Dungeon Crawl Stone Soup version 0.20-a0-1078-g4874019 (webtiles) character file. 9 feamirim the Skirmisher (level 2, 15/24 HPs) Began as a Demonspawn Fighter on Apr 30, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (81 turns). feamirim the Skirmisher (Demonspawn Fighter) Turns: 81, Time: 00:00:14 Health: 15/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 6 Int: 9 God: Gold: 13 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of noise {unknown} g - a scroll of identify {unknown} Potions d - a potion of might h - a potion of flight {unknown} Comestibles f - a bread ration Skills: - Level 3.0 Fighting + Level 2.5 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You closely miss the jackal. The jackal is heavily wounded. You block the jackal's attack. The jackal bites you but does no damage. Your shield and scale mail prevent you from hitting the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You slash the jackal! You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## .. .############.### ................. ######)#..##..# #.#..# #@#..# .# ......K.#..# .# .##.#####..# ..# #..##..# ### #......# .....#####††#..#### #........†...... ########.####### #####.............##### You could see a kobold. Vanquished Creatures A leopard gecko (D:1) 5 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | feamirim the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 80 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 80 | D:1 | Reached XP level 2. HP: 15/24 MP: 2/2 81 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_water_temple_mockup, minmay_misc_feat_four_crosses, xom_teletrap_fun Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: War axe || 21 Armor: Scale mail || 16 Dodge: Dodged || 12 Block: Shield || 11