Dungeon Crawl Stone Soup version 0.24-a0-271-ga0fc33f (webtiles) character file. Game seed: 17189358686240971687 1 melvinkitnick the Sneak (level 1, 0/9 HPs) Began as a Spriggan Enchanter on Apr 24, 2019. Slain by an ooze (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (86 turns). melvinkitnick the Sneak (Spriggan Enchanter) Turns: 86, Time: 00:00:20 Health: 0/9 AC: 2 Str: 4 XL: 1 Next: 16% Magic: 5/5 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Comestibles d - a ration Skills: + Level 1.2 Short Blades - Level 3.0 Dodging + Level 4.5 Stealth - Level 2.6 Spellcasting - Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ##...... 13% 3 ###.... Tukima's Dance Hex ##...... 13% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 14% 2 ##..... Dazzling Spray Conj/Hex #..... 28% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History The ooze completely misses you. You completely miss the ooze. A jackal comes into view. You completely miss the ooze. The jackal barks! The ooze barely misses you. You hit the ooze. The ooze barely misses you. You hit the ooze but do no damage. The ooze closely misses you. You completely miss the ooze. The ooze closely misses you. You hit the ooze but do no damage. The ooze closely misses you. The jackal barks! You hit the ooze. The ooze misses you. You hit the ooze but do no damage. The ooze barely misses you. You hit the ooze. The ooze hits you. You hit the ooze but do no damage. The ooze closely misses you. You hit the ooze but do no damage. The ooze hits you. * * * LOW HITPOINT WARNING * * * You hit the ooze. The ooze stops glowing. The ooze closely misses you. You barely miss the ooze. The ooze hits you. You die... ...# ##.###.##.# ♣♣## #.# #.##.# .#.# <♣ #.# #.##.# #.#.# ♣♣ #.###.##.# #.#. #.##...#.# ###.# ##.......# #.#.# ###...### #.#.# ##.#######...# #.....@Jhh..## #########....# ########...#.# ...........# .. ###.h............ #.###.....###### # #.##(## #.##.# #.##.# You could see an ooze and 2 jackals. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melvinkitnick the Spriggan Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 86 | D:1 | Slain by an ooze Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_ring, serial_co_window_serial, co_window_cross_1, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_of_opportunity_c, co_window_of_opportunity_b, co_window_corner_b, co_window_broadway_a, co_window_broadway_c, co_window_paths_d, glass_columns_c, hangedman_feature_mirror, hangedman_decor_clover_reticule Action || total -------------------------++------- Melee: Dagger || 15 Cast: Corona || 1 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------