Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 5072864713271330803 60 nmsoi the Conjurer (level 3, -4/24 HPs) Began as a Demonspawn Conjurer on Oct 22, 2022. Slain by Terence ... wielding a +0 trident (9 damage) ... on level 2 of the Dungeon. The game lasted 00:06:28 (2647 turns). nmsoi the Conjurer (Demonspawn Conjurer) Turns: 2647, Time: 00:06:29 Health: -4/24 AC: 4 Str: 7 XL: 3 Next: 80% Magic: 0/7 EV: 11 Int: 21 God: Gold: 76 SH: 5 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . h - +0 short sword rCold . . . Faith . f - +2 buckler rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . g - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: rugged brown scales 1, ignite blood 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) Your demonic aura sometimes causes spilled blood to erupt in flames. Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 1.3 Shields + Level 2.8 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 21% 3 Gell's Gravitas Tloc 2% N/A 47% 3 Teleport Other Tloc 2% N/A 47% 3 Fulminant Prism Conj/Hex 6% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 56% 4 Dispersal Tloc 1% N/A 100% 6 Inventory: Hand Weapons e - a +0 spear h - a +0 short sword (weapon) l - a +0 rapier of distortion Armour a - a +0 robe (worn) f - a +2 buckler (worn) g - a +0 cloak (worn) Scrolls k - 2 scrolls of teleportation {unknown} Potions b - a potion of magic c - a potion of haste {unknown} d - a potion of degeneration {unknown} i - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Robin, Terence #####...###### ....[.#.........# #####...##### #.# ##....# #.. ######..#.# #.## ....##..#.# #.. #.......#.# #.# #.#.###.#.#####.####..# ................@@.(>(# ........#.#####.#####(# ..#.....#.# #.# ....#####.# #(# ..### #.# #.# ..# #.# #.# ..# #.# #.# ..# #.# #.# ..# You could see Terence. Message History Terence hits you with a +0 trident. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is almost dead. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit Terence but do no damage. Terence is almost dead. Terence shouts, "Now you die!" Terence hits you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence says, "Don't bother to defend, it's senseless." Terence barely misses you. You hit Terence. Terence is almost dead. You block Terence's attack. You hit Terence but do no damage. Terence is almost dead. Terence barely misses you. Terence hits you with a +0 trident! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Shields | 1 | 1.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.8 Conjurations | | 4.6 Action || total -------------------------++------- Melee: Unarmed || 6 Short sword || 37 Spear || 2 Throw: Dart || 3 Cast: Magic Dart || 67 Searing Ray || 5 Stab: Sleeping || 1 Armor: Robe || 27 Dodge: Dodged || 43 Block: Buckler || 20 Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, nicolae_ecumenical_snake_handling, serial_shops, nicolae_shop_stone D:2: layout_loops_ring, serial_shops, shop, minmay_tromino_i4, uniq_jessica, uniq_terence, uniq_robin Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nmsoi the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D:1 | Noticed a komodo dragon 6 | D:1 | Noticed a polar bear 6 | D:1 | Noticed a redback 364 | D:1 | Found a faded altar of an unknown god. 430 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 430 | D:1 | Reached XP level 2. HP: 13/19 MP: 3/5 567 | D:1 | Learned a level 2 spell: Searing Ray 699 | D:1 | Found Welytuze's Antique Weapon Shop. 1825 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1825 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 2247 | D:2 | Reached skill level 1 in Shields 2273 | D:2 | Noticed Robin 2623 | D:2 | Noticed Terence 2647 | D:2 | Slain by Terence Vanquished Creatures An adder (D:2) A worm (D:2) 4 endoplasms A giant cockroach (D:1) 7 goblins 8 hobgoblins 2 jackals (D:2) 2 quokkas (D:1) 4 ball pythons 4 bats (D:1) 5 frilled lizards (D:1) 3 kobolds (D:1) 3 rats 45 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2652 | 2491 | 161 | 132 | 2041 | 2 | 1326.0 | Dungeon | 2652 | 2491 | 161 | 132 | 2041 | 2 | 1326.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2361 daAuts D:2: 290 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 69 | 17 | 19.8 | 37 | 8 | 17.8 +---------+---------+-------+---------+---------+------- D:1 | 48 | 3 | 5.9 | 31 | 2 | 6.1 D:2 | 21 | 14 | 40.0 | 6 | 6 | 50.0 +---------+---------+-------+---------+---------+-------