Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 14 jazmu the Skirmisher (level 2, 11/24 HPs) Began as a Demonspawn Monk on Mar 16, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:35 (260 turns). jazmu the Skirmisher (Demonspawn Monk) Turns: 260, Time: 00:00:36 Health: 11/24 AC: 6 Str: 11 XL: 2 Next: 27% Magic: 2/2 EV: 9 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . g - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour g - a +0 scale mail (worn) Potions d - 2 potions of curing {unknown} e - 2 potions of degeneration {unknown} Comestibles c - a ration f - a chunk of flesh Skills: + Level 3.3 Fighting + Level 3.1 Axes - Level 2.6 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History The gnoll is lightly wounded. The gnoll hits you with a flail. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You slash the gnoll! The gnoll is severely wounded. The gnoll closely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll. You kill the gnoll! Your Axes skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......##............ .....#..(...####### #.##.##......># ##. #.............# ##.# #.##.##.......# #.## #.#.#.#.##.#.# ##.# #...##.##.#.# ##. ##.###.##.#.####### #@# #.##.#........ #)# #.# .# ###.### #.. ... #####.. ### There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A leopard gecko (D:1) A kobold (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jazmu the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 259 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 259 | D:1 | Reached XP level 2. HP: 11/24 MP: 2/2 260 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.1 Fighting | | 3.3 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 29 Stab: Sleeping || 1 Armor: Robe || 8 Scale mail || 2 Dodge: Dodged || 43