Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 12169828667084722338 18 mandor the Conjurer (level 2, -3/19 HPs) Began as a Demonspawn Conjurer on Sept 7, 2022. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:00 (422 turns). mandor the Conjurer (Demonspawn Conjurer) Turns: 422, Time: 00:02:00 Health: -3/19 AC: 4 Str: 7 XL: 2 Next: 51% Magic: 0/5 EV: 12 Int: 19 God: Gold: 26 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . f - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . h - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: slimy green scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 hat (worn) Magical Staves f - a staff of conjuration (weapon) Scrolls g - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} d - a potion of lignification {unknown} i - a potion of degeneration {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 56% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 21% 3 Fulminant Prism Conj/Hex 8% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) Message History You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll misses you. You are too injured to fight recklessly! Unknown command. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 82% to hit) You feel a surge of power! The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll barely misses you. The searing ray misses the gnoll. The gnoll hits you but does no damage. Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled VIHITHRAACK, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The gnoll misses you. The gnoll attacks as you move away! The gnoll barely misses you. The gnoll attacks as you move away! The gnoll barely misses you. Your surroundings suddenly seem different. A quokka comes into view. You are too injured to fight recklessly! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) You feel a surge of power! The magic dart hits the quokka. The quokka is heavily wounded. You hit the quokka. The quokka is severely wounded. The quokka bites you. You die... #.###.....#.# #.##........# #. ### #............... .. ####........###.##.# ###†....#.#......# ###.........#......# ........#####......# #...##### #..r...# ......## #...@..# ....#..# ######...... ....#..# ###.# # ....#..# # ....#..# # .<..#..# ## ....#...# ##. ....#....# #.. ....#..... ##.. You could see a quokka. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) 2 bats (D:1) 4 frilled lizards (D:1) A kobold (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mandor the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 140 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 140 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 143 | D:1 | Learned a level 2 spell: Searing Ray 422 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_ring, st_stairs_12 Action || total -------------------------++------- Melee: Staff || 8 Cast: Magic Dart || 26 Searing Ray || 1 Use: Scroll || 1 Armor: Robe || 2 Dodge: Dodged || 9