Dungeon Crawl Stone Soup version 0.24.0-37-gcf1ca852f1 (webtiles) character file. Game seed: 17532183910707115164, levelgen mode: deterministic 1 glosham the Skirmisher (level 1, 0/18 HPs) Began as a Mummy Abyssal Knight on Dec 5, 2019. Was an Initiate of Lugonu. Slain by a kobold ... wielding a +0 whip (3 damage) ... on level 1 of the Dungeon. The game lasted 00:06:26 (189 turns). glosham the Skirmisher (Mummy Abyssal Knight) Turns: 189, Time: 00:06:27 Health: 0/18 AC: 3 Str: 15 XL: 1 Next: 16% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 39 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +0 war axe rCold + . . Gourm . (no shield) rNeg + + + Faith . X - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) b - a +1 hand axe c - a +0 spear Missiles e - 29 arrows Armour X - a +0 leather armour (worn) Skills: - Level 3.0 Fighting * Level 1.7 Axes - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Adjust to which letter? (? for menu, Esc to quit) c - a spear; e - 29 arrows Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) b - a +0 war axe (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 war axe (weapon); b - a +1 hand axe Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) d - a +0 leather armour (worn) Adjust to which letter? (? for menu, Esc to quit) X - a +0 leather armour (worn) As you read the scroll labeled HEIPASKEENI, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a shout! x3 You open the door. A goblin opens the door. There is an open door here. Unknown command. The goblin shouts! You closely miss the goblin. The goblin barely misses you. You slash the goblin! You kill the goblin! Lugonu accepts your kill. Something unseen opens the door. A hobgoblin comes into view. It is wielding a +0 club. Things that are here: a +0 dagger; a goblin corpse A kobold comes into view. It is wielding a +0 whip. The kobold throws a stone. The stone closely misses you. There is an open door here. A rat comes into view. You hit the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. You barely miss the kobold. The hobgoblin shouts! The kobold hits you with a +0 whip. You die... #.g⌠...⌠..# ###.g.......# #.'....<....+ #...#.........# ##.##..⌠(..⌠..# #. #..)......# # #.........# #####'##### #@# #K# #.. .... ..... ..r.#.. ..###.## #.. # You could see a hobgoblin, a kobold and a rat. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Mummy Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 71 | Abyss:1 | Noticed a small abomination 99 | Abyss:1 | Noticed a large abomination 138 | Abyss:2 | Noticed a small abomination 155 | Abyss:2 | HP: 1/18 [white imp/puff of frost (3)] 165 | D:1 | Escaped the Abyss 189 | D:1 | Slain by a kobold Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_rooms Action || total -------------------------++------- Melee: War axe || 4 Invok: Depart the Abyss || 1 Use: Scroll || 2 Armor: Leather armour || 1 Dodge: Dodged || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 63.0 Dungeon | 12.7 | 12.7 | 0.0 | 0.0 | 0.0 | 24.0 Abyss | 87.3 | 87.3 | 0.0 | 0.0 | 0.0 | 82.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_rooms