Dungeon Crawl Stone Soup version 0.16.2-12-gd0ad4c3 (webtiles) character file. 72 hannobal the Grave Robber (level 4, 32/32 HPs) Began as a Deep Dwarf Necromancer on Oct 6, 2015. Quit the game on level 2 of the Dungeon. The game lasted 00:11:19 (2553 turns). hannobal the Grave Robber (Deep Dwarf Necromancer) Turns: 2553, Time: 00:11:19 Health: 32/32 AC: 4 Str: 13 XL: 4 Next: 6% Magic: 7/7 EV: 12 Int: 14 (15) God: Gold: 63 SH: 0 Dex: 11 (13) Spells: 3 memorised, 2 levels left rFire . . . SeeInvis . a - +0 short sword (venom) rCold . . . Clarity . j - +1 leather armour rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, unstealthy A: damage resistance, recharge devices, deterioration 1, frail 1, sense surroundings 1, slow healing 3, placid magic 1 a: Device Recharging You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand weapons a - a +0 short sword of venom (weapon) e - a +0 spear h - a +0 dagger i - a +0 club k - a cursed -1 club m - a +0 whip w - a +0 hunting sling of flaming Missiles f - 4 javelins (quivered) l - 74 stones q - 10 bolts Armour j - a +1 leather armour (worn) n - a +0 ring mail p - a +0 robe Magical devices c - a wand of heal wounds (5) Scrolls g - 2 scrolls of identify s - a scroll of teleportation Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles d - a bread ration {@e1} o - 5 chunks of flesh {@w0} r - a meat ration {@e2} Skills: - Level 2.1 Dodging - Level 2.4 Stealth + Level 2.1 Spellcasting - Level 6.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Animate Skeleton Necr N/A 1% 1 ##..... d - Vampiric Draining Necr ##........ 4% 3 ####... z - Pain Necr ##.. 1% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Your body is slowly deteriorating. You are frail (-10% HP). Your spells are a little easier to cast, but a little less powerful. Message History t - a scroll labeled GRARUL CATH Read which item? (? for menu, Esc to quit) As you read the scroll labeled GRARUL CATH, it crumbles to dust. Forget which spell ([?*] list [ESC] exit)? Forget which spell ([?*] list [ESC] exit)? Okay, then. It was a scroll of amnesia. Okay, then. Magic restored. Found a leather armour. You see here a leather armour. t - a fuming inky potion Drink which item? (? for menu, Esc to quit) It was a potion of mutation. You feel extremely strange. You feel yourself wasting away. Your connection to magic feels subdued. You feel frail. You feel dopey. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ################ #.............@# #####.[#######.# ##..#### #.# ##....###.. * ####...##.. ###.##### , * * * * #...## ,,,, , * ###..# * * , , # ##.## There were no monsters in sight! Vanquished Creatures An adder (D:1) A giant mite (D:1) A worm (D:1) 2 giant geckos (D:1) 2 giant cockroaches (D:1) 10 goblins 2 hobgoblins 2 jackals (D:1) 11 kobolds 6 bats 2 giant newts (D:1) 4 rats (D:1) 44 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:1) A jackal (D:1) A bat (D:1) A kobold (D:1) 4 creatures vanquished. Vanquished Creatures (others) A bat skeleton (D:1) A giant gecko skeleton (D:1) A goblin skeleton (D:2) 3 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | hannobal, the Deep Dwarf Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 705 | D:1 | Reached XP level 2. HP: 14/22 MP: 1/3 798 | D:1 | Reached skill level 5 in Necromancy 1011 | D:1 | Learned a level 1 spell: Animate Skeleton 1391 | D:1 | Reached XP level 3. HP: 15/28 MP: 4/6 1561 | D:1 | Learned a level 3 spell: Vampiric Draining 2315 | D:2 | Reached skill level 6 in Necromancy 2403 | D:2 | Reached XP level 4. HP: 36/36 MP: 7/7 2552 | D:2 | Gained mutation: Your body is slowly deteriorating. [potion of mutation] 2552 | D:2 | Gained mutation: Your spells are a little easier to cast, but a little less powerful. [potion of mutation] 2552 | D:2 | Gained mutation: You are frail (-10% HP). [potion of mutation] 2553 | D:2 | Quit the game Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 30 | || 30 Unarmed | 2 | || 2 Short sword | 23 | || 23 Throw: Javelin | 3 | || 3 Cast: Pain | 43 | 4 || 47 Animate Skeleton | 10 | 3 || 13 Vampiric Draining | 10 | || 10 Use: Scroll | 6 | 1 || 7 Potion | 6 | 1 || 7 Stab: Invisible | 1 | || 1 Eat: Chunk | 8 | || 8