Dungeon Crawl Stone Soup version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 9386341943129856145 0 idk the Caller (level 1, 10/10 HPs) Began as a Gargoyle Wanderer on Feb 17, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (0 turns). idk the Caller (Gargoyle Wanderer) Turns: 0, Time: 00:00:06 Health: 10/10 AC: 4 Str: 17 XL: 1 Next: 0% Magic: 2/2 EV: 8 Int: 12 God: Gold: 0 SH: 7 Dex: 7 Spells: 1/2 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Faith . e - +0 kite shield rNeg + . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, miasma immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 club (weapon) Armour d - a +0 robe (worn) e - a +0 kite shield (worn) Skills: + Level 1.0 Throwing + Level 1.1 Shields + Level 1.0 Spellcasting + Level 3.6 Summonings + Level 1.0 Air Magic + Level 2.0 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 0% 87% 1 Your spell library contained the following spells: Spells Type Power Failure Level Passwall Tmut/Erth 0% 95% 2 Wereblood Tmut 0% 95% 2 Static Discharge Conj/Air 1% 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to miasma. Message History Welcome, idk the Gargoyle Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a plate armour. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, a +0 kite shield; and the following spell memorised: Magic Dart; and the following spells available to memorise: Passwall, Wereblood, Static Discharge. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #. . #. # .####.####.#### ............... .......@......[ ............... .####.####.#### #. # . #. # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | idk the Gargoyle Wanderer began the quest for the Orb. 0 | D:1 | idk set off with the following items: a +0 club, a +0 robe, | a +0 kite shield; and the following spell memorised: Magic | Dart; and the following spells available to memorise: | Passwall, Wereblood, Static Discharge 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_loops_ring