Dungeon Crawl Stone Soup version 0.28-a0-8-g6e044cfa68 (webtiles) character file. Game seed: 11038420342700743833 4 kekkuli the Conjurer (level 1, -1/12 HPs) Began as a Gargoyle Wanderer on July 25, 2021. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:04:06 (653 turns). kekkuli the Conjurer (Gargoyle Wanderer) Turns: 653, Time: 00:04:09 Health: -1/12 AC: 4 Str: 16 XL: 1 Next: 60% Magic: 2/2 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 6 Spells: 1/2 levels left rFire . . . SeeInvis . g - +0 spear rCold . . . Faith . (no shield) rNeg + . . Spirit . c - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club e - a +0 dagger g - a +0 spear (weapon) h - a +0 long sword Armour c - a +0 robe (worn) Scrolls f - a scroll of teleportation {unknown} Potions b - a potion of lignification d - a potion of curing Skills: + Level 1.1 Fighting + Level 0.5 Maces & Flails - Level 1.0 Throwing + Level 0.2 Armour - Level 0.1 Dodging - Level 2.1 Stealth - Level 1.0 Unarmed Combat - Level 1.0 Spellcasting - Level 2.1 Conjurations - Level 1.5 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc N/A N/A 36% 2 Call Imp Summ 0% N/A 36% 2 Slow Hex 0% N/A 36% 2 Conjure Flame Conj/Fire 3% 6-21 45% 3 Mephitic Cloud Conj/Pois/Air 2% N/A 52% 3 Hailstorm Conj/Ice 3% 3d3 86% 4 Ice Form Ice/Tmut 0% N/A 95% 4 Simulacrum Ice/Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You barely miss the endoplasm. The endoplasm hits you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * There is an open door here. There is an open door here. There is a stone staircase leading down here. You see here a bat corpse. The endoplasm hits you. You see here a bat skeleton. There is a stone staircase leading down here. The endoplasm jiggles. There is an open door here. There is an open door here. You hit the endoplasm but do no damage. The endoplasm barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * There is an open door here. There is an open door here. There is a stone staircase leading down here. You see here a bat skeleton. The endoplasm hits you but does no damage. The endoplasm jiggles. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * g - a +0 spear (weapon) The endoplasm completely misses you. Reach: g) +0 spear Press: ? - help, Dir - move target, f - endoplasm Aim: an endoplasm (moderately wounded, about 16% to evade your +0 spear) You reach to attack! You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... #.#### ##.....## ###.# #.###########...## .... #.#.......# ##+## ###.# #.#.#####.# #.# #.# #÷#.# #.# #.# #.. #.#.#####.####.## ### #...............## # ###.#####J##.....# ### #.#####@###...## ##.. #.......# #..########..< ######### #.........'#.. ##.######.'### #.# ###.## #.# ##.. #.# ### #.# #.# You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) 3 bats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kekkuli the Gargoyle Wanderer began the quest for the Orb. 0 | D:1 | kekkuli set off with the following items: a +0 club, a | potion of lignification, a +0 robe, a potion of curing, a | +0 dagger; and the following spell memorised: Magic Dart; | and the following spells available to memorise: Blink, Call | Imp, Slow, Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 653 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_corners, ebering_ecumenical_altar_abandoned, serial_shops, nicolae_diamond_shop, shop_coins, serial_bayou_lake_a Action || total -------------------------++------- Melee: Club || 23 Spear || 11 Long sword || 5 Armor: Robe || 23 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 663 | 663 | 0 | 0 | 261 | 1 | 663.0 | Dungeon | 663 | 663 | 0 | 0 | 261 | 1 | 663.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 663 daAuts