Dungeon Crawl Stone Soup version 0.22-a0-117-g314b907 (webtiles) character file. 5 oplop the Sneak (level 1, 0/9 HPs) Began as a Vine Stalker Enchanter on Jan 29, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (131 turns). oplop the Sneak (Vine Stalker Enchanter) Turns: 131, Time: 00:00:32 Health: 0/9 AC: 2 Str: 10 XL: 1 Next: 80% Magic: 0/4 EV: 12 Int: 15 God: Gold: 17 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of remove curse {unknown} f - a scroll of enchant armour {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a ration Skills: + Level 1.0 Short Blades - Level 1.5 Dodging + Level 3.7 Stealth * Level 2.3 Spellcasting * Level 3.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Aim: a jackal (moderately wounded, chance to defeat MR: 64%) The jackal is outlined in light. The jackal misses you. You hit the jackal. You kill the jackal! The jackal barks! Casting: Corona (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 64%) The jackal is outlined in light. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal bites you. x2 You die... #..... ##.#...# ..#...... ##....... . ....... #######.......# #. $...... #.............# ##. ....... #.............# #.h ....... ##.............# #.###....... #..............######......h.h.. #....(..........@hh#..###....hh. #.......).....####.#..# ..r...h ##............# #.#..# ....... .##..........## #.h..# ....... ..##........## ##...# #...... ..8#.#####.## #...# #..... ...'.# ##.# ...... ##.## ...'.#...#.. ##.####. ...'......... #.# # You could see 2 jackals. Vanquished Creatures A bat (D:1) A goblin (D:1) A jackal (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oplop the Vine Stalker Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 83 | D:1 | Reached skill level 1 in Short Blades 131 | D:1 | Slain by a jackal Vault maps used: D:1: kennysheep_arrival_forest, minmay_crystal_water Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.0 Dodging | | 1.5 Stealth | | 3.7 Spellcasting | | 2.3 Hexes | | 3.1 Action || total -------------------------++------- Melee: Dagger || 20 Bite || 2 Cast: Corona || 3 Stab: Sleeping || 2 Armor: Robe || 2 Dodge: Dodged || 10 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 131 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 131 +---------+---------+-------+---------+---------+-------+---------