Dungeon Crawl Stone Soup version 0.25-a0-435-g4b9beb1024 (webtiles) character file. Game seed: 12608210067822470591, levelgen mode: deterministic 4 jt the Magician (level 1, 0/11 HPs) Began as an Octopode Wizard on Jan 26, 2020. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:15 (361 turns). jt the Magician (Octopode Wizard) Turns: 361, Time: 00:01:15 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 60% Magic: 4/4 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons e - a +0 club Missiles b - 18 stones (quivered) Armour a - a +0 hat (worn) Comestibles c - a ration d - 3 chunks of flesh Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting + Level 1.2 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 9% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 14% 2 ##..... Call Imp Summ #....... 14% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 32% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 exclusion: door Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Press: ? - help, v - describe, . - travel Here: a goblin, wielding a +0 dagger The floor. You aren't carrying any potions. You aren't carrying any scrolls. Unknown command. A dart slug comes into view. Found a scroll labeled CENLEFRO ECADU. You closely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal misses you. The jackal bites you. You tentacle-slap the jackal but do no damage. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You release your grip on the jackal. The goblin barely misses you. The jackal closely misses you. You tentacle-slap the jackal. Your grab misses the jackal. The jackal is moderately wounded. The jackal bites you. You die... ## ## #.. #. .......... #. #.#..<.... #. ##.#.. ... #. #....#... #. #..#.#.# #.##......# #....gh...#### ####.#@....... #..h......?. .......#........ .#..........#... #..##.#.#.## .. #.. #.#.### # #. ..#.# #. .##w# . .# You could see a dart slug (sleeping), 2 jackals and a goblin. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jt the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 347 | D:1 | You fall into a shaft and drop 1 floor! 361 | D:2 | Slain by a jackal Levels and vault maps discovered: D:1: evilmike_arrival_run_for_it, layout_loops_cross D:2: layout_loops_cross, nicolae_overflow_hidden_temple, first_ration, bloody_makhleb Action || total -------------------------++------- Melee: Unarmed || 19 Constrict || 6 Tentacles || 3 Throw: Stone || 3 Cast: Magic Dart || 6 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------