Dungeon Crawl Stone Soup version 0.29-a0-676-ga64570c9d2 (webtiles) character file. Game seed: 5567306997962782418 522 initializr the Conjurer (level 7, -7/36 HPs) Began as a Gargoyle Conjurer on June 24, 2022. Mangled by Duvessa ... wielding a +0 rapier of protection (11 damage) ... on level 4 of the Dungeon. The game lasted 00:07:53 (4133 turns). initializr the Conjurer (Gargoyle Conjurer) Turns: 4133, Time: 00:07:53 Health: -7/36 AC: 8 Str: 11 XL: 7 Next: 22% Magic: 5/13 EV: 11 Int: 20 God: Gold: 189 SH: 0 Dex: 8 Spells: 9/14 levels left rFire . . . SeeInvis . j - +1 hand axe (vorpal) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . f - +0 cloak rCorr . Rampage . (no gloves) Will ..... n - +0 pair of boots Stlth ++........ k - amulet of magic regeneration HPRegen 0.12/turn (no ring) MPRegen 0.53/turn (no ring) @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 189 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 4.3 Spellcasting + Level 6.4 Conjurations + Level 3.6 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level i - Iskenderun's Mystic Conj/Tloc 24% 2d7 16% 4 m - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 2d6 1% 2 Dazzling Flash Conj/Hex 34% N/A 10% 3 Wereblood Tmut 4% N/A 19% 2 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Summon Hydra Summ 2% N/A 100% 7 Sublimation of Blood Necr Unusable N/A N/A 2 Inventory: Hand Weapons j - a +1 vorpal hand axe (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) f - a +0 cloak (worn) (You found it on level 1 of the Dungeon) n - a +0 pair of boots (worn) (You found it on level 3 of the Dungeon) Jewellery k - an amulet of magic regeneration (around neck) (You found it on level 2 of the Dungeon) Wands l - a wand of light (3) (You found it on level 3 of the Dungeon) s - a wand of polymorph (7) (You found it on level 4 of the Dungeon) Scrolls d - 6 scrolls of identify {unknown} e - 2 scrolls of magic mapping {unknown} h - a scroll of vulnerability {unknown} o - a scroll of blinking {unknown} p - a scroll of enchant weapon {unknown} q - 2 scrolls of teleportation {unknown} Potions c - a potion of might {unknown} g - a potion of resistance {unknown} m - a potion of attraction {unknown} r - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Sif Muna Shops: D:3 = D:4 = Annotations: D:4 Duvessa .....#####.# ##...# #.# gg## ##### #.# ggg# #.# g..# #.# ...# #.## g..# ###..#### .>.# . ##.......#####...##.# ... ###......#