Dungeon Crawl Stone Soup version 0.27.0 (webtiles) character file. hannobal the Magician (Djinni Hedge Wizard) Turns: 3542, Time: 00:13:29 Health: 8/31 AC: 4 Str: 9 XL: 4 Next: 32% Gold: 58 EV: 12 Int: 14 (17) God: SH: 0 Dex: 11 (12) rFire + + . SeeInvis . a - +0 rapier rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +2 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have collected 58 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) g - a +0 spear l - a +0 whip Missiles d - 40 sling bullets e - 62 stones f - 25 poisoned darts i - 22 bolts n - 21 arrows Armour b - a +0 robe (worn) c - a +2 hat (worn) o - a +0 ring mail Magical Staves p - a staff of air Scrolls m - a scroll of identify Potions j - a potion of ambrosia Skills: - Level 2.2 Dodging - Level 1.6 Stealth + Level 3.7 Spellcasting You cannot memorise any spells. You know the following spells: Your Spells Type Power Damage Failure Level a - Animate Skeleton Necr 26% N/A 4% 1 b - Blink Tloc N/A N/A 6% 2 c - Call Imp Summ 13% N/A 6% 2 d - Slow Hex 13% N/A 6% 2 e - Conjure Flame Conj/Fire 13% 6-21 13% 3 f - Mephitic Cloud Conj/Pois/Air 13% N/A 13% 3 z - Magic Dart Conj 52% 1d5 4% 1 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History There is a stone staircase leading down here. Casting: Animate Skeleton (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 falchion and wearing a +0 scale mail (100% to hit) The magic dart hits the orc but does no damage. The goblin closely misses you. The orc hits you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 falchion and wearing a +0 scale mail (100% to hit) The magic dart hits the orc but does no damage. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc barely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin, p - orc Aim: a goblin, wielding a +0 club (chance to affect: 67%) The goblin struggles to resist. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. Casting: Slow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (chance to affect: 67%) The goblin seems to slow down. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. You see here a +0 club. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. Saving game... please wait. # ####.# #..######.# #. # #.>..# #..# #.# #. # #.#### #..######.#####. #.# ####............... #.# ##........##..###### #.# #.......#.##..# #.####......##.##..# #..................# #######)@......##.## ####.######.# #........# ########## There are no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) An orc (D:3) 3 endoplasms (D:2) A giant cockroach (D:1) 5 goblins 4 hobgoblins A jackal (D:1) A quokka (D:1) 3 ball pythons 8 bats 6 frilled lizards 4 kobolds 8 rats 48 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:2) An endoplasm (D:2) A ball python (D:2) 3 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hannobal the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 511 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 919 | D:1 | Reached skill level 3 in Spellcasting 1417 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 1417 | D:1 | Learned a level 1 spell: Animate Skeleton 2796 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 3409 | D:3 | Noticed a centaur Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.7 Dodging | | 2.2 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Magic Dart | 100 | 26 || 126 Slow | 2 | 3 || 5 Animate Skeleton | 10 | 5 || 15 Use: Scroll | 4 | || 4 Potion | 4 | || 4 Armor: Robe | 11 | 7 || 18 Dodge: Dodged | 24 | 16 || 40