Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 3435727277525974947 35 melvinkitnick the Conjurer (level 3, -2/26 HPs) Began as a Demigod Conjurer on Feb 20, 2022. Slain by a goblin (4 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:02:03 (975 turns). melvinkitnick the Conjurer (Demigod Conjurer) Turns: 975, Time: 00:02:04 Health: -2/26 AC: 2 Str: 8 XL: 3 Next: 2% Magic: 3/9 EV: 12 Int: 24 God: Gold: 18 SH: 0 Dex: 12 Spells: 3/6 levels left rFire + . . SeeInvis . b - staff of fire rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of fire (weapon) Scrolls c - a scroll of holy word {unknown} d - a scroll of teleportation {unknown} Potions e - a potion of attraction {unknown} f - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Robin Aim: Robin, wielding a +0 club, wearing a +0 animal skin, wearing a +0 helmet and carrying a wand of flame (24) (84% to hit) The searing ray misses Robin. (Press . to maintain the ray.) The goblin shouts! Robin zaps a wand. The puff of flame hits you. You resist. The goblin misses you. The searing ray hits Robin. Robin is lightly wounded. The goblin barely misses you. The searing ray hits Robin. Robin is heavily wounded. Robin zaps a wand. The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits Robin. Robin is almost dead. The searing ray hits the goblin. The goblin is heavily wounded. You finish channelling your searing ray. Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 club, wearing a +0 animal skin, wearing a +0 helmet and carrying a wand of flame (22) (almost dead, 100% to hit) The magic dart hits Robin. Robin is almost dead. The goblin hits you but does no damage. Robin zaps a wand. The puff of flame misses you. The goblin hits you with a +0 dagger. You die... #### ## ... ######... #.#### #.......# ####.@g.# #.......# #....g#.###<.#.>.. #.##.g(.).†....# ......######.......# # #.### ##....... #. #####.. . . You could see Robin and 2 goblins. Vanquished Creatures A dart slug (D:1) 3 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 13 goblins 2 hobgoblins (D:2) A quokka (D:1) 2 ball pythons (D:1) 3 kobolds (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melvinkitnick the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 205 | D:1 | Reached skill level 4 in Conjurations 205 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 208 | D:1 | Learned a level 2 spell: Searing Ray 876 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/9 965 | D:2 | Noticed Robin 975 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_rooms, hangedman_decor_clover_reticule, supply_closet_lemuel, minmay_misc_feat_columns D:2: minmay_angry_zag, layout_loops_cross, serial_shops, shop, hellmonk_ecumenical_altar_heavens_door, uniq_robin Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.2 Conjurations | 4 | 4.3 Dodging | | 1.7 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 48 Searing Ray || 3 Armor: Robe || 1 Dodge: Dodged || 8