hannobal Level 1 of the Dungeon (13, 1, D:1) a cursed +0 club (-1, 5, D:1) a +0 dagger (27, 7, D:1) a +0 club (51, 11, D:1) a +0 short sword (56, 19, D:1) a +0 dagger (22, 22, D:1) a +0 club (40, 25, D:1) a cursed -2 dagger (53, 38, D:1) a +0 dagger (38, 39, D:1) a +0 dagger (49, 40, D:1) a +0 club (31, 43, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (9, 0, D:2) a scroll of teleportation (39, 2, D:2) a +0 mace (5, 3, D:2) a +0 robe (44, 4, D:2) a +0 dagger (21, 12, D:2) a +0 dagger (53, 15, D:2) a +4 quarterstaff of chaos a +0 short sword of draining a +1 hammer of holy wrath a +0 hammer (48, 16, D:2) a +0 hammer (47, 17, D:2) a cursed +0 hammer (49, 17, D:2) a +0 hammer (61, 18, D:2) a +0 ring mail (60, 21, D:2) a +0 robe (29, 33, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Cor Psec" {Fire rElec rN++ MR+ Str-2} (5090 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (-2). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. the +5 ring mail of Unreason {rC+ Str+4 Slay-5} (3040 gold) It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from cold. the cursed -2 dagger of Fate {elec, Str+4 Stlth-} (600 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It makes you less stealthy. It has a curse placed upon it. the +1 leather armour of the Lobster {rC+ Str-3 Int+4 Slay+5} (4410 gold) It affects your strength (-3). It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from cold. (0, 0, D:3) a cursed +0 rapier a +0 leather armour (-34, 1, D:3) a potion of berserk rage (-8, 2, D:3) a +0 club (-7, 2, D:3) a +2 helmet a +0 animal skin a +0 spear (-37, 4, D:3) a +0 robe (-27, 4, D:3) a +0 club (-21, 4, D:3) a +0 dagger (-29, 5, D:3) a +0 trident a +0 leather armour (-29, 10, D:3) a +0 shield (6, 10, D:3) a +0 dagger (-15, 16, D:3) a +0 club (-15, 18, D:3) a +0 leather armour (7, 18, D:3) a +0 leather armour (-10, 20, D:3) a cursed -1 dagger (3, 22, D:3) a +0 whip (-6, 31, D:3) a +0 club (-5, 31, D:3) a +0 giant spiked club Level 4 of the Dungeon (-9, 1, D:4) a +0 club a +0 club (-9, 3, D:4) a +0 dagger (-9, 4, D:4) a +0 club a +0 club a cursed +0 club (-9, 5, D:4) a +0 club (-17, 10, D:4) a +0 hand axe (-16, 20, D:4) a +0 club (25, 28, D:4) a +0 mace (-2, 31, D:4) a potion of ambrosia (-14, 35, D:4) a +0 robe (0, 36, D:4) a +0 club a cursed +0 ring mail (2, 36, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Ukud's Distillery a potion of curing (30 gold) a potion of restore abilities (50 gold) a potion of lignification (30 gold) 2 potions of cancellation (160 gold) a potion of brilliance (40 gold) a potion of brilliance (40 gold) a potion of brilliance (40 gold) a potion of beneficial mutation (350 gold) a potion of restore abilities (50 gold) a potion of curing (30 gold) (0, 0, D:5) a +0 club (-28, 14, D:5) a +0 scale mail a +0 long sword (-64, 18, D:5) a +0 spear (-19, 20, D:5) a +0 war axe (-6, 26, D:5) a +0 ring mail (-13, 27, D:5) a +0 leather armour Level 6 of the Dungeon (-26, 1, D:6) a +0 club (-25, 2, D:6) a cursed +0 leather armour a +0 whip a +0 whip (-27, 5, D:6) a +0 leather armour a +0 club (-26, 5, D:6) a +0 leather armour a cursed -3 club (-43, 6, D:6) a +0 leather armour a +0 flail (-42, 6, D:6) a +0 hand axe (-41, 6, D:6) a +0 chain mail a +0 short sword (-43, 7, D:6) a +0 short sword (-43, 8, D:6) a +0 flail a +0 leather armour (-42, 8, D:6) a +0 whip (-27, 9, D:6) a +0 leather armour a +0 short sword (-14, 11, D:6) a +0 cloak (-10, 14, D:6) a scroll of blinking (-42, 22, D:6) a +0 dagger (5, 25, D:6) a +0 pair of boots (5, 27, D:6) a +0 robe a +2 whip of freezing (4, 28, D:6) a +0 animal skin (-16, 29, D:6) a +0 club (-37, 30, D:6) a +0 club a +0 dagger (-32, 30, D:6) a scroll of teleportation (-39, 32, D:6) a cursed +0 leather armour a +0 club (-14, 32, D:6) a +0 robe a +0 dagger (-13, 32, D:6) a +0 leather armour a +0 falchion a +0 scale mail (-40, 33, D:6) a +0 mace a cursed +0 short sword (-15, 33, D:6) a cursed +0 scale mail a +0 robe a +0 dagger a cursed +0 club a +0 leather armour a +0 falchion (-35, 37, D:6) a +0 robe a cursed +0 dagger (-27, 40, D:6) a +0 robe a -1 glaive (-34, 49, D:6) a +0 ring mail a +0 dagger a +0 scale mail (-33, 51, D:6) a +0 ring mail (-32, 51, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +1 dagger of protection (-22, 1, D:7) a +0 hand axe (-3, 8, D:7) a +0 scale mail (19, 9, D:7) a +0 dagger (3, 19, D:7) a +0 trident (20, 19, D:7) a +0 hand axe (5, 20, D:7) a +0 war axe (5, 21, D:7) a +0 shortbow (23, 21, D:7) a +0 leather armour (3, 25, D:7) a +0 ring mail (2, 33, D:7) a +0 ring mail (-11, 36, D:7) a +0 ring mail (-14, 37, D:7) a +0 leather armour a +0 mace Level 8 of the Dungeon [Shop] Cloakow's Assorted Antiques a scroll of amnesia (115 gold) a scroll of fog (66 gold) a potion of curing (99 gold) a scroll of remove curse (99 gold) a scroll of identify (66 gold) a potion of lignification (99 gold) 2 potions of lignification (198 gold) a stone of tremors (1320 gold) a +0 hunting sling (49 gold) a +1 robe of fire resistance (23 gold) [Shop] Iveapaent's Assorted Antiques 3 scrolls of identify (198 gold) the cursed +2 whip "Zyol" {freeze, +Blink rElec MP+9 Str-5 Dex-3} (247 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It affects your dexterity (-3). It insulates you from electricity. It affects your magic capacity (+9). It lets you blink. It has a curse placed upon it. a cursed -3 ring of intelligence (165 gold) a wand of lightning (3) (132 gold) the Guide on Creative Confrontation (495 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Abjuration Summoning 3 d - Call Canine Familiar Summoning 3 e - Fireball Conjuration/Fire 5 f - Summon Mana Viper Hexes/Summoning 5 a scroll of brand weapon (33 gold) a scroll of amnesia (115 gold) an uncursed amulet of clarity (165 gold) a +2 chain mail of cold resistance (148 gold) (18, 3, D:8) a +0 club (-7, 8, D:8) a potion of degeneration (29, 10, D:8) a +0 morningstar a cursed +0 scale mail a +0 short sword (29, 11, D:8) a cursed +0 scale mail (-2, 21, D:8) a +0 club (10, 21, D:8) a +0 club (-3, 23, D:8) a +2 short sword of holy wrath a +0 scale mail (9, 23, D:8) a +0 whip (10, 23, D:8) a +0 flail (-3, 24, D:8) a cursed -1 war axe a +0 leather armour (10, 24, D:8) a +0 short sword (-3, 25, D:8) a potion of haste (-21, 30, D:8) a cursed -3 shortbow 128 arrows (-12, 32, D:8) a +0 short sword (13, 35, D:8) a +0 dagger a +0 robe (13, 36, D:8) a +0 hand axe a +0 leather armour (12, 37, D:8) a +0 dagger (13, 37, D:8) a +0 war axe a +0 leather armour a cursed +0 dagger a +0 robe (22, 42, D:8) a +0 short sword a +2 dagger of venom a +0 robe (-3, 47, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) 3 large rocks (2, 1, D:9) a +0 shortbow 13 arrows (16, 2, D:9) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (2, 3, D:9) an arrow (17, 3, D:9) a +0 hand axe a +0 leather armour (18, 3, D:9) a +0 mace a +0 plate armour a +0 dagger a +0 robe (18, 4, D:9) a +0 club (2, 5, D:9) an arrow (6, 5, D:9) an uncursed staff of power 2 scrolls of enchant armour a wand of slowing (17) a book of Hinderance an Akashic Record {highlevel} an uncursed ring of ice 15 sling bullets of frost 12 sling bullets a scroll of amnesia a book of Spatial Translocations (8, 5, D:9) 25 stones (1, 6, D:9) an arrow (6, 7, D:9) a +0 battleaxe (-6, 11, D:9) 15 gold pieces (8, 11, D:9) a +0 war axe (6, 15, D:9) a +2 battleaxe of freezing (-3, 18, D:9) a potion of cure mutation (8, 19, D:9) a +0 battleaxe (8, 21, D:9) a scroll of remove curse the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour (2, 7, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour (1, 8, Bailey) a +0 hand axe a +0 leather armour (-6, 10, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour an orc skeleton a goblin skeleton (5, 10, Bailey) a +0 hand axe a +0 leather armour (6, 10, Bailey) a cursed -2 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (7, 10, Bailey) a +0 hand axe a +0 leather armour (-6, 11, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour (6, 11, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a cursed -3 hand axe a +0 leather armour (-5, 12, Bailey) a +0 hand axe a cursed +0 leather armour (-10, 20, Bailey) a +0 leather armour a +0 war axe a +0 leather armour a hobgoblin skeleton (10, 20, Bailey) a +0 hand axe a +0 leather armour (-11, 21, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe (-10, 21, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (-9, 21, Bailey) a +0 hand axe a +0 leather armour (9, 21, Bailey) a +0 hand axe (unseen) (10, 21, Bailey) a +0 hand axe a cursed +0 leather armour a +0 hand axe a +0 leather armour a goblin skeleton a gnoll skeleton (11, 21, Bailey) a +0 hand axe (unseen) (6, 29, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour an orc corpse a goblin corpse (3, 30, Bailey) a cursed -3 broad axe (unseen) (4, 30, Bailey) a +0 hand axe (unseen) (5, 30, Bailey) a +0 war axe (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a gnoll corpse (still there?) (6, 30, Bailey) a +0 hand axe a +0 ring mail (4, 31, Bailey) a +0 hand axe (unseen) (2, 36, Bailey) 2 potions of magic (3, 36, Bailey) a potion of brilliance (1, 37, Bailey) a potion of heal wounds (2, 37, Bailey) a scroll of teleportation