Dungeon Crawl Stone Soup version 0.22-a0-612-gd2f0174 (webtiles) character file. 23 kirsanium the Grave Robber (level 2, 0/20 HPs) Began as a Hill Orc Necromancer on July 11, 2018. Slain by an adder (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:06 (1608 turns). kirsanium the Grave Robber (Hill Orc Necromancer) Turns: 1608, Time: 00:04:07 Health: 0/20 AC: 2 Str: 10 XL: 2 Next: 95% Magic: 0/4 EV: 12 Int: 15 God: Gold: 93 SH: 0 Dex: 11 Spells: 2/4 levels left rFire . . . SeeInvis . b - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 hunting sling (weapon) Missiles g - 10 stones (quivered) Armour f - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} Potions d - a potion of brilliance {unknown} Comestibles c - 2 rations Skills: + Level 0.1 Fighting + Level 1.6 Dodging + Level 1.6 Stealth + Level 0.5 Unarmed Combat + Level 1.7 Spellcasting + Level 4.6 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 ##..... b - Animate Skeleton Necr N/A 3% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 34% 4 #####.. Vampiric Draining Necr ###....... 11% 3 ####... Regeneration Chrm/Necr #......... 26% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Message History Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, chance to defeat MR: 80%) The worm writhes in agony! Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You are too injured to fight recklessly! Firing (i - inventory) g - 11 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You shoot a stone. The stone hits the worm but does no damage. The worm is severely wounded. You are feeling very hungry. An adder comes into view. The adder bites you. You die... ... .#. ... .. # # #.. #.###.. #.#.#........ #.#.#...... .... ... . ##### #.####.##S##.... ...# #.......@..).... #.#######w#...####.. ####....w$w..#....... #......#######..##### ##...(..+ .... <.(.w.<(# ###### #.......# .......(# ##......# You could see a worm and an adder. Vanquished Creatures A dart slug (D:1) 2 leopard geckos (D:1) A ball python (D:1) 2 giant cockroaches (D:1) 5 hobgoblins A bat (D:2) A goblin (D:1) A kobold (D:1) 4 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kirsanium the Hill Orc Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 95 | D:1 | Learned a level 1 spell: Animate Skeleton 367 | D:1 | Reached XP level 2. HP: 6/20 MP: 0/4 1069 | D:1 | Found a shattered altar of Ashenzari. 1608 | D:2 | Slain by an adder Vault maps used: D:1: minmay_arrival_semitransparent, serial_forest, infiniplex_forest_join, infiniplex_forest_clump_long, infiniplex_forest_straight_2, infiniplex_forest_straight_2, infiniplex_forest_3_way, infiniplex_forest_lined_1, infiniplex_forest_straight_5, infiniplex_forest_clump_small, ashenzari_altar_1 D:2: uniq_natasha Action || total -------------------------++------- Melee: Unarmed || 34 Fire: Hunting sling || 11 Cast: Pain || 35 Animate Skeleton || 2 Eat: Chunk || 2 Armor: Robe || 9 Dodge: Dodged || 30 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 33 | 0.0 | 0 | 18 | 0.0 | 1608 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 29 | 0.0 | 0 | 15 | 0.0 | 1575 D:2 | 0 | 4 | 0.0 | 0 | 3 | 0.0 | 33 +---------+---------+-------+---------+---------+-------+---------