Dungeon Crawl Stone Soup version 0.26-a0-259-g1effd001a9 (webtiles) character file. Game seed: 1695606439212769052 0 mortelune the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on July 13, 2020. Was an Initiate of Lugonu. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (87 turns). mortelune the Skirmisher (Formicid Abyssal Knight) Turns: 87, Time: 00:00:25 Health: 0/18 AC: 3 Str: 14 (16) XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 8 (11) God: Lugonu [......] Gold: 0 SH: 0 Dex: 8 (10) Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of identify {unknown} f - a scroll of amnesia {unknown} Comestibles c - 2 rations Skills: + Level 3.2 Fighting * Level 2.0 Maces & Flails + Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You die... ###8#8+8### ##.........## ##.....(.....# #......(.....## .......<.....8+ #............+# ##...........# ##....(....## ####8@8#### ##g## #....)g.....# #≈§≈.!..§≈§≈# ###≈≈≈≈≈≈≈### ####+#### You could see 2 hobgoblins. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | mortelune the Formicid Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 35 | Abyss:1 | Noticed an unseen horror 38 | D:1 | Escaped the Abyss 87 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic Action || total -------------------------++------- Melee: Mace || 9 Invok: Depart the Abyss || 1 Use: Potion || 1 Armor: Leather armour || 2 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------