Dungeon Crawl Stone Soup version 0.26-a0-812-g31a745ddcd (webtiles) character file. Game seed: 3999195058953949550 0 bomjara the Grave Robber (level 1, 13/13 HPs) Began as a Human Wanderer on Nov 29, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). bomjara the Grave Robber (Human Wanderer) Turns: 0, Time: 00:00:06 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour d - a +0 robe (worn) Skills: + Level 1.0 Stealth + Level 1.0 Spellcasting Level 2.0 Hexes Level 4.0 Necromancy Level 1.0 Ice Magic Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Sublimation of Blood Necr #......... 10% 2 Corona Hex #...... 14% 1 Corpse Rot Necr/Air N/A 22% 2 Ensorcelled Hibernation Hex/Ice #..... 26% 2 Apportation Tloc #..... 32% 1 Confusing Touch Hex #....... 38% 3 Tukima's Dance Hex #....... 38% 3 Dazzling Flash Conj/Hex #..... 54% 3 Gell's Gravitas Tloc #......... 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, bomjara the Human Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 robe; and the following spells available to memorise: Sublimation of Blood, Corona, Corpse Rot, Ensorcelled Hibernation, Apportation, Confusing Touch, Tukima's Dance, Dazzling Flash, Gell's Gravitas. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ... #.# ... #.# #.# #.#.###.###.#.# #......@......# #.#.###.###.#.# #.# #.# ... #.# ... ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bomjara the Human Wanderer began the quest for the Orb. 0 | D:1 | bomjara set off with the following items: a +0 dagger, a +0 | robe; and the following spells available to memorise: | Sublimation of Blood, Corona, Corpse Rot, Ensorcelled | Hibernation, Apportation, Confusing Touch, Tukima's Dance, | Dazzling Flash, Gell's Gravitas 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_end_1, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_3, infiniplex_forest_corner_2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+