Dungeon Crawl Stone Soup version 0.27-a0-988-g25969acef8 (webtiles) character file. Game seed: 17553534231941068620 189 night the Conjurer (level 5, 0/38 HPs) Began as a Demigod Conjurer on Apr 15, 2021. Slain by a centaur (3 damage) ... on level 3 of the Dungeon. The game lasted 00:05:28 (2655 turns). night the Conjurer (Demigod Conjurer) Turns: 2655, Time: 00:05:29 Health: 0/38 AC: 4 Str: 8 XL: 5 Next: 17% Magic: 11/13 EV: 12 Int: 24 God: Gold: 90 SH: 0 Dex: 12 Spells: 5/11 levels left rFire . . . SeeInvis . b - +3 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . l - +0 cloak rCorr . Rampage . i - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.13/turn (no ring) @: on berserk cooldown, hasted and slowed A: high mp 1, forlorn a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +3 hunting sling (weapon) Missiles g - 14 poisoned darts h - 30 sling bullets (quivered ammo) n - 7 stones Armour d - a +0 robe (worn) i - a +0 pair of gloves (worn) l - a +0 cloak (worn) Scrolls e - 2 scrolls of teleportation {unknown} f - 3 scrolls of identify m - a scroll of blinking {unknown} Potions c - a potion of might k - a potion of haste Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.5 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 3d5 1% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:2 ? Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, quivering arrows (asleep, 100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. Okay, then. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You are too berserk! You feel a strong urge to attack something. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. The centaur unwields a +0 shortbow. The centaur misses you. The centaur kicks you but does no damage. Okay, then. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, quivering arrows (lightly wounded, 87% to hit) The searing ray hits the centaur. The centaur is heavily wounded. (Press . to maintain the ray.) The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. You die... #####.#..... #.........c. ###.#.#..... #.#.# ... #.#.# . #.#.# #.#.. #c############ #.@..........# ###########.###.... #.........##.... #.........##.... #.........##.... #.........##.<.. ##.........#.... #.........#.... #.............. You could see a centaur. Vanquished Creatures An ogre (D:2) An orc wizard (D:3) 3 gnolls (D:3) An adder (D:2) A worm (D:2) 3 orcs (D:3) 3 bats 4 endoplasms (D:2) 4 giant cockroaches 5 hobgoblins 4 kobolds A quokka (D:3) 5 ball pythons A frilled lizard (D:1) 4 goblins 5 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | night the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 443 | D:1 | Reached skill level 2 in Spellcasting 793 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 921 | D:1 | Learned a level 2 spell: Searing Ray 1256 | D:2 | Reached skill level 4 in Conjurations 1407 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/9 1586 | D:2 | Found Ixeomoz's Magic Scroll Emporium. 1706 | D:2 | Noticed an ogre 1713 | D:2 | Learned a level 3 spell: Dazzling Flash 1718 | D:2 | Killed an ogre 1719 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/11 2270 | D:3 | Noticed a +0 dagger 2270 | D:3 | Noticed a +0 hand axe 2436 | D:3 | Reached skill level 5 in Conjurations 2436 | D:3 | Reached XP level 5. HP: 29/38 MP: 10/13 2642 | D:3 | Noticed a centaur 2651 | D:3 | HP: 5/38 [centaur/arrow (13)] 2655 | D:3 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_basic, serial_shops, shop, minmay_tripent D:3: layout_basic, lemuel_crystal_altar, tgw_xom, lemuel_doored_altar, lemuel_tele_altar, grunt_temple_overflow_diamond, dancing_weapons_uskayaw, minmay_close_crescents Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.5 Conjurations | 4 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 8 | || 8 Fire: Hunting sling | 1 | 15 || 16 Cast: Magic Dart | 48 | 21 || 69 Searing Ray | 5 | 2 || 7 Use: Scroll | 4 | || 4 Potion | | 2 || 2 Armor: Robe | 5 | 2 || 7 Dodge: Dodged | 9 | 4 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2655 | 2531 | 124 | 2 | 2227 | 3 | 885.0 | Dungeon | 2655 | 2531 | 124 | 2 | 2227 | 3 | 885.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1075 daAuts D:2: 1044 daAuts D:3: 536 daAuts