Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 16432910453566501449 5 initializr the Caller (level 1, -2/11 HPs) Began as an Octopode Summoner on Sept 8, 2022. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (389 turns). initializr the Caller (Octopode Summoner) Turns: 389, Time: 00:00:30 Health: -2/11 AC: 1 Str: 7 XL: 1 Next: 80% Magic: 1/3 EV: 13 Int: 17 God: Gold: 14 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 16% N/A 5% 2 Call Canine Familiar Summ 16% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 24% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Inventory: Scrolls c - a scroll of brand weapon {unknown} d - a scroll of noise {unknown} e - a scroll of identify {unknown} Potions a - a potion of magic b - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: '# #.# #.#.# .# #.# #.#.#.# ######.#######.#>#.# .......#.......#.#.# ########.#######.#.# ....##.........#.#.# .##.##.#.#####.#.#.# .##.##.#.#...#.#.#.# .##.##.#.#.....#@#.# .##..>.#.###.###brr# .#######........#### ###### ########.# ...... #.# ###### #.# #.# #.# ..# You could see a quokka (ally target), a friendly bat (summoned) and a friendly rat (summoned). Message History Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - frilled lizard Aim: a frilled lizard (asleep, ally target) Attack! Your bat hits the frilled lizard. The frilled lizard dies! Your quokka disappears in a puff of smoke! c - a scroll labelled IRRUJO EFREXT d - a scroll labelled WUESIK UMEZXOC Your bat disappears in a puff of smoke! Found a stone staircase leading down. There is a stone staircase leading down here. Key pressed, stopping explore. Unknown command. Key pressed, stopping explore. You see here a +0 ring mail. Found an escape hatch in the floor. There is an escape hatch in the floor here. An endoplasm comes into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - endoplasm Aim: an endoplasm (asleep, ally target) Attack! Your bat hits the endoplasm. The endoplasm misses your bat. Your bat barely misses the endoplasm. Your bat barely misses the endoplasm. Your bat hits the endoplasm. The endoplasm barely misses your bat. Your bat hits the endoplasm. Your bat hits the endoplasm but does no damage. The endoplasm barely misses your bat. Your bat hits the endoplasm. Your bat barely misses the endoplasm. The endoplasm closely misses your bat. Your bat hits the endoplasm. The endoplasm dies! Your quokka disappears in a puff of smoke! e - a scroll labelled YHUN OCVAU A quokka comes into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - quokka Aim: a quokka (asleep, ally target) Attack! The quokka barely misses your bat. Your bat closely misses the quokka. Your bat misses the quokka. Your bat completely misses the quokka. The quokka bites your bat. Your bat hits the quokka but does no damage. Your bat barely misses the quokka. The quokka completely misses your bat. The quokka bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! The quokka bites you. You barely miss the quokka. Your grab misses the quokka. The quokka closely misses you. You closely miss the quokka. Your grab misses the quokka. The quokka completely misses you. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your rat bites the quokka. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your rat misses the quokka. Unknown command. You swap places. Your bat hits the quokka but does no damage. Your rat barely misses the quokka. You tentacle-slap the quokka but do no damage. Your grab misses the quokka. Your bat barely misses the quokka. The quokka bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Summon Small Mamm || 12 Dodge: Dodged || 5 Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | initializr the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 387 | D:1 | HP: 2/11 [quokka (2)] 389 | D:1 | Slain by a quokka Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 goblins (D:1) A frilled lizard (D:1) A kobold (D:1) 5 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | N/A | 100.0 | N/A | 100.0 | 8.0 Dungeon | 100.0 | N/A | 100.0 | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 389 | 389 | 0 | 0 | 329 | 1 | 389.0 | Dungeon | 389 | 389 | 0 | 0 | 329 | 1 | 389.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 389 daAuts