Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 15246885530805652139 46 furman the Magician (level 3, -1/27 HPs) Began as a Djinni Earth Elementalist on July 18, 2022. Slain by an ice beast (21 damage) ... on level 3 of the Dungeon. The game lasted 00:03:51 (1834 turns). furman the Magician (Djinni Earth Elementalist) Turns: 1834, Time: 00:03:55 Health: -1/27 AC: 4 Str: 7 XL: 3 Next: 92% Gold: 117 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis + (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . a - +1 cloak {rCorr} rCorr + Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn d - ring of see invisible MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Missiles c - 73 stones Armour a - a +1 cloak of preservation (worn) b - a +0 robe (worn) Jewellery d - a ring of see invisible (left hand) Wands i - a wand of charming (11) Potions e - a potion of heal wounds {unknown} f - a potion of resistance {unknown} g - a potion of flight {unknown} h - a potion of might {unknown} Skills: * Level 1.0 Fighting * Level 0.9 Armour * Level 2.6 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 4% 1 b - Passwall Tmut/Erth 11% N/A 7% 2 c - Stone Arrow Conj/Erth 28% 3d8 14% 3 d - Petrify Tmut/Erth 14% N/A 41% 4 e - Animate Skeleton Necr 28% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [ Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History i - a wand of charming (11) Terence and an ice beast come into view. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (asleep, 100% to hit) The blast of sand hits the ice beast. The ice beast is lightly wounded. Terence shouts! Terence bares his teeth. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? Aiming: Stone Arrow (quite dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, 68% to hit) The stone arrow hits the ice beast! The ice beast is heavily wounded. The ice beast hits you but does no damage. Casting: Stone Arrow (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded, 79% to hit) The blast of sand hits the ice beast. The ice beast is heavily wounded. The ice beast closely misses you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded, 79% to hit) The blast of sand hits the ice beast! The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you!! You feel a terrible chill! Ouch! That really hurt! You die... ##.###..... #...........# #..#.#.#.#..# #..#.# ..# #..#.# ..### #..#.# ....## #######..#.# @.... ...........#####Y.#.#.# #######........@......# #.#######.#.###.# #># #..... #.. ....### ### ##### You could see an ice beast and Terence. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 2 endoplasms (D:1) A giant cockroach (D:2) 8 goblins 3 hobgoblins 2 jackals (D:2) 4 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:2) 2 kobolds 4 rats 32 creatures vanquished. Vanquished Creatures (others) 6 withered plants (D:1) 6 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | furman the Djinni Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 151 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 267 | D:1 | Found a faded altar of an unknown god. 536 | D:1 | Reached XP level 3. HP: 23/26 MP: 0/0 536 | D:1 | Learned a level 1 spell: Animate Skeleton 1183 | D:2 | Reached skill level 3 in Spellcasting 1568 | D:2 | Reached skill level 1 in Fighting 1630 | D:2 | Found Mamaguq's Antique Armour Shoppe. 1830 | D:3 | Noticed Terence 1830 | D:3 | Noticed an ice beast 1834 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_cross, ebering_ecumenical_altar_petrified D:2: layout_basic, serial_shops, shop, hangedman_decor_points D:3: layout_loops_ring, nicolae_uskayaw_dance_hall, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Fighting | 1 | 1.0 Armour | | 0.9 Dodging | | 2.6 Stealth | | 1.5 Action || total -------------------------++------- Cast: Sandblast || 44 Stone Arrow || 1 Use: Scroll || 5 Armor: Robe || 1 Dodge: Dodged || 4