Dungeon Crawl Stone Soup version 0.27-a0-965-gbf8bb431c4 (console) character file. Game seed: 923104338378693677 44 casual the Magician (level 3, -9/25 HPs) Began as a Djinni Conjurer on Apr 12, 2021. Shot with an arrow by a centaur (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:50 (2160 turns). casual the Magician (Djinni Conjurer) Turns: 2160, Time: 00:02:51 Health: -9/25 AC: 2 Str: 6 XL: 3 Next: 60% Gold: 191 EV: 12 Int: 20 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 191 gold pieces. Inventory: Missiles d - 38 stones g - 10 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of noise {unknown} f - 2 scrolls of enchant armour {unknown} h - a scroll of identify {unknown} Potions b - a potion of haste {unknown} Skills: + Level 0.0 Fighting + Level 2.2 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 c - Dazzling Flash Conj/Hex 46% N/A 5% 3 d - Fulminant Prism Conj/Hex 11% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 f - Sandblast Erth 46% 2d11 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Aim: a hobgoblin (asleep, 0% to evade) The magic dart hits the hobgoblin. You kill the hobgoblin! You take 1 damage, and have 24/25 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a hobgoblin corpse. A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! Found 6 gold pieces. You take 9 damage, and have 15/25 hp. MASSIVE DAMAGE!! A centaur is nearby! A centaur is nearby! A centaur is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (13% to evade) The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You hear a shout! You take 9 damage, and have 6/25 hp. MASSIVE DAMAGE!! The searing ray hits the centaur. The centaur is moderately wounded. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. You take 1 damage, and have 5/25 hp. The searing ray hits the centaur. The centaur is heavily wounded. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... █....≈..█....█ █....≈.......█ █...).....÷..███ █..≈≈≈≈≈≈≈>..... █ █████.......)███ █. .███████........█ █.. ................███ █c.$.████████.........█ █....█@...█ ███.█████.█ █..c...██.█ █.██ .. █████████.█ ███..█████. █.███....)..... █†█...███...██. █.█...█.██..██ █.█...██.██..█ █.█....██....█ █.......█...██ You could see a centaur. Vanquished Creatures An adder (D:2) A worm (D:2) A ball python (D:1) 3 endoplasms 6 hobgoblins 4 kobolds A quokka (D:1) 4 bats A frilled lizard (D:1) 6 goblins 4 rats (D:1) 32 creatures vanquished. Vanquished Creatures (others) 5 toadstools (D:1) 5 creatures vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | casual the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 357 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 382 | D:1 | Found a faded altar of an unknown god. 433 | D:1 | Reached skill level 4 in Spellcasting 1626 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 1626 | D:2 | Learned a level 1 spell: Sandblast 2156 | D:2 | Noticed a centaur 2160 | D:2 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, basic_ecumenical_altar, minmay_gold_behind_fungi, minmay_misc_feat_x, serial_bayou_lagoon_b D:2: layout_basic, eino_curves_02, chequers_serial_rivers_micro_e, minmay_hedge_maze, minmay_cupped Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.6 Dodging | | 2.2 Stealth | | 1.5 Action || total -------------------------++------- Cast: Magic Dart || 51 Searing Ray || 7 Sandblast || 8 Armor: Robe || 1 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2159 | 2136 | 23 | 694 | 1293 | 2 | 1079.5 | Dungeon | 2159 | 2136 | 23 | 694 | 1293 | 2 | 1079.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1608 daAuts D:2: 551 daAuts