Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 11954159149304594991 1530 boyan the Spear-Bearer (level 8, -1/91 HPs) Began as a Merfolk Gladiator on Nov 19, 2022. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:10:31 (4597 turns). boyan the Spear-Bearer (Merfolk Gladiator) Turns: 4597, Time: 00:10:32 Health: -1/91 AC: 24 Str: 16 XL: 8 Next: 85% Magic: 2/2 EV: 2 Int: 7 God: Gold: 285 SH: 0 Dex: 23 Spells: 7/7 levels left rFire . . . SeeInvis . y - +12 hammer of Perversion {antimagic, Dex+7} rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ o - amulet of the acrobat HPRegen 0.25/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty, lethally poisoned (-1 -> -8), tree-form A: stationary, stasis, torment immunity, boosted hp, (nimble swimmer 2), (mertail) a: no special abilities You were on level 5 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 285 gold pieces. Inventory: Hand Weapons a - a +0 trident y - the +12 hammer of Perversion (weapon) {antimagic, Dex+7} (You found it on level 3 of the Dungeon) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+7). H - the +9 falchion of Eternity {freeze, Int+5} (You found it on level 4 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+5). Missiles d - 3 throwing nets e - 7 javelins g - 48 stones j - 20 poisoned darts n - 5 boomerangs (quivered) Armour b - a +0 leather armour c - a +0 helmet i - a +0 pair of gloves (melded) l - a +0 scale mail (melded) r - a +0 pair of boots (melded) G - a +1 helmet (melded) K - a +2 robe of positive energy Jewellery o - an amulet of the acrobat (around neck) q - a ring of positive energy x - a +4 ring of evasion J - a +4 ring of protection Wands v - a wand of charming (8) L - a wand of acid (6) Scrolls f - 6 scrolls of identify {unknown} h - 2 scrolls of noise {unknown} k - 2 scrolls of vulnerability {unknown} p - 2 scrolls of immolation {unknown} u - a scroll of amnesia {unknown} w - a scroll of acquirement {unknown} B - a scroll of magic mapping {unknown} C - 2 scrolls of teleportation {unknown} D - a scroll of brand weapon {unknown} N - a scroll of blinking {unknown} Potions m - a potion of lignification s - 2 potions of magic t - a potion of ambrosia {unknown} z - a potion of experience {unknown} A - a potion of heal wounds {unknown} E - a potion of might F - a potion of degeneration {unknown} I - a potion of curing {unknown} M - a potion of mutation {unknown} Skills: - Level 4.8 Fighting + Level 11.5 Polearms - Level 4.3 Throwing - Level 6.5 Dodging You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 43% 1 Slow Hex 0% N/A 43% 1 Summon Small Mammal Summ 0% N/A 43% 1 Call Imp Summ 0% N/A 56% 2 Confusing Touch Hex 0% N/A 80% 3 Mephitic Cloud Conj/Pois/Air 0% N/A 80% 3 Vampiric Draining Necr 0% 2d6 80% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Kikubaaqudgha Sif Muna Vehumet Wu Jian Annotations: D:2 Terence D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) ((Your lower body shifts to a powerful aquatic tail in water.)) Message History The water moccasin is severely wounded. You feel extremely sick. The water moccasin closely misses you. The water moccasin barely misses you. You are too injured to fight recklessly! A water moccasin is nearby! You are too injured to fight recklessly! You closely miss the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin completely misses you. You miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. It was a potion of magic. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The water moccasin bites you but does no damage. You sock the water moccasin! You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of lignification. You turn into a tree. Your +1 helmet melds into your body. Your +0 pair of gloves melds into your body. Your +0 pair of boots melds into your body. Your +0 scale mail melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of might. You feel very mighty all of a sudden. You die... .........#....# .........#....#.....# .........#....#.....# .........#....#..... .........#....##...# ##+###...##...##...# #...#######...##...# ...... ##...##...## ...<.. #.....#♣...# ...... #.....#....# ...... #.....'....# ###### ############ There were no monsters in sight! Vanquished Creatures Pikel (D:5) Grinder (D:3) Sigmund (D:5) A water moccasin (D:5) A lemure (D:5) A phantom (D:4) A necrophage (D:5) 2 scorpions A howler monkey (D:4) 2 hounds (D:4) 2 orc priests (D:4) Jessica (D:3) Ijyb (D:5) 6 adders A worm (D:2) A dart slug (D:2) 11 orcs 10 endoplasms 2 giant cockroaches 11 goblins 9 hobgoblins 6 kobolds 11 quokkas 7 ball pythons 6 bats 3 frilled lizards 6 rats 106 creatures vanquished. Vanquished Creatures (others) 17 plants (D:3) 17 creatures vanquished. Grand Total: 123 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boyan the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 79 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 683 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 737 | D:1 | Found a faded altar of an unknown god. 1046 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1553 | D:2 | Noticed Terence 1972 | D:3 | Noticed Jessica 1985 | D:3 | Killed Jessica 1986 | D:3 | Reached skill level 5 in Polearms 1986 | D:3 | Reached skill level 5 in Dodging 1986 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 2247 | D:3 | Found an ornate altar of the Wu Jian Council. 2501 | D:3 | Noticed Grinder 2528 | D:3 | Killed Grinder 2529 | D:3 | Reached XP level 6. HP: 9/48 MP: 6/6 2991 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2992 | D:3 | Found a radiant altar of Vehumet. 2996 | D:3 | Found a shimmering blue altar of Sif Muna. 3003 | D:3 | Got Sif Muna's Atlas of Formation 3051 | D:3 | Found a runed translucent door. 3051 | D:3 | Identified the +12 hammer of Perversion {antimagic, Dex+7} 3054 | D:3 | Noticed Crazy Yiuf 3403 | D:4 | Reached skill level 6 in Polearms 3403 | D:4 | Reached XP level 7. HP: 50/55 MP: 2/7 3873 | D:4 | Identified the +9 falchion of Eternity {freeze, Int+5} 4091 | D:5 | Entered Level 5 of the Dungeon 4091 | D:5 | Noticed Sigmund 4240 | D:5 | Killed Sigmund 4241 | D:5 | Reached skill level 8 in Polearms 4241 | D:5 | Reached XP level 8. HP: 47/61 MP: 2/8 4345 | D:5 | Noticed Pikel 4393 | D:5 | Killed Pikel 4394 | D:5 | Reached skill level 10 in Polearms 4478 | D:5 | Found a hazy altar of Hepliaklqana. 4518 | D:5 | Noticed Ijyb 4523 | D:5 | Killed Ijyb 4524 | D:5 | Reached skill level 11 in Polearms 4595 | D:5 | HP: 2/61 [poisoned by a water moccasin] 4597 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_loops_cross, basic_ecumenical_altar, st_stairs_10, chequers_serial_rivers_small_3, nicolae_titane D:2: layout_loops_ring, uniq_terence D:3: wad_woods_stonehenge, layout_basic, grunt_temple_overflow_magic_moments, uniq_jessica, uniq_grinder, uniq_crazy_yiuf_cottage D:4: layout_rooms D:5: layout_gridville, mainiacjoe_overflow_24_doors, minmay_temple_entry_large_hall, lemuel_flame_loot_1, uniq_sigmund, uniq_pikel, uniq_ijyb Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 3 4 | 4.8 Polearms | 5 6 8 11 | 11.5 Throwing | 3 4 | 4.3 Dodging | 5 6 | 6.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Trident | 108 | 120 | || 228 Punch | | 1 | || 1 Mace | | 7 | 90 || 97 Throw: Boomerang | 2 | 13 | 19 || 34 Throwing net | | 1 | || 1 Use: Potion | | | 3 || 3 Stab: Sleeping | 2 | | || 2 Armor: Leather armour | 40 | 1 | || 41 Scale mail | | 34 | 42 || 76 Dodge: Dodged | 74 | 65 | 66 || 205