Dungeon Crawl Stone Soup version 0.20.0-7-g3b7b877 (webtiles) character file. 23 grisnicke the Bolt Thrower (level 2, -1/16 HPs) Began as a Tengu Arcane Marksman on May 29, 2017. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:04 (1476 turns). grisnicke the Bolt Thrower (Tengu Arcane Marksman) Turns: 1476, Time: 00:04:04 Health: -1/16 AC: 2 Str: 10 XL: 2 Next: 95% Magic: 4/4 EV: 12 Int: 13 God: Gold: 72 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . SeeInvis . a - +1 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth +......... g - amulet of magic regeneration Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: lethally poisoned (-1 -> -4) A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +1 hand crossbow (weapon) b - a +0 whip (You took it off a kobold on level 1 of the Dungeon) q - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) Missiles d - 22 bolts (quivered) h - 17 stones Armour e - a +0 robe (worn) Jewellery g - an amulet of magic regeneration (around neck) (You found it on level 1 of the Dungeon) Scrolls i - a scroll of immolation {unknown} r - a scroll of teleportation {unknown} Potions j - a potion of invisibility l - a potion of resistance {unknown} m - 2 potions of might {unknown} s - a potion of berserk rage {unknown} Books c - a book of Debilitation Comestibles f - a bread ration {@e1} Skills: - Level 1.0 Fighting + Level 3.7 Crossbows - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Sigmund shouts! Sigmund points at you and mumbles some strange words. The puff of flame hits you! Ouch! That really hurt! You take 8 damage, and have 8/16 hp. MASSIVE DAMAGE!! Unknown command. Sigmund casts a spell at you. You resist with significant effort. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. You are feeling very hungry. You start resting. Health restored: 16 Okay, then. As you read the scroll labeled ANOC LEAHU, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. Blink to where? You are very lightly contaminated with residual magic. As you read the scroll labeled BUNAAVOWNO, it crumbles to dust. It was a scroll of blinking. As you read the scroll labeled BUNIDEMATE, it crumbles to dust. It is a scroll of enchant weapon. Your +0 hand crossbow glows red for a moment. As you read the scroll labeled VIYBEHU PYRCHEPH, it crumbles to dust. It is a scroll of identify. j - a potion of invisibility You eat one of the 2 bread rations {@e1}. That bread ration really hit the spot! You see here a club. There is a stone staircase leading down here. You start waiting. Your magical contamination has completely faded away. You climb downwards. Level annotation: Sigmund A frilled lizard comes into view. There is a stone staircase leading up here. Aim: a frilled lizard (resting) You shoot a bolt. The bolt hits the frilled lizard! You kill the frilled lizard! A worm comes into view. You see here a bolt. d - 17 bolts (gained 1) You open the door. There is an open door here. You open the door. Found a stone staircase leading down. There is an open door here. Found an escape hatch in the ceiling. There is a stone staircase leading down here. Found a stormy altar of Qazlal. Found an escape hatch in the floor. An adder comes into view. You see here 16 bolts. You see here 16 bolts. d - 33 bolts (gained 16) The adder hisses angrily. Aim: an adder You shoot a bolt. The bolt closely misses the adder. Aim: an adder You shoot a bolt. The bolt misses the adder. Aim: an adder You shoot a bolt. The bolt hits the adder. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. You take 3 damage, and have 13/16 hp. Aim: an adder (moderately wounded) You shoot a bolt. The bolt hits the adder but does no damage. You feel sick. The adder misses you. The adder bites you. You take 3 damage, and have 10/16 hp. Aim: an adder (moderately wounded) You shoot a bolt. The bolt barely misses the adder. The adder closely misses you. The adder bites you. You take 2 damage, and have 8/16 hp. Aim: an adder (moderately wounded) You shoot a bolt. The bolt hits the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/16 hp. MASSIVE DAMAGE!! Aim: an adder (severely wounded) You shoot a bolt. The bolt barely misses the adder. The adder bites you but does no damage. x2 Aim: an adder (severely wounded) You shoot a bolt. The bolt hits the adder but does no damage. The adder misses you. The adder closely misses you. Aim: an adder (severely wounded) You shoot a bolt. The bolt hits the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/16 hp. Aim: an adder (almost dead) You shoot a bolt. The bolt barely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder bites you but does no damage. You take 1 damage, and have 2/16 hp. Aim: an adder (almost dead) You shoot a bolt. The bolt closely misses the adder. The adder bites you. You die... ############## #######.........@..# ......#..........S.# ....................... .................≈..(... ...............≈.....≈... ..............≈≈..≈≈≈§≈.. ..............§≈####§≈§.. ....#####....§§#≈≈ ≈≈.(. ....#.........≈≈≈8_ You could see an adder. Vanquished Creatures 2 leopard geckos (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) 2 bats (D:1) 2 frilled lizards 5 goblins 4 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grisnicke the Tengu Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 161 | D:1 | Reached skill level 3 in Crossbows 161 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 1233 | D:2 | Noticed Sigmund 1457 | D:2 | Found a stormy altar of Qazlal. 1471 | D:2 | HP: 4/16 [adder (3)] 1476 | D:2 | Slain by an adder Skill XL: | 1 | ---------------+----+----- Crossbows | 3 | 3.7 Fighting | | 1.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.1 Action || total -------------------------++------- Melee: Whip || 8 Kick || 3 Club || 1 Peck || 1 Fire: Hand crossbow || 51 Use: Scroll || 4 Eat: Bread ration || 1 Armor: Robe || 7 Dodge: Dodged || 23 Vault maps used: D:1: minmay_arrival_floating_metal D:2: nicolae_qazlal_general_emergency, minivault_24, st_stairs_5, uniq_jessica, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 4.4 | 10.6 | 136.5 Dungeon | 100.0 | 100.0 | 0.4 | 4.4 | 10.6 | 136.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.5 +-------+-------+-------+-------+-------+----------------------