Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 3790292042672093762 320456 dragonscale333 the Warrior (level 22, -6/175 HPs) Began as a Djinni Fire Elementalist on Feb 10, 2022. Was the Champion of Makhleb. Mangled by a hell knight (22 damage) ... on level 5 of the Vaults on Feb 11, 2022. The game lasted 01:45:34 (43942 turns). dragonscale333 the Warrior (DjFE) Turns: 43942, Time: 01:45:35 Health: -6/175 AC: 18 Str: 21 XL: 22 Next: 45% Gold: 4385 EV: 17 Int: 26 God: Makhleb [******] SH: 8 Dex: 14 rFire + + . SeeInvis . R - +0 staff of Battle rCold x . . Faith . o - +3 warlock's mirror {reflect} rNeg . . . Spirit . L - +4 troll leather armour {Snorg} rPois ∞ Reflect + u - +2 hat rElec . Harm . t - +2 cloak {rPois} rCorr . Rampage . r - +2 pair of gloves Will ++... (boots unavailable) Stlth ++........ m - amulet of regeneration HPRegen 1.99/turn J - +6 ring of strength MPRegen 0.00/turn S - ring "Utaif" {Int+6 Stlth+} @: flying, contaminated, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 }: 2/15 runes: serpentine, barnacled a: Renounce Religion, Minor Destruction, Lesser Servant of Makhleb, Major Destruction, Greater Servant of Makhleb You were on level 5 of the Vaults. You worshipped Makhleb. Makhleb was exalted by your worship. You visited 7 branches of the dungeon, and saw 37 of its levels. You visited 1 bazaar. You also visited: Gauntlet. You collected 5517 gold pieces. You spent 1132 gold pieces at shops. Inventory: Hand Weapons b - the +5 war axe "Ynump" {flame, Int+3} (You found it on level 5 of the Lair of Beasts) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+3). R - the +0 staff of Battle (weapon) (You found it on level 3 of the Lair of Beasts) It enhances your conjuration magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. Its strikes trigger the battlesphere's blasts. U - the +8 morningstar of Disintegration {drain, +Blink SInv} (You found it on level 6 of the Lair of Beasts) A truly terrible weapon, it drains the life of any living foe it strikes. SInv: It lets you see invisible. +Blink: It lets you blink. W - the +9 great sword of the Apocalypse {freeze, rPois Dex-3 Stlth+} (You bought it in a shop in a bazaar) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (-3). rPois: It protects you from poison. Stlth: It makes you more stealthy. Missiles w - 11 throwing nets I - 5 boomerangs of dispersal Armour o - the +3 warlock's mirror (worn) {reflect} (You acquired it on level 5 of the Dungeon) It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. r - a +2 pair of gloves (worn) t - a +2 cloak of poison resistance (worn) u - a +2 hat (worn) L - a +4 troll leather armour (worn) {Snorg} Jewellery a - a ring of resist corrosion j - an amulet of reflection m - an amulet of regeneration (around neck) n - a ring of protection from cold s - a ring of see invisible y - a +4 ring of protection z - a ring of positive energy J - a +6 ring of strength (left hand) S - the ring "Utaif" (right hand) {Int+6 Stlth+} (You acquired it on level 2 of the Vaults) [ring of intelligence] Int: It affects your intelligence (+6). Stlth: It makes you more stealthy. Wands c - a wand of flame (56) h - a wand of acid (15) v - a wand of digging (11) E - a wand of mindburst (5) G - a wand of charming (13) K - a wand of iceblast (26) T - a wand of paralysis (14) Scrolls d - 14 scrolls of fog f - a scroll of fear g - a scroll of holy word l - 26 scrolls of identify q - 15 scrolls of teleportation D - 5 scrolls of enchant weapon H - 2 scrolls of brand weapon N - 7 scrolls of blinking O - 8 scrolls of magic mapping Q - 4 scrolls of summoning Potions e - 5 potions of ambrosia i - 15 potions of curing k - 6 potions of berserk rage p - 8 potions of heal wounds x - 6 potions of lignification A - 5 potions of mutation B - 7 potions of haste C - a potion of resistance M - 5 potions of might V - 2 potions of cancellation X - 3 potions of brilliance Y - 2 potions of invisibility Miscellaneous F - a lightning rod (4/4) P - a tin of tremorstones (2/2) Z - a box of beasts Skills: - Level 20.0 Fighting - Level 0.4 Long Blades - Level 10.0 Staves - Level 5.0 Throwing - Level 8.0 Armour - Level 13.0 Dodging - Level 10.0 Stealth - Level 4.0 Shields + Level 15.0 Spellcasting - Level 15.0 Invocations - Level 9.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 0% 1 b - Scorch Fire 100% 2d10 0% 2 c - Conjure Flame Conj/Fire 98% 6-21 1% 3 d - Inner Flame Hex/Fire 78% N/A 1% 3 e - Flame Wave Conj/Fire 98% 2d16 1% 4 f - Summon Small Mammal Summ 100% N/A 0% 1 g - Ensorcelled Hibernat Hex/Ice 100% N/A 0% 2 h - Portal Projectile Hex/Tloc 100% N/A 1% 3 i - Iskenderun's Mystic Conj/Tloc 98% 2d19 1% 4 j - Cause Fear Hex 39% N/A 1% 4 k - Freezing Cloud Conj/Ice/Air 49% 6-21 1% 5 l - Eringya's Noxious Bo Tmut/Pois 39% N/A 1% 6 m - Summon Hydra Summ 39% N/A 7% 7 n - Monstrous Menagerie Summ 39% N/A 7% 7 o - Ignition Fire 39% 3d12 50% 8 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (6/6) D:9 Shoals (4/4) Lair:3 Snake (4/4) Lair:4 Slime (0/5) Lair:6 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:2 Depths (0/4) D:15 Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:2 [ Orc:2 :[(? Shoals:2 ( Snake:1 * Vaults:3 ( Annotations: D:7 3 runed translucent doors, Suckerboh's ghost, novice DEFE Vaults:1 36 runed doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The vault guard is knocked back by the mystic blast. Your battlesphere fires! The barrage of energy hits the hell knight! The hell knight is heavily wounded. The vault warden activates a sealing rune. A hell knight comes into view. It is wielding a +2 vorpal great mace. The hell knight hits you from afar with a +5 halberd!! Unknown command. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Ignition (dangerous; 50% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Ignition. Heat runs through your body! You resist. A vault warden comes into view. It is wielding a +0 battleaxe and wearing a +2 plate armour of cold resistance. The vault warden shoots a bolt. The bolt hits you!! * * * LOW HITPOINT WARNING * * * The hell knight hits you from afar with a +5 halberd!! * * * LOW HITPOINT WARNING * * * The tengu reaver points at you and mumbles some strange words. The bolt of poison misses you. An ironbound preserver comes into view. It is wielding a +1 morningstar of distortion. A dread lich comes into view. A hell knight comes into view. It is wielding a +3 vorpal war axe. Unknown command. Unknown command. Unknown command. You feel much better. You block the hell knight's attack. The deep troll bites you! * * * LOW HITPOINT WARNING * * * The deep troll claws you! * * * LOW HITPOINT WARNING * * * The deep troll claws you. * * * LOW HITPOINT WARNING * * * The titan hits you. * * * LOW HITPOINT WARNING * * * A necromancer comes into view. It is wielding a +0 dagger. The hell knight hits you from afar with a +5 halberd!! 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