Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 8682797331409218141 18 night the Magician (level 2, 0/22 HPs) Began as a Djinni Alchemist on Sept 14, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:46 (168 turns). night the Magician (Djinni Alchemist) Turns: 168, Time: 00:01:46 Health: 0/22 AC: 2 Str: 7 XL: 2 Next: 90% Gold: 17 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . c - +0 mace rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons c - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of identify {unknown} Skills: + Level 1.0 Fighting + Level 2.6 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 b - Mercury Vapours Alch/Air 26% N/A 7% 2 c - Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 d - Olgreb's Toxic Radia Alch 13% N/A 43% 4 e - Sticky Flame Fire/Alch 13% 2d5 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barely misses you. You closely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal barely misses you. x2 You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal misses you. You hit the jackal. The jackal is almost dead. The jackal misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. You barely miss the jackal. The jackal is almost dead. The jackal bites you. You die... .# #####.#.## .# ........ .# ###......# .### #........ ...# #.# .... ...###.# #.##### ....##.####.....# ....##.##.......###### .......##.#......@h..# ...##..##.#.....####.# ...##..#..#.....# .... ...##..#.##.....# #.h.#.# ...###>..##.....# h#.#. # ...# ######.....#...∩... ### #.....#..#.#.$# #.....#. ... .# #####.# You could see a jackal. Vanquished Creatures A gnoll (D:1) A ball python (D:1) A hobgoblin (D:1) 3 jackals (D:1) A bat (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | night the Djinni Alchemist began the quest for the Orb. 0 | D:1 | night set off with the following spells memorised: Sting, | Mercury Vapours, Mephitic Cloud, Olgreb's Toxic Radiance, | Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 116 | D:1 | Found Jighog's Antique Weapon Shoppe. 151 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 157 | D:1 | Reached skill level 1 in Fighting 162 | D:1 | HP: 3/22 [jackal (3)] 162 | D:1 | HP: 1/22 [jackal (2)] 168 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.6 Stealth | | 1.5 Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Action || total ---------------------------++------- Melee: Mace || 17 Cast: Sting || 10 Mercury Vapours || 1 Armour: Robe || 23 Dodge: Dodged || 21