP[+1] 😮 MP[+1] The gnoll sergeant hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * 😨 HP[-7] You take 7 damage, and now have 14/36 hp. 😨 HP[+1] There is a stone staircase leading up here. The gnoll sergeant hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. 😱 HP[-6] You take 6 damage, and now have 9/36 hp. 😨 HP[+1] MP[+1] You start resting. 😮 HP[+16] MP[+8] You regained 16 hp, and now have 26/36 hp. Your mp is fully restored (10). You start resting. 😎 HP[+10] Your hp is fully restored (36). Press: ? - help, v - describe, . - travel A stone staircase leading down. Placed new exclusion. Reduced exclusion size to a single square. Unknown command. There is a stone staircase leading down here. You see here a +0 leather armour. There is a stone staircase leading down here. You climb downwards. The gnoll hits you from afar with a +0 halberd. The gnoll hits you from afar with a +0 halberd! The gnoll shouts! There is a stone staircase leading up, spattered with blood here. 😮 HP[-16] You take 16 damage, and now have 20/36 hp. MASSIVE DAMAGE!! (PAUSE) The gnoll shouts! You hear a shout! The gnoll closely misses you. You climb upwards. Level annotation: exclusion: downstairs There is a stone staircase leading down here. 😮 HP[+1] Press: ? - help, . - travel You can't see that place. [a rock wall.] You start resting. 😎 HP[+15] Your hp is fully restored (36). There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and wearing a +2 kite shield (87% to hit) The searing ray hits the gnoll sergeant! (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 trident! 😕 HP[-8] MP[-2] You take 8 damage, and now have 28/36 hp. MASSIVE DAMAGE!! (PAUSE) You lost 2 mp, and now have 8/10 mp. The searing ray hits the gnoll sergeant. The gnoll sergeant hits you from afar with a +0 trident. 😮 HP[-5] MP[-1] You take 5 damage, and now have 23/36 hp. You lost 1 mp, and now have 7/10 mp. The searing ray hits the gnoll sergeant. The gnoll sergeant barely misses you. 😮 MP[-1] You lost 1 mp, and now have 6/10 mp. The searing ray hits the gnoll sergeant! You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * 😨 HP[-13] MP[-1] You take 13 damage, and now have 10/36 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 5/10 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and wearing a +2 kite shield (almost dead, 87% to hit) The searing ray hits the gnoll sergeant. (Press . to maintain the ray.) The gnoll sergeant closely misses you. 😨 MP[-2] You lost 2 mp, and now have 3/10 mp. The gnoll sergeant hits you from afar with a +0 trident! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.4 Hexes | 1 2 | 2.8 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Tentacles | 2 | 2 || 4 Short sword | 7 | 13 || 20 Constrict | | 3 || 3 Cast: Magic Dart | 67 | 93 || 160 Searing Ray | | 22 || 22 Fulminant Prism | | 2 || 2 Dodge: Dodged | 11 | 15 || 26 Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, grunt_decor_resistance, minmay_rat_gold_closets D:2: layout_loops_ring, basic_altar, chequers_ecumenical_altar_simple, serial_shops, nicolae_shop_waterfront D:3: layout_basic, serial_bayou_pond_c, kennysheep_crisscross D:4: layout_loops_ring, chequers_serial_rivers_micro_a D:5: layout_rooms, nzn_hepliaklqana_mist_gate, mainiacjoe_overflow_alcove_3, minmay_temple_entry_ruins, serial_park_tiny_1, pf_guarded_unrand_woodcutter Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | orehx the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 267 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 670 | D:1 | You pick up a book of Changes and begin reading... 670 | D:1 | You add the spells Beastly Appendage, Wereblood and Spider | Form to your library. 820 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 888 | D:1 | Reached skill level 5 in Conjurations 1054 | D:1 | Learned a level 2 spell: Searing Ray 1605 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/7 1610 | D:2 | Learned a level 4 spell: Fulminant Prism 2011 | D:2 | Found a white marble altar of Elyvilon. 2154 | D:2 | Found a faded altar of an unknown god. 2205 | D:2 | Found Dumicen's Assorted Antiques. 2439 | D:3 | Reached skill level 1 in Hexes 2824 | D:3 | Reached XP level 5. HP: 31/31 MP: 4/8 4040 | D:4 | Reached skill level 6 in Conjurations 4230 | D:4 | Reached skill level 2 in Hexes 4362 | D:4 | Reached XP level 6. HP: 35/36 MP: 3/9 4702 | D:4 | You pick up a book of Displacement and begin reading... 4702 | D:4 | You add the spells Lesser Beckoning, Gell's Gravitas and | Teleport Other to your library. 4787 | D:5 | Entered Level 5 of the Dungeon 4985 | D:5 | HP: 9/36 [gnoll sergeant/+0 trident (7)] 5222 | D:5 | Slain by a gnoll sergeant Vanquished Creatures A hound (D:4) 3 iguanas (D:4) 3 gnolls (D:5) 6 adders An ufetubus (D:4) 4 worms A dart slug (D:1) 5 orcs (D:3) 10 ball pythons 4 bats 13 endoplasms 2 giant cockroaches 5 goblins (D:1) 8 hobgoblins 6 jackals 3 quokkas 3 frilled lizards 8 kobolds 11 rats 97 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:5) 2 plants (D:3) 4 creatures vanquished. Grand Total: 101 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 391 | 52 | 11.7 | 86 | 11 | 11.3 +---------+---------+-------+---------+---------+------- D:1 | 48 | 8 | 14.3 | 27 | 8 | 22.9 D:2 | 85 | 0 | 0.0 | 21 | 0 | 0.0 D:3 | 49 | 0 | 0.0 | 23 | 0 | 0.0 D:4 | 209 | 0 | 0.0 | 15 | 0 | 0.0 D:5 | 0 | 44 | 100.0 | 0 | 3 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 88.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 88.6 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5222 | 5072 | 150 | 336 | 4247 | 5 | 1044.4 | Dungeon | 5222 | 5072 | 150 | 336 | 4247 | 5 | 1044.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1487 daAuts D:1: 1387 daAuts D:3: 1163 daAuts D:2: 1042 daAuts D:5: 141 daAuts