Dungeon Crawl Stone Soup version 0.21-a0-2-ge494091 (webtiles) character file. 0 glosham the Skirmisher (level 1, 0/20 HPs) Began as a Gnoll Abyssal Knight on May 22, 2017. Was a Follower of Lugonu. Slain by an iron dragon skeleton (2 damage) ... on level 1 of the Abyss. The game lasted 00:00:43 (11 turns). glosham the Skirmisher (Gnoll Abyssal Knight) Turns: 11, Time: 00:00:44 Health: 0/20 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 12 God: Lugonu [*.....] Gold: 43 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: short attention span, fangs 1, strong nose a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 43 gold pieces. Inventory: Armour a - a +0 leather armour (worn) Comestibles b - a bread ration Skills: - Level 4.8 Fighting - Level 3.2 Armour - Level 1.7 Dodging * Level 0.0 Stealth - Level 3.2 Unarmed Combat - Level 3.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have a short attention span. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, glosham the Gnoll Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found 43 gold pieces. Found a corrupted altar of Lugonu. Press: ? - help, v - describe, . - travel, g - get item 16 gold pieces. A corrupted altar of Lugonu. There is a cloud of translocational energy here. You now have 16 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. You see here 27 gold pieces. You now have 43 gold pieces (gained 27). An iron dragon skeleton comes into view. Found 27 gold pieces. A great orb of eyes comes into view. The great orb of eyes turns its gaze towards you. Found 27 gold pieces. The iron dragon skeleton bites you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The iron dragon skeleton claws you. You die... #.# ∆ #.# .G. ∆ #.# ##.## ∆ ∆ #...### # #.##.# ##.##.##.##.# ..≈..≈.@...≈# ##.##.##Z##_# # #.#### $..∆ #### ∆ ∆ You could see a great orb of eyes and an iron dragon skeleton. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Gnoll Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 20/20 MP: 3/3 7 | Abyss:1 | Noticed an iron dragon skeleton 9 | Abyss:1 | Noticed a great orb of eyes 11 | Abyss:1 | HP: 2/20 [iron dragon skeleton (18)] 11 | Abyss:1 | Slain by an iron dragon skeleton Vault maps used: Abyss:1: guppyfry_abyss_exit_glass_guarded Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 14.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:1: guppyfry_abyss_exit_glass_guarded