Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 15703666185037570070 16421 lakpap the Arsonist (level 12, -5/97 HPs) Began as a Red Draconian Fire Elementalist on Nov 21, 2023. Was a Priest of Vehumet. Slain by a komodo dragon (11 damage) ... while petrified by a basilisk ... on level 2 of the Lair of Beasts. The game lasted 01:41:57 (13256 turns). lakpap the Arsonist (DrFE) Turns: 13256, Time: 01:41:57 Health: -5/97 AC: 12 Str: 11 XL: 12 Next: 9% Magic: 15/33 EV: 2 Int: 20 (21) God: Vehumet [***...] Gold: 691 SH: 0 Dex: 10 (11) Spells: 7/28 levels left rFire + + + v - staff of fire rCold . . . (no shield) rNeg + + + (body armour unavailable) rPois ∞ (helmet restricted) rElec . (no cloak) rCorr . T - +0 pair of gloves SInv . A - +2 pair of boots Will ..... (no amulet) Stlth +++ q - ring of protection from fire HPRegen 0.36/turn t - ring of magical power MPRegen 0.23/turn %: no passive effects @: petrified A: breathe fire, AC +8, unfitting armour, fire resistance 1, cold-blooded a: Breathe Fire, Renounce Religion You were on level 2 of the Lair of Beasts. You worshipped Vehumet. Vehumet was most pleased with you. You visited 3 branches of the dungeon, and saw 13 of its levels. You collected 691 gold pieces. Inventory: Hand Weapons a - a +0 spear c - a +0 dagger j - a +5 dagger m - a +1 short sword of venom w - a +0 hand axe of flaming y - a +2 dagger of venom D - a +2 dagger of draining H - the +1 trident of the Everdark {pain, rPois Will+ Int-4 Dex+5} (You found it on level 6 of the Dungeon) Int: It affects your intelligence (-4). Dex: It affects your dexterity (+5). rPois: It protects you from poison. Will: It increases your willpower. M - a +0 scimitar of flaming S - the +1 dagger "Marph" {drain, rN+ Dex+6} (You found it on level 10 of the Dungeon) Dex: It affects your dexterity (+6). rN: It protects you from negative energy. W - a +2 rapier of holy wrath Missiles d - 17 boomerangs f - 94 stones u - 13 poisoned darts Armour n - a +0 helmet A - a +2 pair of boots (worn) T - a +0 pair of gloves (worn) X - a +0 buckler Magical Staves v - a staff of fire (weapon) Jewellery q - a ring of protection from fire (left hand) t - a ring of magical power (right hand) B - a ring of see invisible Wands l - a wand of quicksilver (10) (quivered) I - a wand of paralysis (8) V - a wand of mindburst (4) Y - a wand of digging (4) Scrolls b - a scroll of vulnerability e - a scroll of fear k - 2 scrolls of silence {unknown} o - a scroll of enchant weapon {unknown} r - a scroll of acquirement {unknown} s - 4 scrolls of amnesia x - 3 scrolls of blinking {unknown} C - 3 scrolls of enchant armour F - 2 scrolls of teleportation {unknown} J - a scroll of torment {unknown} K - 2 scrolls of immolation {unknown} L - 2 scrolls of poison {unknown} O - a scroll of butterflies {unknown} P - 4 scrolls of identify Q - a scroll of fog {unknown} U - a scroll of noise {unknown} Potions g - 2 potions of cancellation {unknown} h - 3 potions of haste i - 3 potions of degeneration p - 3 potions of lignification z - a potion of mutation {unknown} E - 2 potions of curing G - a potion of heal wounds {unknown} N - a potion of ambrosia {unknown} R - a potion of berserk rage {unknown} Skills: + Level 6.6 Fighting + Level 5.9 Dodging + Level 6.9 Stealth + Level 8.5 Spellcasting + Level 9.0 Conjurations + Level 13.4 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Flame Wave Conj/Fire 69% 2d16 1% 4 d - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 e - Momentum Strike Conj/Tloc 52% 3d9 1% 2 f - Iskenderun's Battles Conj 44% 2d10 1% 5 g - Sticky Flame Conj/Fire 69% 2d8 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 16% 1d3 7% 3 Shock Conj/Air 100% 1d9 1% 1 Ignite Poison Fire/Tmut/Pois 39% N/A 1% 3 Inner Flame Hex/Fire 52% N/A 1% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 12% 2 Passwall Tmut/Erth 6% N/A 12% 2 Airstrike Air 4% 2d(1-17) 21% 4 Portal Projectile Hex/Tloc 16% N/A 24% 3 Swiftness Air 8% N/A 24% 3 Tukima's Dance Hex 8% N/A 24% 3 Iron Shot Conj/Erth 13% 9d3 41% 6 Anguish Hex/Necr 4% N/A 63% 4 Animate Dead Necr 8% N/A 63% 4 Cause Fear Hex 4% N/A 63% 4 Passage of Golubria Tloc 8% N/A 63% 4 Blade Hands Tmut 4% N/A 92% 5 Borgnjor's Vile Clutch Necr/Erth 4% N/A 92% 5 Silence Hex/Air 4% N/A 92% 5 Spellforged Servitor Conj/Summ 13% N/A 92% 7 Death Channel Necr 4% N/A 100% 6 Enfeeble Hex 4% N/A 100% 7 Ignition Fire 38% 3d11 45% 8 Lehudib's Crystal Spear Conj/Erth 13% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:7 Lair (2/5) D:10 Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You can breathe blasts of fire. Your fiery red scales are hard. (AC +8) You cannot fit into any form of body armour. Your flesh is heat resistant. (rF+) You are cold-blooded and may be slowed by cold attacks. Message History A komodo dragon comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the basilisk. The basilisk is heavily wounded. The foxfire hits the basilisk. The basilisk is severely wounded. The basilisk gazes at you. You are slowing down. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - basilisk Aim: a basilisk (severely wounded, ally target) You feel a surge of power! The sticky flame hits the basilisk. The basilisk is severely wounded. The basilisk is covered in liquid flames! The basilisk burns! The foxfire hits the basilisk. You kill the basilisk! Vehumet accepts your kill. You feel your power returning. The foxfire hits the komodo dragon. The komodo dragon is lightly wounded. Your limbs are stiffening. Casting: Sticky Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You have turned to stone. The komodo dragon barely misses you. The komodo dragon bites you but does no damage. The komodo dragon bites you!! The komodo dragon bites you. The komodo dragon bites you! * * * LOW HITPOINT WARNING * * * The komodo dragon bites you!! * * * LOW HITPOINT WARNING * * * The komodo dragon bites you! * * * LOW HITPOINT WARNING * * * The komodo dragon bites you!! You die... .. ... ... #.. #.## . #.P . #### ..### ##l## ... ..P####..P.P##..@####..... ...................†...... #...###.#..P#...##.##.#..# ###..## ## ##.##### ##>..# #P.## ..# ##.