Dungeon Crawl Stone Soup version 0.30-a0-738-g116ff8c4af (webtiles) character file. Game seed: 4802665887845928277 43 mopl the Caller (level 3, 0/24 HPs) Began as a Merfolk Summoner on Feb 3, 2023. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (1547 turns). mopl the Caller (Merfolk Summoner) Turns: 1547, Time: 00:01:42 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 58% Magic: 5/7 EV: 12 Int: 16 God: Gold: 102 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . SeeInvis . c - +0 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ h - amulet of magic regeneration HPRegen 0.24/turn (no ring) MPRegen 0.50/turn (no ring) @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons c - a +0 quarterstaff (weapon) Missiles l - 3 javelins Armour a - a +0 robe (worn) Jewellery h - an amulet of magic regeneration (around neck) Scrolls e - a scroll of silence {unknown} g - a scroll of teleportation {unknown} i - 3 scrolls of identify {unknown} m - 2 scrolls of amnesia {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} f - a potion of ambrosia {unknown} j - a potion of heal wounds {unknown} k - a potion of attraction {unknown} n - a potion of cancellation {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth * Level 2.9 Spellcasting * Level 4.6 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 2% 1 b - Call Imp Summ 17% N/A 4% 2 c - Call Canine Familiar Summ 17% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 28% 2 Spider Form Tmut/Pois 2% N/A 50% 3 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Anguish Hex/Necr 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your crimson imp hits the hobgoblin. The adder barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The adder attacks as you move away! The adder closely misses you. Your crimson imp hits the hobgoblin. The hobgoblin dies! You closely miss the adder. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! Your crimson imp barely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * Your crimson imp hits the adder. You closely miss the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. Your crimson imp misses the adder. The adder closely misses you. You barely miss the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. Your crimson imp barely misses the adder. You hit the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. Your crimson imp blinks! The adder closely misses you. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. You are no longer poisoned. The adder misses you. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The adder closely misses you. The adder bites you. You die... .....# ....### ### #. .... ......#####... . ... .............# .##5. ##..#.#####.## .... ....#.# #.## #..# #.....# #..## #b.# ....### ##...###ยง.###... ###.# #..#...@S.....# ###.######..#..........# #.............###..###... #............## #..# . #..>........## #..# #...........## ..). #............##..##.. ######........... ... #.......### You could see an adder (ally target), a friendly crimson imp (summoned) and a friendly bat (summoned). Vanquished Creatures A worm (D:1) 2 bats An endoplasm (D:1) 3 giant cockroaches 2 goblins 2 ball pythons A frilled lizard (D:2) 4 kobolds (D:1) 5 rats 21 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A worm (D:2) An endoplasm (D:2) 2 hobgoblins (D:2) 2 kobolds (D:2) 7 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mopl the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 330 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 333 | D:1 | Learned a level 2 spell: Call Imp 862 | D:2 | Reached XP level 3. HP: 14/24 MP: 7/7 1008 | D:2 | Learned a level 3 spell: Call Canine Familiar 1547 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_loops_ring, nicolae_eternal_life D:2: layout_loops_cross, minmay_misc_feat_square, palyth_stone_intersect, minmay_misc_feat_chi, st_stairs_1, minmay_between Action || total ---------------------------++------- Melee: Quarterstaff || 72 Cast: Call Imp || 4 Summon Small Mamm || 2 Stab: Sleeping || 9 Armour: Robe || 15 Dodge: Dodged || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1567 | 1527 | 40 | 232 | 1066 | 2 | 783.5 | Dungeon | 1567 | 1527 | 40 | 232 | 1066 | 2 | 783.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 807 daAuts D:2: 760 daAuts