Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 2483079653003534896 98 nado the Magician (level 5, -1/40 HPs) Began as a Djinni Conjurer on Feb 19, 2022. Slain by Edmund (3 damage) ... on level 4 of the Dungeon. The game lasted 00:07:36 (3855 turns). nado the Magician (Djinni Conjurer) Turns: 3855, Time: 00:07:37 Health: -1/40 AC: 4 Str: 6 XL: 5 Next: 1% Gold: 85 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . SeeInvis . f - staff of air rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . o - +0 cloak rCorr . Rampage . l - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe (worn) l - a +0 pair of gloves (worn) o - a +0 cloak (worn) Magical Staves f - a staff of air (weapon) Jewellery p - a ring of see invisible Scrolls d - a scroll of enchant armour {unknown} e - a scroll of enchant weapon {unknown} g - a scroll of noise {unknown} i - a scroll of fear {unknown} j - a scroll of acquirement {unknown} k - a scroll of blinking {unknown} q - 5 scrolls of teleportation {unknown} r - a scroll of fog {unknown} Potions b - a potion of degeneration {unknown} c - a potion of magic {unknown} h - 2 potions of curing {unknown} m - a potion of mutation {unknown} n - a potion of cancellation {unknown} Skills: + Level 2.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 42% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 f - Slow Hex 84% N/A 2% 1 g - Call Imp Summ 21% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 =[ D:3 = Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Edmund shouts! Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp disappears in a puff of smoke! Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp disappears in a puff of smoke! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 92% to hit) The searing ray hits the worm! The worm is severely wounded. (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 92% to hit) The searing ray misses Edmund. The searing ray hits the worm. The worm is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Your crimson imp blinks! You fly upwards. There is a stone staircase leading down here. You start resting. HP restored. You fly downwards. Level annotation: Edmund Edmund hits you with a +2 vorpal dire flail! The worm bites you. There is a stone staircase leading up here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. * * * LOW HITPOINT WARNING * * * Edmund barely misses you. The worm barely misses you. Edmund hits you with a +2 vorpal dire flail! * * * LOW HITPOINT WARNING * * * You die... ..## ..... .... .... ..... #..) .....## ... .......#.. .........### ##.....w@..# ...).[.@5..# ....)##.!...... ... ...##.(.. . ..!.# ### .....# .....## ......# ###...## You could see Edmund, a worm (ally target) and a friendly crimson imp (summoned). Vanquished Creatures 3 dart slugs 11 orcs 5 ball pythons 6 bats 10 endoplasms A giant cockroach (D:2) 9 goblins 5 hobgoblins 5 jackals 5 kobolds 2 quokkas (D:2) 3 frilled lizards 5 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nado the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 102 | D:1 | Reached skill level 1 in Fighting 102 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/0 640 | D:1 | Reached XP level 3. HP: 24/27 MP: 0/0 640 | D:1 | Learned a level 1 spell: Slow 1239 | D:1 | Found a faded altar of an unknown god. 1865 | D:2 | Reached XP level 4. HP: 17/33 MP: 0/0 2030 | D:2 | Found Wodio's Armour Emporium. 2367 | D:2 | Found Ihom's Jewellery Shop. 2868 | D:3 | Found Byschug's Jewellery Shoppe. 3208 | D:3 | Reached skill level 4 in Spellcasting 3629 | D:4 | Reached XP level 5. HP: 24/40 MP: 0/0 3629 | D:4 | Learned a level 2 spell: Call Imp 3636 | D:4 | Noticed Edmund 3855 | D:4 | HP: 2/40 [Edmund (9)] 3855 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_ring, shapermc_ecumenical_altar_mp_highgroup, minmay_tiny_reverse_x D:2: layout_loops_ring, serial_shops, nicolae_diamond_shop, shop_statue, chequers_serial_rivers_small_3 D:3: layout_basic, serial_shops, shop D:4: layout_cave_pools, overflow_temple_1_default, mainiacjoe_overflow_surrounded_room, minitemple, biasface_ghost_orc_armoury, minmay_fire_ice_demons, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.8 Spellcasting | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 59 | 48 || 107 Searing Ray | 19 | 21 || 40 Call Imp | | 4 || 4 Armor: Robe | 7 | 2 || 9 Dodge: Dodged | 12 | 7 || 19