Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 2105444871043149730 228 night the Apothecary (level 5, 0/57 HPs) Began as a Demonspawn Alchemist on Sept 13, 2024. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:10:38 (2931 turns). night the Apothecary (Demonspawn Alchemist) Turns: 2931, Time: 00:10:38 Health: 0/57 AC: 22 Str: 8 XL: 5 Next: 70% Magic: 9/9 EV: 2 Int: 18 God: Gold: 131 SH: 0 Dex: 15 Spells: 3/9 levels left rFire . . . p - +3 falchion (heavy) rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr + (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... q - amulet of the acrobat Stlth +++ d - ring of resist corrosion HPRegen 0.29/turn (no ring) MPRegen 0.11/turn %: acrobat @: lethally poisoned (0 -> -4), tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, (antennae 1), thin skeletal structure 1, demonic guardian 2 a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons c - a +0 short sword m - a +0 arbalest p - a +3 heavy falchion (weapon) Missiles i - 21 stones Armour a - a +0 robe (melded) o - a +0 scale mail u - a +0 ring mail Jewellery d - a ring of resist corrosion (left branch) q - an amulet of the acrobat (around neck) Wands n - a wand of warping (13) Scrolls e - 2 scrolls of teleportation {unknown} k - a scroll of blinking {unknown} l - a scroll of identify {unknown} t - a scroll of fog {unknown} Potions f - a potion of haste {unknown} g - a potion of degeneration {unknown} h - a potion of heal wounds {unknown} j - 2 potions of enlightenment {unknown} r - a potion of lignification s - a potion of might {unknown} v - a potion of attraction {unknown} Skills: + Level 2.0 Fighting + Level 0.6 Long Blades + Level 2.6 Dodging + Level 2.8 Stealth + Level 2.7 Spellcasting - Level 1.0 Conjurations * Level 4.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 b - Mercury Vapours Alch/Air 20% N/A 11% 2 c - Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 16% 2d6 14% 1 Confusing Touch Hex 2% N/A 45% 3 Olgreb's Toxic Radiance Alch 18% N/A 26% 4 Sticky Flame Fire/Alch 10% 2d5 56% 4 Dispel Undead Necr 2% 3d7 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You have a pair of small antennae on your head.)) You have a somewhat thin skeletal structure. (Dex +2, Stealth+) A demonic guardian rushes to your aid. Message History The water moccasin bites you. The water moccasin closely misses you. The water moccasin bites you. Your magical contamination has completely faded away. You slash the water moccasin! The water moccasin is moderately wounded. You feel less confused. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin closely misses you. You hit the water moccasin but do no damage. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you but does no damage. x2 The hound is engulfed in noxious fumes. The hound appears confused. The water moccasin completely misses you. Okay, then. Casting: Mephitic Cloud (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (noxious fumes, confused, 86% to hit) The sting hits the hound. The hound is poisoned. The hound is moderately wounded. You feel very sick. The hound is engulfed in noxious fumes. The hound appears confused. The water moccasin misses you. The hound is engulfed in noxious fumes. The hound appears confused. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Magic courses through your body. You feel sick. The water moccasin misses you. The hound barely misses you. The hound bites itself but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You feel sick. The water moccasin bites you! You die... .#....#.....#...#........... ..##...#..#.....#..#........ ..##........)..)..##........ ..#..§....###..#######.##### ....≈§§§§.....## .# .....§.§....### .# ...≈..§§.≈..##### .### ...≈≈...≈§......## .# ##...._§....###4♣## .# #.≈≈.§.≈≈..# ##Sh# .# #.≈.§§..≈..# ##.# .# #...≈§≈...## #○##.# #..≈≈.§≈).# ##....# ##.......... #....## ##......###.#..##.## ....##.# #...# #..# ....## ##.# You could see a water moccasin (ally target), a hound (confused, poisoned) and a friendly hellwing (summoned). Vanquished Creatures Terence (D:2) Natasha (twice) (D:2) 6 adders 2 dart slugs (D:2) 4 ribbon worms (D:2) 4 endoplasms 3 giant cockroaches 2 goblins (D:2) 5 hobgoblins 2 jackals (D:3) A quokka (D:1) 4 ball pythons 2 frilled lizards 4 kobolds 4 rats 46 creatures vanquished. Vanquished Creatures (collateral kills) Natasha (D:2) A goblin (D:3) 2 creatures vanquished. Vanquished Creatures (others) Ijyb (D:3) 1 creature vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | night the Demonspawn Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 469 | D:1 | Reached skill level 2 in Stealth 515 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 515 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1276 | D:2 | Noticed Terence 1283 | D:3 | Learned a level 2 spell: Mercury Vapours 1321 | D:2 | Killed Terence 1322 | D:2 | Reached skill level 1 in Fighting 1322 | D:2 | Reached skill level 2 in Dodging 1322 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1322 | D:2 | Reached XP level 3. HP: 23/26 MP: 0/6 1670 | D:2 | Noticed Natasha 1720 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1720 | D:2 | Reached XP level 4. HP: 19/32 MP: 2/7 1720 | D:2 | Killed Natasha 1947 | D:2 | Reached skill level 4 in Alchemy 1978 | D:2 | Learned a level 3 spell: Mephitic Cloud 2108 | D:2 | Noticed Natasha 2114 | D:2 | Killed Natasha 2115 | D:2 | Gained mutation: A demonic guardian rushes to your aid. | [demonic ancestry] 2115 | D:2 | Reached XP level 5. HP: 37/37 MP: 3/8 2274 | D:2 | Noticed Natasha 2280 | D:2 | Killed Natasha 2593 | D:3 | Noticed a water moccasin 2616 | D:3 | Noticed Ijyb 2622 | D:3 | Killed Ijyb 2624 | D:3 | Found a broken altar of Ashenzari. 2631 | D:3 | Reached skill level 2 in Fighting 2931 | D:3 | HP: 7/57 [poisoned by a water moccasin] 2931 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_cross, serial_forest, infiniplex_forest_diagonal, infiniplex_forest_lined_3, infiniplex_forest_lined_ring, infiniplex_forest_lined_4_way, infiniplex_forest_clump_cross, infiniplex_forest_end_2, infiniplex_forest_clump_long, infiniplex_forest_lined_room_, minmay_cut_off D:2: layout_loops_ring, uniq_natasha, uniq_terence D:3: layout_rooms, mainiacjoe_overflow_small_starburst, hangedman_decor_points, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.8 Fighting | 1 2 | 2.0 Dodging | 2 | 2.6 Alchemy | 4 | 4.4 Long Blades | | 0.6 Spellcasting | | 2.7 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 19 | || 19 Falchion | 7 | 31 || 38 Cast: Sting | 37 | 30 || 67 Mercury Vapours | 7 | 9 || 16 Mephitic Cloud | | 1 || 1 Use: Potion | | 2 || 2 Stab: Sleeping | 5 | 3 || 8 Armour: Robe | 28 | 39 || 67 Skin | | 1 || 1 Dodge: Dodged | 38 | 44 || 82