Dungeon Crawl Stone Soup version 0.25-a0-1133-g93ebf739aa (webtiles) character file. Game seed: 9509633371401537192, levelgen mode: deterministic 1 hittemvvvvhard the Skirmisher (level 1, 0/24 HPs) Began as an Ogre Abyssal Knight on May 21, 2020. Was an Initiate of Lugonu. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:39 (94 turns). hittemvvvvhard the Skirmisher (Ogre Abyssal Knight) Turns: 94, Time: 00:01:39 Health: 0/24 AC: 3 Str: 15 XL: 1 Next: 20% Magic: 2/2 EV: 10 Int: 13 God: Lugonu [......] Gold: 24 SH: 0 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -12) A: large, unfitting armour, tough skin 1 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 24 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Missiles Q - 18 stones (quivered) Armour b - a +0 robe (worn) Potions c - a potion of ambrosia Comestibles e - a ration Skills: - Level 4.0 Fighting + Level 2.1 Axes - Level 2.1 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You feel sick. The kobold shouts! You hear a bark! The adder bites you but does no damage. You see here a scroll labeled OWIQAELLEGH. You take 1 damage, and have 3/24 hp. As you read the scroll labeled OWIQAELLEGH, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The kobold closely misses you. The adder barely misses you. A goblin comes into view. It is wielding a +0 dagger. You take 1 damage, and have 2/24 hp. Okay, then. A jackal and a dart slug come into view. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal barks! You hear an angry hiss. You hear a bark! The adder closely misses you. You take 1 damage, and have 1/24 hp. You die... . #########. #.......g# ..# #........# ...# #........# ...# .(h..!...# ... #...!....# #.# #......@.###.# #.[...K..S.$.# #w......SS...# #........K...# #............# ######...)...# #.......# #...((..# ######### Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | hittemvvvvhard the Ogre Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 24/24 MP: 2/2 51 | Abyss:1 | Noticed a large abomination 52 | D:1 | Escaped the Abyss 79 | D:1 | You fall into a shaft and drop 1 floor! 89 | D:2 | HP: 6/24 [adder (2)] 92 | D:2 | HP: 2/24 [poisoned by an adder] 94 | D:2 | Succumbed to an adder's poison Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 19.1 | 31.3 Dungeon | 44.7 | 44.7 | 0.0 | 0.0 | 40.5 | 21.0 Abyss | 55.3 | 55.3 | 0.0 | 0.0 | 1.9 | 52.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Hand axe || 2 Invok: Depart the Abyss || 1 Use: Scroll || 2 Armor: Robe || 5 Dodge: Dodged || 10 Vanquished Creatures A giant cockroach (D:1) 1 creature vanquished. You could see 3 adders, a dart slug (wandering), a jackal, a goblin (wandering) and 2 kobolds. Levels and vault maps discovered: D:1: ldierk_water_garden, layout_loops_ring D:2: layout_basic, grunt_gozag_statues