Dungeon Crawl Stone Soup version 0.21-a0-582-g1b93aee (webtiles) character file. 1 night the Vexing (level 1, 0/19 HPs) Began as an Ogre Arcane Marksman on Dec 19, 2017. Slain by a goblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (56 turns). night the Vexing (Ogre Arcane Marksman) Turns: 56, Time: 00:00:46 Health: 0/19 AC: 3 Str: 13 XL: 1 Next: 20% Magic: 2/2 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - a large rock (quivered) d - 2 throwing nets Armour a - a +0 robe (worn) Books b - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a ration g - a chunk of flesh Skills: - Level 1.3 Fighting + Level 2.1 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Aim: a goblin, wielding a club (heavily wounded) You throw a large rock. The large rock misses the goblin. The goblin barely misses you. Throwing (i - inventory. (,) - cycle): c - 3 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a club (heavily wounded) You throw a large rock. The large rock closely misses the goblin. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. Throwing (i - inventory. (,) - cycle): c - 2 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a club (heavily wounded) You throw a large rock. The large rock closely misses the goblin. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * The goblin hits you with a club. You die... #####.###.## ...........######### ###.#.#.#.†........# ......##.#.##.###..# .##.#####.###.###..# ...÷...#### #.##...# .####...# #.##.#.# #.#.# #.##.#.# ###.#+# #...@..# ##.....###.....g### ##.......##.####.# #.........## #.# ...........## ..# ............# #.# ............# #.# .....<......# .(# ............# You could see a goblin. Vanquished Creatures A frilled lizard (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | night the Ogre Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 56 | D:1 | Slain by a goblin Vault maps used: D:1: lemuel_arrival_rhombus Action || total -------------------------++------- Melee: Unarmed || 20 Throw: Large rock || 3 Armor: Robe || 4 Dodge: Dodged || 10 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 2 | 0.0 | 0 | 2 | 0.0 | 56 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 2 | 0.0 | 56 +---------+---------+-------+---------+---------+-------+---------