Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 1 glosham the Skirmisher (level 1, 0/19 HPs) Began as a Ghoul Berserker on Apr 16, 2018. Was a Follower of Trog. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:29 (192 turns). glosham the Skirmisher (Ghoul Berserker) Turns: 192, Time: 00:02:30 Health: 0/19 AC: 3 Str: 19 XL: 1 Next: 20% Magic: 0/0 EV: 12 Int: 3 God: Trog [*.....] Gold: 10 SH: 0 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 animal skin rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . d - +0 pair of gloves MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: Burn Spellbooks, Renounce Religion You were on level 2 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles g - 5 exploding tomahawks (quivered) Armour b - a +0 animal skin (worn) d - a +0 pair of gloves (worn) Wands h - a wand of flame (20) Scrolls i - a scroll of teleportation {unknown} Potions e - a potion of brilliance {unknown} f - 2 potions of curing {unknown} Comestibles c - 2 rations Skills: - Level 3.2 Fighting * Level 2.8 Axes - Level 1.7 Armour - Level 1.7 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! Trog accepts your kill. You see here a club. Found a ration. Found a stone staircase leading up. You see here a ration. c - 2 rations (gained 1) Found a bronze wand. You see here a wand of flame (20). h - a wand of flame (20) You open the door. Found a scroll labeled WISOMA AHEH. A worm comes into view. There is an open door here. You see here a scroll labeled WISOMA AHEH. i - a scroll labeled WISOMA AHEH There is an open door here. You hit the worm. The worm is lightly wounded. The worm bites you. You slash the worm! The worm is heavily wounded. You barely miss the worm. The worm is heavily wounded. The worm bites you! You hit the worm. The worm is heavily wounded. The worm barely misses you. You hit the worm. The worm is severely wounded. You barely miss the worm. The worm is severely wounded. The worm bites you! You die... #....# #....# ####....# #.......# #.......###### #.....#.##...# #.....#.##...# .# #.....#.##...#...# #.....#.@w.......#.# #####.####...#.#.#.# #.# #...# ....# #.# #.#.# #...# #.####.#.# #...# #....#.#.###...# ####.#..<......# #.########..# #...........# You could see a worm. Vanquished Creatures A hobgoblin (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Ghoul Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 192 | D:2 | Slain by a worm Action || total -------------------------++------- Melee: Hand axe || 8 Dodge: Dodged || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 96.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 96.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: nicolae_arrival_somewhat_less_tricky_arrival, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_clump_double, infiniplex_forest_split, infiniplex_forest_straight_1, infiniplex_forest_diagonal, infiniplex_forest_clump_tiny, infiniplex_forest_straight_5, infiniplex_forest_clump_curved, columned_hall_lemuel D:2: uniq_crazy_yiuf_cottage