Dungeon Crawl Stone Soup version 0.29-a0-676-ga64570c9d2 (webtiles) character file. Game seed: 17973246410427278790 300 initializr the Destroyer (level 6, -4/32 HPs) Began as a Gargoyle Conjurer on June 24, 2022. Slain by Edmund ... wielding a +0 flail of protection (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:24 (2851 turns). initializr the Destroyer (Gargoyle Conjurer) Turns: 2851, Time: 00:03:24 Health: -4/32 AC: 13 Str: 11 XL: 6 Next: 36% Magic: 4/15 EV: 14 Int: 24 God: Gold: 239 SH: 0 Dex: 8 Spells: 12/17 levels left rFire . . . SeeInvis . g - staff of conjuration {!a} rCold . . . Faith . (no shield) rNeg + . . Spirit . o - +4 ring mail of the Saviour {Int+4} rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn E - +4 ring of evasion MPRegen 0.14/turn (no ring) @: mighty A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 239 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 6.2 Spellcasting + Level 8.4 Conjurations - Level 8.4 Translocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level i - Iskenderun's Mystic Conj/Tloc 64% 2d13 6% 4 m - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 100% 2d8 1% 2 Dazzling Flash Conj/Hex 82% N/A 10% 3 Scorch Fire 14% 2d6 28% 2 Flame Wave Conj/Fire 41% 2d9 32% 4 Fulminant Prism Conj/Hex 20% 3d13 32% 4 Summon Cactus Giant Summ 3% N/A 100% 6 Inventory: Armour a - a +0 robe o - the +4 ring mail of the Saviour (worn) {Int+4} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (+4). Magical Staves g - a staff of conjuration (weapon) {!a} (You found it on level 1 of the Dungeon) Jewellery E - a +4 ring of evasion (left hand) (You found it on level 3 of the Dungeon) Scrolls h - a scroll of enchant weapon {unknown} i - a scroll of amnesia {unknown} j - 2 scrolls of identify {unknown} k - a scroll of blinking {unknown} m - 2 scrolls of vulnerability {unknown} n - a scroll of fog {unknown} q - a scroll of enchant armour {unknown} s - a scroll of summoning {unknown} Potions b - a potion of magic c - 2 potions of flight {unknown} e - a potion of curing {unknown} l - a potion of brilliance {unknown} p - a potion of resistance {unknown} r - a potion of heal wounds {unknown} t - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ( Annotations: D:3 Edmund D:4 Sigmund #..........######..# ######.###.# #..# #.###.######..# #.##......##..# #.#.###.#.##..######## #...# #............... ###.###.###...#####.#. ##.@.## #...# #.## ##########@## #...# #.# #..........# #...# #.# #.######.#.#####...# ###.# #.# #............# #...# #.#####.###.####.#.###.### #.#.....# #......#.##...## #.#.###.###..###.#<#.###.## #.#.#............#...# #... #............##..###.###.## You could see Edmund. Message History The magic dart hits the dart slug but does no damage. The dart slug launches a dart at you. The slug dart misses you. You feel a surge of power! The magic dart hits the dart slug. You feel a surge of power! The magic dart hits the dart slug. You kill the dart slug! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. You see here a dart slug corpse. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! You feel a surge of power! The magic dart hits the endoplasm! You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 239 gold pieces (gained 11). Found a stone staircase leading down. A rat comes into view. A rat is nearby! A rat is nearby! You feel a surge of power! The magic dart hits the rat. You kill the rat! Your Translocations skill increases to level 3! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. You see here a +0 whip. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Edmund and a jackal come into view. Edmund is wielding a +0 flail of protection and wearing a +1 leather armour of cold resistance. Edmund shouts! A jackal comes into view. You feel a surge of power! The magic dart hits the jackal. You kill the jackal! You feel a surge of power! The magic dart hits Edmund. A kobold comes into view. It is wielding a +0 club. You feel a surge of power! The magic dart hits Edmund but does no damage. The kobold shouts! You feel a surge of power! The magic dart hits the jackal. You kill the jackal! Sigmund the Dreaded comes into view. He is wielding a +0 scythe. You feel a surge of power! The magic dart hits the kobold but does no damage. A phantom comes into view. You feel a surge of power! The magic dart hits Edmund! Sigmund says, "You will soon forget everything." You feel a surge of power! The magic dart hits Edmund. Edmund hits you with a +0 flail of protection! You are too injured to fight recklessly! There is a stone staircase leading up here. Edmund misses you. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of might. You feel very mighty all of a sudden. Edmund hits you with a +0 flail of protection. * * * LOW HITPOINT WARNING * * * You closely miss Edmund. Edmund completely misses you. You barely miss Edmund. Edmund hits you with a +0 flail of protection. * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss Edmund. Edmund misses you. You hit Edmund but do no damage. Edmund hits you with a +0 flail of protection. * * * LOW HITPOINT WARNING * * * Unknown command. You closely miss Edmund. Edmund hits you with a +0 flail of protection. * * * LOW HITPOINT WARNING * * * Edmund hits you with a +0 flail of protection. * * * LOW HITPOINT WARNING * * * It was a potion of experience. You feel more experienced! Your Spellcasting skill gained 3 levels and is now at level 6! Your Conjurations skill gained 3 levels and is now at level 8! Your Translocations skill gained 5 levels and is now at level 8! Training target 5.0 for Translocations reached! You have reached level 6! Edmund hits you with a +0 flail of protection. You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Translocations | 1 2 8 | 8.4 Conjurations | 5 8 | 8.4 Spellcasting | 6 | 6.2 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Staff | | 14 || 14 Cast: Magic Dart | 51 | 56 || 107 Use: Potion | | 2 || 2 Armor: Ring mail | | 10 || 10 Dodge: Dodged | 1 | 19 || 20 Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_ring, chequers_ecumenical_altar_simple_redux D:2: layout_rooms, serial_shops, shop, minmay_cut_off D:3: layout_loops_ring D:4: layout_basic, grunt_temple_overflow_diamond, temple_fountains, lemuel_flame_loot_1, uniq_edmund, uniq_grinder, uniq_eustachio, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | initializr the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 356 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 423 | D:1 | Reached skill level 1 in Translocations 748 | D:1 | Found a faded altar of an unknown god. 1002 | D:2 | Found Cazi's Antique Weapon Boutique. 1289 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/6 1331 | D:2 | You pick up a book of Scorching and begin reading... 1331 | D:2 | You add the spells Scorch, Flame Wave and Summon Cactus | Giant to your library. 1404 | D:2 | Identified the +4 ring mail of the Saviour {Int+4} 1671 | D:3 | Reached skill level 2 in Translocations 1671 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/7 1984 | D:3 | Reached skill level 5 in Conjurations 2086 | D:3 | Noticed a scorpion 2105 | D:2 | Reached XP level 5. HP: 24/28 MP: 1/9 2182 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2447 | D:3 | Reached skill level 3 in Spellcasting 2774 | D:3 | Reached skill level 3 in Translocations 2833 | D:4 | Noticed Edmund 2837 | D:4 | Noticed Sigmund 2838 | D:4 | Noticed a phantom 2849 | D:3 | HP: 7/28 [Edmund/+0 flail of protection (5)] 2850 | D:3 | HP: 2/28 [Edmund/+0 flail of protection (5)] 2851 | D:3 | Identified a potion of experience 2851 | D:3 | Reached skill level 6 in Spellcasting 2851 | D:3 | Reached skill level 8 in Conjurations 2851 | D:3 | Reached skill level 8 in Translocations 2851 | D:3 | Reached XP level 6. HP: 1/32 MP: 4/15 2851 | D:3 | Slain by Edmund Vanquished Creatures A howler monkey (D:3) An orc wizard (D:3) 4 gnolls A dart slug (D:3) 3 orcs (D:3) A ball python (D:2) 4 endoplasms 2 giant cockroaches (D:3) 3 goblins 7 hobgoblins 4 jackals 3 kobolds (D:1) 9 bats 3 frilled lizards 4 rats 50 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 218 | 4 | 1.8 | 48 | 2 | 4.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 28 | 4 | 12.5 | 9 | 2 | 18.2 D:3 | 165 | 0 | 0.0 | 24 | 0 | 0.0 D:4 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 55.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 55.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2852 | 2771 | 81 | 72 | 2411 | 4 | 713.0 | Dungeon | 2852 | 2771 | 81 | 72 | 2411 | 4 | 713.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1074 daAuts D:1: 1002 daAuts D:2: 763 daAuts D:4: 12 daAuts