Dungeon Crawl Stone Soup version 0.16.1-51-g6203257 (webtiles) character file. 0 hannobal the Sneak (level 1, 11/11 HPs) Began as an Octopode Wanderer on July 5, 2015. Got out of the dungeon alive. The game lasted 00:00:26 (13 turns). hannobal the Sneak (Octopode Wanderer) Turns: 13, Time: 00:00:26 Health: 11/11 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 8 Int: 16 God: Gold: 0 SH: 6 Dex: 9 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Clarity . a - +0 shield rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, wild magic 1, gelatinous body 1, forlorn, MP-powered wands 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons d - a +0 club (weapon) e - a +0 dagger Armour a - a +0 shield (worn) Potions b - a potion of lignification Comestibles f - a bread ration Skills: Level 1.0 Long Blades + Level 4.0 Stealth + Level 1.0 Shields + Level 1.0 Spellcasting Level 4.0 Conjurations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Your spells are a little harder to cast, but a little more powerful. You have difficulty communicating with the divine. You expend magic power (3 MP) to slightly strengthen your wands. Message History Welcome, hannobal the Octopode Wanderer. Will you prevail where others failed? Will you get the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. c - a smoky puce potion Drink which item? (? for menu, Esc to quit) It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. You feel forlorn. You feel less able to contain your magic power. (D) Dungeon Where to? (? - help) Okay, then. Found 11 gold pieces. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## .## #.. ..# #.. ..# ##..#####..## #...........# #...........# #.⌠...@...⌠.# #...........# #...........# ####..#..#### ##...## #.....# #.....### #.##### #$ There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | hannobal, the Octopode Wanderer, began the quest for the Orb. 0 | D:1 | hannobal set off with: a +0 shield, a potion of lignification, a +0 club, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 6 | D:1 | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [potion of mutation] 6 | D:1 | Gained mutation: You have difficulty communicating with the divine. [potion of mutation] 6 | D:1 | Gained mutation: You expend magic power (3 MP) to slightly strengthen your wands. [potion of mutation] 13 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Use: Potion || 1