ERROR in 'dungeon.cc' at line 5928: unknown shop type 47474128 Version: Dungeon Crawl Stone Soup 0.16-a0-2059-gf848859 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-f8488596da -name hackum -rc /dgldir/rcfiles/crawl-git/hackum.rc -macro /dgldir/rcfiles/crawl-git/hackum.macro -morgue /dgldir/morgue/hackum/ -webtiles-socket /crawl-master/webserver/sockets/hackum:2014-11-11.17:50:01.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 21 stack frames. /usr/games/crawl-git-f8488596da(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x6040f3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-f8488596da(_Z13do_crash_dumpv+0x2d7) [0x60b017]: do_crash_dump() /usr/games/crawl-git-f8488596da(_Z20crash_signal_handleri+0x74) [0x604364]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7ff1ec8fc1e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7ff1ecc64f6b]: /usr/games/crawl-git-f8488596da() [0x60a8b4] /usr/games/crawl-git-f8488596da() [0x60ac29] /usr/games/crawl-git-f8488596da(_Z12item_in_shop9shop_type+0x21) [0x66e3f1]: item_in_shop(shop_type) /usr/games/crawl-git-f8488596da(_Z15place_spec_shopRK9coord_defR9shop_specb+0x7c5) [0x67ac35]: place_spec_shop(coord_def const&, shop_spec&, bool) /usr/games/crawl-git-f8488596da() [0x67c1e0] /usr/games/crawl-git-f8488596da() [0x685ce0] /usr/games/crawl-git-f8488596da(_Z7builderb20dungeon_feature_type+0x259) [0x687639]: builder(bool, dungeon_feature_type) /usr/games/crawl-git-f8488596da(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x3d9) [0x6b81e9]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-git-f8488596da(_Z11down_stairs20dungeon_feature_typebb+0x48f) [0x9f5cdf]: down_stairs(dungeon_feature_type, bool, bool) /usr/games/crawl-git-f8488596da() [0x61ed7b] /usr/games/crawl-git-f8488596da(_Z12handle_delayv+0x598) [0x620ef8]: handle_delay() /usr/games/crawl-git-f8488596da() [0x7d41ea] /usr/games/crawl-git-f8488596da() [0x7d4bcd] /usr/games/crawl-git-f8488596da(main+0x2f9) [0x515f99]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7ff1ec8e8ead]: /usr/games/crawl-git-f8488596da() [0x5759f1] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007ff1ecc64c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007ff1ecc64c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x0000000000604793 in call_gdb (file=0x7ff1ecc50880) at crash.cc:406 gdb = attach_cmd = "attach 28370\000\000\000\000\000\000\000" #2 0x000000000060b030 in do_crash_dump () at dbg-asrt.cc:685 t = 1415728608 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3436298 "/dgldir/morgue/hackum/"}} name = "/dgldir/morgue/hackum/crash-hackum-20141111-175648.txt", '\000' file = 0x7ff1ecc50880 #3 0x0000000000604364 in crash_signal_handler (sig_num=6) at crash.cc:182 No locals. #4 No symbol table info available. #5 0x00007ff1ecc64f6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x000000000060a8b4 in _BreakStrToDebugger (mesg=mesg@entry=0x7fffd681d210 "ERROR in 'dungeon.cc' at line 5928: unknown shop type 47474128", assert=) at dbg-asrt.cc:812 No locals. #7 0x000000000060ac29 in die (file=0xb00fa0 "dungeon.cc", line=5928, format=) at dbg-asrt.cc:877 tmp = "unknown shop type 47474128", '\000' mesg = "ERROR in 'dungeon.cc' at line 5928: unknown shop type 47474128", '\000' args = {{gp_offset = 32, fp_offset = 48, overflow_arg_area = 0x7fffd681dae0, reg_save_area = 0x7fffd681da10}} #8 0x000000000066e3f1 in item_in_shop (shop_type=shop_type@entry=47474128) at dungeon.cc:5928 No locals. #9 0x000000000067ac35 in _stock_shop_item (shop_index=1, spec=..., representative=false, stocked=0x7fffd681dc40, shop_type_=47474128, j=0) at dungeon.cc:5763 basetype = subtype = level_number = stock_loc = {x = 0, y = 6} item_index = #10 place_spec_shop (where=..., spec=..., representative=representative@entry=false) at dungeon.cc:5877 j = level_number = force_s_type = note_status = true shop_type_ = 47474128 stocked = {54827488, 0, 54827496, 0, 54827512, 0, 7920284, 0, 54827472, 0, 54793504, 0, 54827472, 0, 8395653, 0, 54793504, 0, -696131984, 32767, 54793504, 0, 54827472, 0, -696131928, 32767, 40, 0, -696131984, 32767, 8311286, 0, -696131984, 32767, 10, 0, 54894896, 0, -322625984, 32753, 54827472, 0, 7, 0, 10, 0, 101} shop_index = 1 #11 0x000000000067c1e0 in _place_gozag_shop (stair=stair@entry=DNGN_STONE_STAIRS_UP_II) at dungeon.cc:3295 key = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x345a228 "gozag_shop_D:11"}} places = {, std::allocator > >> = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_start = 0x346f720, _M_finish = 0x3470e78, _M_end_of_storage = 0x3470f20}}, } kmspec = {key_glyph = -1, feat = {feats = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x345a130, _M_finish = 0x345a158, _M_end_of_storage = 0x345a158}}, }, fix_slot = false}, item = {items = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, error = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf15158 ""}}}, mons = {mons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, error = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf15158 ""}}}, map_mask = {flags_set = 0, flags_unset = 0}, err = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf15158 ""}}} dist_max = announce = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3e800000002
}} encompass = start_pos = {x = 53, y = 15} spec = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2fc68c8 "jewellery shop name:Ski_Thur suffix:Shoppe"}} spec_struct = 0x34499d0 shop = #12 0x0000000000685ce0 in _build_dungeon_level (dest_stairs_type=DNGN_STONE_STAIRS_UP_II) at dungeon.cc:2475 place_vaults = 101 nvaults = #13 _build_level_vetoable (enable_random_maps=, dest_stairs_type=dest_stairs_type@entry=DNGN_STONE_STAIRS_UP_II) at dungeon.cc:373 level_layout_type = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1
}} #14 0x0000000000687639 in builder (enable_random_maps=true, dest_stairs_type=DNGN_STONE_STAIRS_UP_II) at dungeon.cc:317 uniq_tags = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x30a4e10, _M_left = 0x2f88700, _M_right = 0x2f93280}, _M_node_count = 9}}} uniq_names = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x2fe6b30, _M_left = 0x30e5270, _M_right = 0x2a633e0}, _M_node_count = 45}}} tries = 49 #15 0x00000000006b81e9 in _make_level (stair_taken=DNGN_STONE_STAIRS_DOWN_II, old_level=...) at files.cc:1185 dummy = 127 stair_type = DNGN_STONE_STAIRS_UP_II is_halloween = #16 load_level (stair_taken=DNGN_STONE_STAIRS_DOWN_II, load_mode=LOAD_ENTER_LEVEL, old_level=...) at files.cc:1347 level_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2f93558 "D:11"}} make_changes = true popped = false just_created_level = false return_pos = {x = 0, y = 0} dest_pos = {x = 46, y = 32} #17 0x00000000009f5cdf in down_stairs (force_stair=, force_known_shaft=, wizard=false) at stairs.cc:990 entered_branch = false stair_taken = DNGN_STONE_STAIRS_DOWN_II newlevel = collect_travel_data = stair_pos = {x = 46, y = 32} old_feat = DNGN_STONE_STAIRS_DOWN_II dst = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf15158 ""}} old_level = {branch = BRANCH_DUNGEON, depth = 10} stair_find = known_shaft = shaft = shaft_dest = {branch = BRANCH_DUNGEON, depth = -1} shaft_depth = #18 0x000000000061ed7b in _finish_delay (delay=...) at delay.cc:1024 No locals. #19 0x0000000000620ef8 in handle_delay () at delay.cc:748 delay = @0x2fa7390: {type = DELAY_DESCENDING_STAIRS, duration = 0, parm1 = 0, parm2 = 0, parm3 = 0, started = true, trits = {0, 0, 0, 0, 0, 0}, len = 15815000} #20 0x00000000007d41ea in _input () at main.cc:1336 player_disabled = {was_disabled = false} #21 0x00000000007d4bcd in _launch_game () at main.cc:467 game_start = false ccon = {cstate = false, smartcstate = false} #22 0x0000000000515f99 in _launch_game_loop () at main.cc:373 game_ended = false #23 main (argc=12, argv=0x7fffd681f488) at main.cc:331 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Nov 11 2014 at 06:25:52 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-format-zero-length -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -std=c++11 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-f8488596da/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-f8488596da/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-f8488596da/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 11 Level id: D:11 Currently generating level. Level build method = , level layout type = rooms, absdepth0 = 10 Level vaults: layout_roguey small_chamber_with_monster nicolae_elemental_shop Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< A death yak comes into view. 2 death yaks come into view. The death yak bellows! x2 The death yak moves out of view. You block the death yak's attack. A giant frog comes into view. You see here 108 gold pieces. Your plate armour of Fyos prevents you from hitting the death yak. You peck the death yak! The death yak is lightly wounded. You block the death yak's attack. You slash the death yak! You burn the death yak. The death yak is moderately wounded. You block the death yak's attack. You slice the death yak!! You burn the death yak. You peck the death yak, but do no damage. The death yak is heavily wounded. The death yak gores you but does no damage. You slash the death yak! You burn the death yak. The death yak is severely wounded. The death yak is no longer distracted by gold. A giant frog comes into view. You barely miss the death yak. The death yak is severely wounded. The giant frog croaks. You block the death yak's attack. You slash the death yak! You burn the death yak. The death yak is almost dead. The death yak gores you! The giant frog is distracted by the nearby gold. You slice the death yak!! You burn the death yak. You kill the death yak! The giant frog is no longer distracted by gold. The giant frog hits you but does no damage. You slash the giant frog! You burn the giant frog. You kill the giant frog! A vampire mosquito comes into view. You slash the death yak! You burn the death yak. You peck the death yak, but do no damage. The death yak is moderately wounded. The vampire mosquito moves out of view. You block the death yak's attack. You slash the death yak! You burn the death yak! You peck the death yak. The death yak is heavily wounded. You block the death yak's attack. You slice the death yak!! You burn the death yak! The death yak is almost dead. The death yak gores you. You slice the death yak!! You burn the death yak. You kill the death yak! You have reached level 15! Your experience leads to an increase in your attributes! Your base attributes are Str 22, Int 8, Dex 14. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Unknown command. You slash the giant frog! You burn the giant frog. The giant frog is severely wounded. The giant frog hits you. The giant frog hits you but does no damage. You slash the giant frog! You burn the giant frog. You kill the giant frog! You slash the vampire mosquito! You burn the vampire mosquito. You peck the vampire mosquito! You destroy the vampire mosquito! You slice the death yak!! You burn the death yak. The death yak is covered in liquid flames! The death yak is heavily wounded. The death yak burns! The death yak gores you! You slice the death yak!! You burn the death yak. You kill the death yak! You slice the death yak!! You burn the death yak! The death yak is heavily wounded. The death yak completely misses you. You slash the death yak! You burn the death yak. The death yak is covered in liquid flames! The death yak is severely wounded. The death yak burns! The death yak gores you! You slash the death yak! You burn the death yak. You peck the death yak. You kill the death yak! No target in view! No target in view! No target in view! No target in view! No target in view! What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Okay, then. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Okay, then. No target in view! The death yak gores you but does no damage. You see here 118 gold pieces. You see here 108 gold pieces. You hit the death yak but do no damage. Your peck misses the death yak. You block the death yak's attack. You slash the death yak! You burn the death yak. The death yak is moderately wounded. The death yak barely misses you. You hit the death yak. You burn the death yak. You peck the death yak. The death yak is moderately wounded. The death yak gores you but does no damage. A vampire mosquito comes into view. You hit the death yak. You burn the death yak. The death yak is heavily wounded. You block the death yak's attack. You hit the death yak. You burn the death yak. The death yak is heavily wounded. The death yak gores you but does no damage. You slice the death yak!! You burn the death yak! The death yak is covered in liquid flames! The death yak is almost dead. The death yak burns! The death yak gores you but does no damage. You slice the death yak!! You burn the death yak. You kill the death yak! You block the vampire mosquito's attack. You slice the vampire mosquito!! You burn the vampire mosquito! You destroy the vampire mosquito! A spiny frog comes into view. The spiny frog gives a loud, deep croak! You see here 170 gold pieces. A spiny frog comes into view. The spiny frog croaks. The spiny frog stings you! You slice the spiny frog!! You burn the spiny frog. The spiny frog is covered in liquid flames! You peck the spiny frog. The spiny frog is severely wounded. The spiny frog burns! You block the spiny frog's attack. The spiny frog burns! The spiny frog is distracted by the nearby gold. The spiny frog burns! You see here 170 gold pieces. The spiny frog is no longer distracted by gold. The spiny frog burns! You kill the spiny frog! You see here 108 gold pieces. You see here 170 gold pieces. You now have 1068 gold pieces (gained 108). The spiny frog misses you. You block the spiny frog's attack. You closely miss the spiny frog. You peck the spiny frog. The spiny frog is lightly wounded. The spiny frog closely misses you. You completely miss the spiny frog. Your peck misses the spiny frog. The spiny frog is lightly wounded. You block the spiny frog's attack. You slash the spiny frog! You burn the spiny frog! The spiny frog is covered in liquid flames! You peck the spiny frog! The spiny frog is almost dead. The spiny frog burns! You kill the spiny frog! No target in view! No target in view! No target in view! You now have 1238 gold pieces (gained 170). You feel a genetic drift. You feel robust. A blink frog comes into view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) The scimitar stops flaming. You sense an aura of extreme power. Q - the +10 Sword of Power (weapon) The blink frog croaks. An elephant comes into view. The elephant trumpets! An elephant comes into view. The blink frog barely misses you. Use which ability? (? or * to list) You extend your mandibles. You dig through the rock wall. The blink frog hits you but does no damage. You retract your mandibles. You miss the blink frog. You peck the blink frog! The blink frog is moderately wounded. The blink frog closely misses you. The blink frog momentarily phases out as your attack passes through it. The blink frog is moderately wounded. The blink frog barely misses you. You block the blink frog's attack. You miss the blink frog. You peck the blink frog! The blink frog is severely wounded. The blink frog hits you but does no damage. You completely miss the blink frog. The blink frog is severely wounded. You block the blink frog's attack. x2 You carve the blink frog like a ham!!! You kill the blink frog! You hit the elephant but do no damage. You peck the elephant. The elephant is lightly wounded. The elephant tramples you but does no damage. You block the elephant's attack. You hit the elephant but do no damage. The elephant is lightly wounded. You block the elephant's attack. The elephant trunk-slaps you but does no damage. An elephant comes into view. You hit the elephant. The elephant is lightly wounded. The elephant tramples you but does no damage. You block the elephant's attack. You slice the elephant!! You peck the elephant. The elephant is severely wounded. The elephant tramples you. You hold your ground! The elephant trunk-slaps you but does no damage. You slice the elephant!! You peck the elephant. You kill the elephant! You slice the elephant!! The elephant is moderately wounded. You block the elephant's attack. x2 You slice the elephant!! You peck the elephant! The elephant is severely wounded. The elephant closely misses you. You block the elephant's attack. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. You slash the elephant! You peck the elephant. The elephant is almost dead. The elephant is distracted by the nearby gold. You slice the elephant!! You kill the elephant! You slice the elephant!! The elephant is heavily wounded. You block the elephant's attack. x2 You cut the elephant into ribbons!!! You kill the elephant! No target in view! No target in view! No target in view! No target in view! You start resting. HP restored. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) The scimitar bursts into red hot flame! o - the +6 scimitar of Flaming Death (weapon) {flame, rPois rF++ rC- MR+} You now have 1280 gold pieces (gained 42). Found 17 stones. Unknown command. You now have 1304 gold pieces (gained 24). Found a glowing hand crossbow. Found a stone staircase leading up. A vampire mosquito comes into view. The vampire mosquito buzzes angrily. You see here a scroll of identify. You miss the vampire mosquito. You block the vampire mosquito's attack. You slash the vampire mosquito! You burn the vampire mosquito! The vampire mosquito is severely damaged. The vampire mosquito bites you but does no damage. x2 You slice the vampire mosquito!! You burn the vampire mosquito. You destroy the vampire mosquito! No target in view! No target in view! No target in view! You now have 1315 gold pieces (gained 11). s - a scroll of identify A vampire mosquito comes into view. The vampire mosquito buzzes angrily. You see here a glowing hand crossbow. R - a glowing hand crossbow A vampire mosquito comes into view. The vampire mosquito buzzes angrily. You block the vampire mosquito's attack. You miss the vampire mosquito. You block the vampire mosquito's attack. You closely miss the vampire mosquito. The vampire mosquito bites you but does no damage. You block the vampire mosquito's attack. You hit the vampire mosquito. You burn the vampire mosquito. The vampire mosquito is covered in liquid flames! The vampire mosquito is moderately damaged. The vampire mosquito burns! The vampire mosquito bites you but does no damage. x2 You block the vampire mosquito's attack. The vampire mosquito bites you but does no damage. Unknown command. The vampire mosquito burns! The vampire mosquito barely misses you. The vampire mosquito bites you but does no damage. The vampire mosquito burns! You block the vampire mosquito's attack. The vampire mosquito closely misses you. The vampire mosquito burns! The vampire mosquito bites you but does no damage. The vampire mosquito burns! The vampire mosquito bites you but does no damage. x2 The vampire mosquito burns! You block the vampire mosquito's attack. The vampire mosquito barely misses you. The vampire mosquito burns! You destroy the vampire mosquito! The vampire mosquito bites you but does no damage. You miss the vampire mosquito. You block the vampire mosquito's attack. You miss the vampire mosquito. The vampire mosquito bites you but does no damage. You block the vampire mosquito's attack. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! You barely miss the vampire mosquito. The vampire mosquito bites you but does no damage. The vampire mosquito closely misses you. You slice the vampire mosquito!! You burn the vampire mosquito. The vampire mosquito is almost destroyed. You block the vampire mosquito's attack. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! You slash the vampire mosquito! You burn the vampire mosquito. You destroy the vampire mosquito! The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: P - a wand of paralysis {zapped: 6} (will waste charges) Press: ? - help, Shift-Dir - straight line, f - electric eel Aim: an electric eel The electric eel suddenly stops moving! Evoking this partially-identified wand wasted a few charges. A spiny frog comes into view. The spiny frog gives a loud, deep croak! The helpless electric eel fails to defend itself. You slice the electric eel!! You burn the electric eel. You kill the electric eel! The spiny frog stings you. You are poisoned. The spiny frog poisons you! You barely miss the spiny frog. You peck the spiny frog. The spiny frog is lightly wounded. You feel sick. The spiny frog stings you. You slice the spiny frog!! You burn the spiny frog! You kill the spiny frog! You feel sick. No target in view! No target in view! No target in view! You feel sick. You now have 1329 gold pieces (gained 14). You feel sick. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) The scimitar stops flaming. You feel nimbler! R - a +0 hand crossbow of evasion (weapon) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel like more of a target. l - the +7 lajatang of Order (weapon) {silver, rMut} You feel sick. You are alive. You are mildly poisoned (131 -> 122). Your movement speed is average. Your attack speed is average. You are somewhat resistant to hostile enchantments. You feel extremely unstealthy. Unknown command. Unknown command. You start resting. You feel sick. You feel sick. x2 An eight-headed hydra comes into view. An eight-headed hydra is nearby! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) The scimitar bursts into red hot flame! o - the +6 scimitar of Flaming Death (weapon) {flame, rPois rF++ rC- MR+} You feel sick. You feel sick. You feel sick. You chop one of the eight-headed hydra's heads off! The flame cauterises the wound! You slice the seven-headed hydra!! You burn the seven-headed hydra. The seven-headed hydra is heavily wounded. You feel sick. You block the seven-headed hydra's attack. x2 The seven-headed hydra closely misses you. You block the seven-headed hydra's attack. The seven-headed hydra bites you but does no damage. x2 The seven-headed hydra bites you. You slice one of the seven-headed hydra's heads off! The flame cauterises the wound! You slash the six-headed hydra! You burn the six-headed hydra. You peck the six-headed hydra! The six-headed hydra is severely wounded. You feel sick. You block the six-headed hydra's attack. The six-headed hydra closely misses you. The six-headed hydra bites you but does no damage. The six-headed hydra closely misses you. The six-headed hydra bites you but does no damage. The six-headed hydra barely misses you. You slice one of the six-headed hydra's heads off! The flame cauterises the wound! You slice the five-headed hydra!! You burn the five-headed hydra. The five-headed hydra is covered in liquid flames! You peck the five-headed hydra. You kill the five-headed hydra! No target in view! No target in view! No target in view! You feel sick. You now have 1377 gold pieces (gained 48). You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. v - 10 fruits (gained 5) You feel sick. An adder comes into view. You feel sick. You slice the adder!! You burn the adder. You kill the adder! No target in view! No target in view! Eat which item? (? for menu, Esc to quit) That orange was delicious! Even the peel tasted good! Eat which item? (? for menu, Esc to quit) That banana was delicious! Even the peel tasted good! Eat which item? (? for menu, Esc to quit) Mmmm... Yummy coconut. You feel sick. Eat which item? (? for menu, Esc to quit) Mmmm... Yummy tangerine. Eat which item? (? for menu, Esc to quit) That durian smelled terrible... but tasted delicious! Eat which item? (? for menu, Esc to quit) Mmmm... Yummy banana. Unknown command. You start resting. You feel sick. You are no longer poisoned. You now have 1386 gold pieces (gained 9). An electric eel comes into view. A giant frog comes into view. The giant frog croaks. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the plant. The bolt of electricity hits you! A giant frog comes into view. You slice the giant frog!! You burn the giant frog. You kill the giant frog! You slice the electric eel!! You burn the electric eel! You kill the electric eel! You see here 18 gold pieces. Unknown command. You slice the giant frog!! You burn the giant frog. You kill the giant frog! A giant frog comes into view. The giant frog croaks. A blink frog comes into view. You enter the shallow water. Moving in this stuff is going to be slow. The blink frog croaks. The blink frog blinks! You block the giant frog's attack. The giant frog completely misses you. The blink frog blinks! What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. You shout for attention! The giant frog hits you but does no damage. You block the giant frog's attack. You block the giant frog's attack. A giant leech comes into view. You slice the giant frog!! You burn the giant frog. You kill the giant frog! The blink frog hits you. The blink frog blinks! You enter the shallow water. Moving in this stuff is going to be slow. The giant leech bites you but does no damage. Your unstable footing causes you to fumble your attack. The giant leech bites you but does no damage. Unknown command. The giant leech bites you but does no damage. The blink frog hits you but does no damage. The blink frog blinks! You block the giant leech's attack. Found a bloodstained shortbow and 27 gold pieces. A hippogriff comes into view. You slice the giant leech!! You burn the giant leech! Your peck misses the giant leech. The giant leech is heavily wounded. You slice the giant leech!! You burn the giant leech. The giant leech is covered in liquid flames! The giant leech is severely wounded. The flames covering the giant leech go out. The giant leech stops burning. The giant leech bites you but does no damage. A hippogriff comes into view. You slash the giant leech! You burn the giant leech. The giant leech is covered in liquid flames! Your peck misses the giant leech. The giant leech is almost dead. The flames covering the giant leech go out. The giant leech stops burning. You block the giant leech's attack. You block the blink frog's attack. You hit the giant leech. You burn the giant leech. You kill the giant leech! The blink frog barely misses you. Unknown command. You completely miss the blink frog. The blink frog blinks! Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. The blink frog blinks! The hippogriff bites you. The hippogriff pecks you but does no damage. You block the hippogriff's attack. The hippogriff is distracted by the nearby gold. The blink frog is distracted by the nearby gold. You see here 21 gold pieces. Unknown command. You slash the hippogriff! You burn the hippogriff. You peck the hippogriff! The hippogriff is severely wounded. The hippogriff is no longer distracted by gold. The hippogriff bites you but does no damage. You block the hippogriff's attack. The hippogriff closely misses you. You slice the hippogriff!! You burn the hippogriff! You kill the hippogriff! You enter the shallow water. Moving in this stuff is going to be slow. The hippogriff bites you but does no damage. The hippogriff pecks you but does no damage. The hippogriff claws you but does no damage. You see here 45 gold pieces. Your unstable footing causes you to fumble your attack. The blink frog is no longer distracted by gold. You block the blink frog's attack. You hit the hippogriff but do no damage. You peck the hippogriff. The hippogriff is lightly wounded. The blink frog hits you but does no damage. You block the hippogriff's attack. x2 The hippogriff claws you but does no damage. Unknown command. The blink frog barely misses you. You hit the hippogriff but do no damage. The hippogriff is lightly wounded. The blink frog closely misses you. You block the hippogriff's attack. The hippogriff pecks you but does no damage. The hippogriff misses you. The blink frog hits you but does no damage. A spiny frog comes into view. You slice the hippogriff!! You burn the hippogriff. You peck the hippogriff. The hippogriff is heavily wounded. You block the hippogriff's attack. The hippogriff pecks you but does no damage. The hippogriff claws you but does no damage. You block the blink frog's attack. A spiny frog comes into view. You slash the hippogriff! You burn the hippogriff. You kill the hippogriff! The blink frog blinks! Unknown command. The blink frog hits you but does no damage. You slice the blink frog!! You burn the blink frog! You kill the blink frog! Your Crossbows skill increases to level 1! The spiny frog stings you but does no damage. x2 You slash the spiny frog! You burn the spiny frog. The spiny frog is heavily wounded. You block the spiny frog's attack. The spiny frog stings you but does no damage. You slash the spiny frog! You burn the spiny frog. The spiny frog is covered in liquid flames! The spiny frog is almost dead. The flames covering the spiny frog go out. The spiny frog stops burning. The spiny frog stings you! The spiny frog closely misses you. You slash the spiny frog! You burn the spiny frog. You kill the spiny frog! The spiny frog closely misses you. You barely miss the spiny frog. You peck the spiny frog, but do no damage. You block the spiny frog's attack. You slash the spiny frog! You burn the spiny frog. The spiny frog is covered in liquid flames! You peck the spiny frog, but do no damage. The spiny frog is severely wounded. The flames covering the spiny frog go out. The spiny frog stops burning. You block the spiny frog's attack. You slice the spiny frog!! You burn the spiny frog. You kill the spiny frog! Your Staves skill increases to level 7! No target in view! You start resting. You enter the shallow water. Moving in this stuff is going to be slow. A death yak comes into view. The death yak bellows! You see here 45 gold pieces. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. You shout for attention! A death yak comes into view. The death yak bellows! A death yak comes into view. You slice the death yak!! You burn the death yak. The death yak is covered in liquid flames! Your peck misses the death yak. The death yak is moderately wounded. The flames covering the death yak go out. The death yak stops burning. The death yak gores you but does no damage. You slash the death yak! You burn the death yak. The death yak is heavily wounded. You block the death yak's attack. Unknown command. You slash the death yak! You burn the death yak. The death yak is severely wounded. You block the death yak's attack. Your plate armour of Fyos prevents you from hitting the death yak. You peck the death yak! The death yak is almost dead. The death yak gores you! A death yak comes into view. You slash the death yak! You burn the death yak. You kill the death yak! The death yak is distracted by the nearby gold. You enter the shallow water. Moving in this stuff is going to be slow. You see here 80 gold pieces. You slash the death yak! You burn the death yak. The death yak is covered in liquid flames! The death yak is moderately wounded. The death yak is no longer distracted by gold. The flames covering the death yak go out. The death yak stops burning. The death yak gores you. You hit the death yak. You burn the death yak. The death yak is lightly wounded. You barely miss the death yak. You peck the death yak. The death yak is lightly wounded. You block the death yak's attack. You hit the death yak but do no damage. You peck the death yak! The death yak is moderately wounded. The death yak gores you but does no damage. The death yak gores you! You slash the death yak! You burn the death yak. The death yak is heavily wounded. You block the death yak's attack. The death yak gores you but does no damage. You slice the death yak!! You burn the death yak. The death yak is covered in liquid flames! The death yak is severely wounded. The flames covering the death yak go out. The death yak stops burning. The death yak closely misses you. You slash the death yak! You burn the death yak. You peck the death yak, but do no damage. The death yak is almost dead. You block the death yak's attack. The death yak is distracted by the nearby gold. Unknown command. You slice the death yak!! You burn the death yak. You kill the death yak! The death yak is no longer distracted by gold. You slice the death yak!! You burn the death yak. You peck the death yak. The death yak is heavily wounded. You slash the death yak! You burn the death yak. The death yak is covered in liquid flames! You peck the death yak! The death yak is severely wounded. You block the death yak's attack. x2 You slice the death yak!! You burn the death yak. You kill the death yak! Your Shields skill increases to level 13! The death yak gores you but does no damage. You hit the death yak but do no damage. You peck the death yak. The death yak is lightly wounded. You block the death yak's attack. You slash the death yak! You burn the death yak. You peck the death yak. The death yak is heavily wounded. The death yak misses you. You slice the death yak!! You burn the death yak! The death yak is covered in liquid flames! You peck the death yak, but do no damage. The death yak is almost dead. The flames covering the death yak go out. The death yak stops burning. The death yak gores you. Your plate armour of Fyos prevents you from hitting the death yak. You peck the death yak! The death yak is almost dead. The death yak gores you but does no damage. You slash the death yak! You burn the death yak. You kill the death yak! Your Crossbows skill increases to level 2! No target in view! You start resting. A komodo dragon comes into view. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. You shout for attention! The komodo dragon hisses angrily. You enter the shallow water. Moving in this stuff is going to be slow. You block the komodo dragon's attack. You block the komodo dragon's attack. You closely miss the komodo dragon. You slash the komodo dragon! You burn the komodo dragon. The komodo dragon is covered in liquid flames! The komodo dragon is heavily wounded. The flames covering the komodo dragon go out. The komodo dragon stops burning. You block the komodo dragon's attack. You slash the komodo dragon! You burn the komodo dragon. Your peck misses the komodo dragon. The komodo dragon is severely wounded. You block the komodo dragon's attack. You slash the komodo dragon! You burn the komodo dragon. You kill the komodo dragon! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You now have 1420 gold pieces (gained 34). You now have 1427 gold pieces (gained 7). You enter the shallow water. Moving in this stuff is going to be slow. You now have 1483 gold pieces (gained 56). You now have 1598 gold pieces (gained 115). You now have enough gold to fund merchants seeking to open stores in the dungeon. You now have 1607 gold pieces (gained 9). Use which ability? (? or * to list) [a] 1368 gold - Enoej's Armour Boutique [b] 1094 gold - Niarox's Gadget Shoppe [c] 1521 gold - Buim's Jewellery Boutique Fund which merchant? You no longer have enough gold to fund merchants seeking to open stores in the dungeon. Enoej sets up shop in the Dungeon. You now have 257 gold pieces (gained 18). You now have 269 gold pieces (gained 12). You enter the shallow water. Moving in this stuff is going to be slow. Found two items. Found a legendary deck of cards and a scale mail. You enter the shallow water. Moving in this stuff is going to be slow. You slash the plant! You burn the plant. You peck the plant! The plant is heavily damaged. You enter the shallow water. Moving in this stuff is going to be slow. You see here a lantern of shadows. You see here an iridescent war axe. S - an iridescent war axe Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. S - the +10 war axe "Dragonslayer" {chop, Str+3} You drop the +10 war axe "Dragonslayer" {chop, Str+3}. Unknown command. You see here a lantern of shadows. J - 5 potions of agility (gained 2) You see here a legendary deck of cards. s - a legendary deck of cards d - 11 potions of curing (gained 1) You now have 321 gold pieces (gained 52). You now have 348 gold pieces (gained 27). You see here a scale mail. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. HP restored. A spiny frog comes into view. The spiny frog gives a loud, deep croak! You block the spiny frog's attack. You slash the spiny frog! You burn the spiny frog. The spiny frog is covered in liquid flames! You peck the spiny frog! The spiny frog is severely wounded. The spiny frog burns! You block the spiny frog's attack. The spiny frog stings you but does no damage. You slash the spiny frog! You burn the spiny frog. You kill the spiny frog! No target in view! You now have 362 gold pieces (gained 14). Key pressed, stopping explore. No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You sense a monster nearby. No target in view! No target in view! You sense a monster nearby. No target in view! Key pressed, stopping explore. No target in view! No target in view! 2 death yaks come into view. The death yak bellows! Found 6 poisoned needles. A death yak comes into view. A death yak comes into view. The death yak bellows! There are monsters nearby! You block the death yak's attack. There are monsters nearby! You hit the death yak. You burn the death yak. The death yak is lightly wounded. You block the death yak's attack. You chop the death yak into pieces!!! You burn the death yak! The death yak is severely wounded. You block the death yak's attack. The death yak gores you but does no damage. The death yak gores you! You hit the death yak. You burn the death yak. The death yak is covered in liquid flames! The death yak is almost dead. The death yak burns! You block the death yak's attack. The death yak gores you but does no damage. Unknown command. The death yak burns! You block the death yak's attack. The death yak burns! Your plate armour of Fyos prevents you from hitting the death yak. You peck the death yak. The death yak is lightly wounded. You feel a bit more experienced. Your plate armour of Fyos prevents you from hitting the death yak. The death yak is lightly wounded. The death yak gores you but does no damage. x2 You barely miss the death yak. The death yak is lightly wounded. You block the death yak's attack. x2 You hit the death yak. You burn the death yak. The death yak is covered in liquid flames! You peck the death yak. The death yak is lightly wounded. The death yak burns! You block the death yak's attack. The death yak barely misses you. You slice the death yak!! You burn the death yak! The death yak is severely wounded. The death yak burns! You block the death yak's attack. The death yak closely misses you. You slice the death yak!! You burn the death yak. You kill the death yak! You slice the death yak!! You burn the death yak. You peck the death yak. The death yak is moderately wounded. You slash the death yak! You burn the death yak! The death yak is covered in liquid flames! You peck the death yak. The death yak is severely wounded. The death yak burns! The death yak gores you. The death yak gores you but does no damage. You slash the death yak! You burn the death yak. The death yak is almost dead. The death yak burns! You block the death yak's attack. The death yak closely misses you. You slice the death yak!! You burn the death yak. You kill the death yak! Your Dodging skill increases to level 10! The death yak is distracted by the nearby gold. You strike the helpless death yak from a blind spot! You slash the death yak! You burn the death yak. The death yak is no longer distracted by gold. You peck the death yak. The death yak is lightly wounded. You hit the death yak. You burn the death yak. The death yak is moderately wounded. The death yak gores you but does no damage. You slash the death yak! You burn the death yak. The death yak is heavily wounded. The death yak gores you! You hit the death yak but do no damage. The death yak is heavily wounded. The death yak closely misses you. You slice the death yak!! You burn the death yak. The death yak is covered in liquid flames! The death yak is almost dead. The death yak is distracted by the nearby gold. You slash the death yak! You burn the death yak. You kill the death yak! No target in view! No target in view! You now have 393 gold pieces (gained 31). You now have 445 gold pieces (gained 52). You now have 475 gold pieces (gained 30). A green rat comes into view. The green rat moves out of view. S - a wand of paralysis A green rat comes into view. 2 green rats come into view. The green rat bites you. You closely miss the green rat. You peck the green rat. The green rat is moderately wounded. The green rat bites you but does no damage. You slice the green rat!! You burn the green rat. You kill the green rat! You hit the green rat. You burn the green rat. Your peck misses the green rat. The green rat is lightly wounded. The green rat barely misses you. Your plate armour of Fyos prevents you from hitting the green rat. You peck the green rat! The green rat is almost dead. You block the green rat's attack. You slash the green rat! You burn the green rat. You kill the green rat! You slice the green rat!! You burn the green rat. You kill the green rat! You slash the green rat! You burn the green rat. You kill the green rat! 2 green rats come into view. Found 2 potions of cure mutation. You see here 20 gold pieces. 2 green rats come into view. There are monsters nearby! A green rat comes into view. The green rat is distracted by the nearby gold. There are monsters nearby! The green rat bites you but does no damage. You closely miss the green rat. You peck the green rat! You kill the green rat! The green rat is no longer distracted by gold. You block the green rat's attack. The green rat is distracted by the nearby gold. There are monsters nearby! Your plate armour of Fyos prevents you from hitting the green rat. The green rat bites you but does no damage. You barely miss the green rat. You peck the green rat! You kill the green rat! The green rat barely misses you. You slash the green rat! You burn the green rat. You kill the green rat! You slice the green rat!! You burn the green rat. You kill the green rat! The green rat is no longer distracted by gold. The green rat is distracted by the nearby gold. You slash the green rat! You burn the green rat. The green rat is no longer distracted by gold. You peck the green rat. You kill the green rat! No target in view! You now have 486 gold pieces (gained 11). You now have 500 gold pieces (gained 14). You now have 520 gold pieces (gained 20). Key pressed, stopping explore. No target in view! T - 2 potions of cure mutation No target in view! HP restored. Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Done exploring. No target in view! No target in view! No target in view! Unknown command. Done exploring. Unknown command. Done exploring. Unknown command. Unknown command. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines Where to? (Enter - Lair:7 @ (x,y), ? - help) What level of the Dungeon? (default 8, ? - help) You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. Things that are here: 5 scrolls of teleportation; 4 scrolls of random uselessness You climb upwards. There is a stone staircase leading down here. You see here an arrow. You see here 2 arrows. You see here an arrow. You see here 3 arrows of dispersal. There is a stone staircase leading up here. You climb upwards. Level annotation: cold, exclusion: ice statue There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open gate here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_INTERLEVEL_TRAVEL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [hackum] Species: Formicid Job: Fighter class_name: Fighter HP: 148/148; mods: 0/0 MP: 19/19; mod: 0 Stats: 25 (25) 8 (8) 15 (15) Position: (0, 0) , god: Gozag (20), turn_is_over: 0, banished: 0 Runrest: mode: -4 mp: 0 hp: 0 pos: (0, 0) Delayed (2): type: 14 duration: 0 parm1: 0 parm2: 0 started: 1 type: 18 duration: 1 parm1: 0 parm2: 0 started: 1 Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 11 | 13 | 4541 | 295/799 Short Blades | | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 11 | 10 | 3180 | 380/650 Axes | | 0 | 0 | 6 | 1371 | 321/350 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | X | 2 | 22 | 7 | 1560 | 160/400 Slings | | 0 | 0 | 0 | 0 | 0/42 Bows | | 0 | 0 | 0 | 0 | 0/70 Crossbows | X | 2 | 22 | 2 | 270 | 120/150 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 1 | 11 | 11 | 3381 | 480/630 Dodging | X | 1 | 11 | 10 | 3330 | 1/773 Stealth | X | 0 | 0 | 0 | 0 | 0/29 Stabbing | | 0 | 0 | 0 | 0 | 0/1410790144 Shields | X | 1 | 11 | 13 | 3621 | 51/672 Traps | | 0 | 0 | 0 | 0 | 0/1410790144 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/50 Conjurations | | 0 | 0 | 0 | 0 | 0/59 Hexes | | 0 | 0 | 0 | 0 | 0/35 Charms | | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/42 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/70 Earth Magic | | 0 | 0 | 0 | 0 | 0/35 Poison Magic | | 0 | 0 | 0 | 0 | 0/29 Invocations | | 0 | 0 | 0 | 0 | 0/35 Evocations | X | 0 | 0 | 0 | 0 | 0/35 Spell bugs: Durations: Attributes: #12: 6522 #13: 1585 #23: 11788 #24: -1486224879 #27: 13724 #49: 1777 #51: 4 #52: 4 #57: 4417 Mutations: antennae: 3 (innate) beak: 1 talons: 1 sense surroundings: 1 robust: 2 spit poison: 1 evolution: 1 Inventory bugs: Equipment: eq slot #0, inv slot #14: +6 scimitar of Flaming Death {flame, rPois rF++ rC- MR+} eq slot #1, inv slot #0: +2 cloak of poison resistance eq slot #3, inv slot #1: +2 pair of gloves of strength eq slot #4, inv slot #40: +2 pair of boots eq slot #5, inv slot #2: +0 shield eq slot #6, inv slot #27: +8 plate armour of Fyos {rF+ Slay+3} eq slot #7, inv slot #24: +5 ring of slaying eq slot #8, inv slot #25: +5 ring of slaying eq slot #9, inv slot #10: amulet of resist corrosion }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Map: ################################################################################ ################################################################################ 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################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (21, 50): {{{{ CLASS: FogMachine pow_min: 100 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 100 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 1 type: turn method: dgn_event delay_min: 1 buildup_turns: 0 delay_max: 1 2: CLASS: DgnTriggerer method: dgn_event type: entered_level size_buildup_time: 1 tile: kill_cat: other buildup_turns: 0 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: thin mist pow_rolls: 3 walk_dist: 0 props: }}}} >>>>>>>>>>>>>>>>>>>>>>