Dungeon Crawl Stone Soup version 0.20.0-8-g6b59dc7 (webtiles) character file. 23 dxctxrx the Shooter (level 2, -1/25 HPs) Began as a Centaur Hunter on May 30, 2017. Slain by an adder (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:23 (1109 turns). dxctxrx the Shooter (Centaur Hunter) Turns: 1109, Time: 00:03:24 Health: -1/25 AC: 6 Str: 14 XL: 2 Next: 75% Magic: 2/2 EV: 7 Int: 15 God: Gold: 55 SH: 0 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . i - -1 whip (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . k - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: brilliant, lethally poisoned (-1 -> -9), very quick A: hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +1 shortbow b - a +0 short sword i - a cursed -1 whip (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles d - 52 arrows e - 34 stones (quivered) h - 10 sling bullets m - 7 javelins Armour c - a +0 leather armour k - a +0 scale mail (worn) (You found it on level 1 of the Dungeon) n - a +0 chain mail (You found it on level 1 of the Dungeon) Jewellery q - an uncursed ring of fire {rF+, rC-} (You found it on level 2 of the Dungeon) Scrolls o - 2 scrolls of teleportation p - 2 scrolls of identify {unknown} Potions l - a potion of haste {unknown} Comestibles f - a bread ration g - 4 chunks of flesh Skills: + Level 2.4 Fighting * Level 6.1 Bows - Level 1.3 Dodging - Level 0.4 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History Done exploring. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. A leopard gecko comes into view. The leopard gecko hisses angrily. Found a whip, a large onyx ring, 2 grey potions and 31 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. Throwing (i - inventory. (,) - cycle): e - 38 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko You throw a stone. The stone closely misses the leopard gecko. You barely miss the leopard gecko. Your kick misses the leopard gecko. The leopard gecko bites you but does no damage. You closely miss the leopard gecko. Your kick misses the leopard gecko. The leopard gecko hisses menacingly. The leopard gecko barely misses you. The leopard gecko bites you. Your scale mail prevents you from hitting the leopard gecko. You kick the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko bites you but does no damage. You barely miss the leopard gecko. You kick the leopard gecko. You kill the leopard gecko! No target in view! No target in view! You see here a leopard gecko corpse. You butcher the leopard gecko corpse. g - 4 chunks of flesh (gained 2) You see here a whip. q - a large onyx ring Put on which piece of jewellery? (? for menu, Esc to quit) You feel more attuned to fire. q - a ring of fire (left hand) You remove your ring of fire {rF+, rC-}. You now have 55 gold pieces (gained 16). d - 52 arrows (gained 26) e - 38 stones (gained 1) An adder comes into view. The adder hisses angrily. You see here 15 gold pieces. Throwing (i - inventory. (,) - cycle): e - 38 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You throw a stone. The stone barely misses the adder. Throwing (i - inventory. (,) - cycle): e - 37 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You throw a stone. The stone misses the adder. Throwing (i - inventory. (,) - cycle): e - 36 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You throw a stone. The stone hits the adder. The adder is lightly wounded. A rat comes into view. Throwing (i - inventory. (,) - cycle): e - 35 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded) You throw a stone. The stone closely misses the adder. The adder bites you. You are poisoned. The adder poisons you! You barely miss the adder. You feel sick. The adder barely misses you. You miss the adder. The adder bites you but does no damage. x2 You hit the adder. You kick the adder, but do no damage. The adder is moderately wounded. The adder bites you. You are more poisoned. The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. You feel sick. There is a stone staircase leading up here. The adder bites you. You climb upwards. You feel sick. There is a stone staircase leading down here. You hit the adder but do no damage. The adder is moderately wounded. You feel sick. The adder bites you. You closely miss the adder. Your kick misses the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder bites you but does no damage. You closely miss the adder. Your kick misses the adder. The adder is moderately wounded. The adder bites you but does no damage. You hit the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of brilliance. You feel clever all of a sudden. The adder bites you. You die... ..#...#.#...#..#................. ..#.<.'.#.>.#..#.#.#...#.#....... ..#...#.#...#..#.#.#...#.#....... ..#####.##'##..#.#............#.. ..)..............###...##........ ..##'##.#####........####........ ..#...#.#...#.................... ..#...#.'...#...S..........####.. ..#...#.#...#..#@................ ..#####.#####..##..........####.. #..............############# #.. ######.........# ### ########### You could see an adder. Vanquished Creatures A leopard gecko (D:2) 7 bats (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 4 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dxctxrx the Centaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 265 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 335 | D:1 | Reached skill level 6 in Bows 1108 | D:1 | HP: 6/25 [poisoned by an adder] 1109 | D:1 | Slain by an adder Skill XL: | 1 2 | ---------------+-------+----- Bows | 6 | 6.1 Fighting | | 2.4 Dodging | | 1.3 Stealth | | 0.4 Action || total -------------------------++------- Melee: Short sword || 15 Whip || 58 Kick || 10 Throw: Stone || 48 Use: Scroll || 2 Potion || 1 Armor: Leather armour || 19 Scale mail || 54 Dodge: Dodged || 43 Vault maps used: D:1: minmay_arrival_four_houses, st_stairs_9 D:2: first_bread Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 3.0 | 8.2 | 164.0 Dungeon | 100.0 | 100.0 | 0.3 | 3.0 | 8.2 | 164.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 17.0 +-------+-------+-------+-------+-------+----------------------