Dungeon Crawl Stone Soup version 0.20.0-15-g7f486f2 (webtiles) character file. 14 glosham the Conjurer (level 2, -4/25 HPs) Began as a Minotaur Conjurer on June 15, 2017. Slain by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:15 (206 turns). glosham the Conjurer (Minotaur Conjurer) Turns: 206, Time: 00:03:16 Health: -4/25 AC: 2 Str: 12 XL: 2 Next: 31% Magic: 1/3 EV: 12 Int: 12 God: Gold: 28 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: retaliatory headbutt, horns 2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) b - a +0 whip j - a +0 hunting sling Missiles g - a stone (quivered) i - 23 sling bullets Armour e - a +0 robe (worn) Scrolls d - a scroll of remove curse {unknown} Potions k - a potion of haste {unknown} Books h - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - a bread ration f - 9 chunks of flesh Skills: * Level 2.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 1.3 Spellcasting - Level 2.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger q - Magic Dart Conj #... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History Things that are here: a club; a goblin skeleton k - a silvery potion A worm comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm The magic dart hits the worm. The worm is lightly wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm The magic dart hits the worm. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm The magic dart hits the worm. The worm is lightly wounded. You hit the worm. The worm is moderately wounded. The worm bites you. You hit the worm. You headbutt the worm, but do no damage. The worm is moderately wounded. You hit the worm. You headbutt the worm. The worm is severely wounded. The worm bites you! You hit the worm. The worm is severely wounded. The worm barely misses you. You barely miss the worm. You headbutt the worm. The worm is almost dead. The worm bites you! You die... #..#...# ## ###. ..#...## .##. ##.#. ............ ####..#. ..... .... ....... .......## #.... ..#....# #...# #. #w.....# #..<# . ... #@# #####...#. . .. #.# #......... ###.#. #.# #####.#### ...#.#####.##### #.# #.............# #.# #........####'#######)# #....................)# #................)....# #.....................# You could see a worm. Vanquished Creatures 2 giant cockroaches (D:1) 3 goblins A quokka (D:1) A bat (D:2) 2 kobolds 5 rats 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Minotaur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 41 | D:1 | Reached skill level 1 in Fighting 80 | D:1 | Reached skill level 2 in Fighting 99 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 206 | D:2 | Slain by a worm Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.5 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 1.3 Conjurations | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 10 Whip || 6 Headbutt || 8 Mace || 15 Cast: Magic Dart || 8 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 19 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 101.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 101.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: onia_arrival_larder, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_b, co_window_broadway_c, co_window_corner_ca, co_window_unsneaky_path_d, co_window_of_opportunity_b, co_window_corner_b, co_window_paths_c, co_window_paths_d, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a D:2: uniq_natasha, uniq_terence