Dungeon Crawl Stone Soup version 0.27-a0-1442-g87b6fcb595 (webtiles) character file. Game seed: 3617639017071014309 51 kilomeow the Chiller (level 3, -4/24 HPs) Began as a Barachi Ice Elementalist on July 4, 2021. Slain by a gnoll (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:16 (1643 turns). kilomeow the Chiller (Barachi Ice Elementalist) Turns: 1643, Time: 00:04:17 Health: -4/24 AC: 2 Str: 15 XL: 3 Next: 83% Magic: 3/6 EV: 12 Int: 16 God: Gold: 30 SH: 0 Dex: 12 Spells: 0/7 levels left rFire . . . SeeInvis . d - +2 whip (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn b - +6 ring of strength MPRegen 0.10/turn (no ring) @: freezing walls, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons d - a +2 whip of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery b - a +6 ring of strength (left hand) Scrolls f - 2 scrolls of amnesia {unknown} g - a scroll of blinking {unknown} Potions c - 2 potions of berserk rage {unknown} e - a potion of attraction {unknown} h - a potion of ambrosia {unknown} Skills: - Level 2.2 Dodging - Level 1.7 Stealth - Level 2.6 Spellcasting + Level 6.2 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d10 1% 1 b - Frozen Ramparts Ice 42% 1d6 4% 3 c - Ozocubu's Armour Ice 21% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 12% 3d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History * * * LOW HITPOINT WARNING * * * The wall freezes the gnoll. x2; The gnoll barely misses you. The wall freezes the gnoll. x2 You kill the gnoll! The wall freezes the gnoll. You kill the gnoll! Okay, then. This spell is quite dangerous to cast! Memorise Ozocubu's Armour, consuming 3 spell levels and leaving 0? The frozen ramparts melt away. You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. You start resting. A gnoll comes into view. It is wielding a +2 vampiric whip. You start resting. Magic restored. You start resting. A gnoll is nearby! Casting: Frozen Ramparts (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (4% risk of failure)! Continue anyway? Okay, then. Casting: Frozen Ramparts (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (4% risk of failure)! Continue anyway? Casting: Frozen Ramparts (quite dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The gnoll shouts! The wall freezes the gnoll. The gnoll barely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The wall freezes the gnoll. The gnoll hits you with a +2 vampiric whip! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is severely wounded. The wall freezes the gnoll. The gnoll hits you with a +2 vampiric whip! You die... #......)..).......# #.# #..#.....)#†####..###.# #. #.####)#.)....)....# # #. #.###########.# #. #.# #.# ...####.####### #.#######>. ...............# #.........# ..#.#.##.#####g# #.######### .. ...# #@# #.# # .#.#.#..# #.# #.# # #.... #..# #.# #.# # #.#.# #..#####.#####.# ###.#.###..............# # ....... .........####### # ##.>.####.######.# # .......# .# #.# # ##...#.##.# #.# # You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) An orc (D:2) An endoplasm (D:2) 2 giant cockroaches 3 goblins 3 hobgoblins 2 jackals (D:2) 6 kobolds 3 ball pythons A rat (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kilomeow the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 283 | D:1 | Reached skill level 5 in Ice Magic 516 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 1338 | D:2 | Reached XP level 3. HP: 16/24 MP: 6/6 1485 | D:2 | Learned a level 3 spell: Frozen Ramparts 1557 | D:2 | Reached skill level 6 in Ice Magic 1566 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1643 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, serial_bayou_ford_a, minmay_misc_feat_five D:2: layout_loops_ring, minivault_19, minivault_23, hangedman_decor_diamond_cutter Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 6 | 6.2 Dodging | | 2.2 Stealth | | 1.7 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Whip || 37 Unarmed || 1 Cast: Freeze || 10 Frozen Ramparts || 2 Stab: Sleeping || 3 Armor: Robe || 8 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1822 | 1754 | 68 | 611 | 833 | 2 | 911.0 | Dungeon | 1822 | 1754 | 68 | 611 | 833 | 2 | 911.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1056 daAuts D:2: 766 daAuts