Dungeon Crawl Stone Soup version 0.27-a0-1006-g1fd4cec11e (webtiles) character file. Game seed: 3708689435044535313 7 bmj180 the Conjurer (level 1, -2/15 HPs) Began as a Draconian Conjurer on Apr 17, 2021. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (226 turns). bmj180 the Conjurer (Draconian Conjurer) Turns: 226, Time: 00:00:30 Health: -2/15 AC: 4 Str: 9 XL: 1 Next: 83% Magic: 1/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: slowed, very slow A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Skills: * Level 0.9 Fighting + Level 2.0 Dodging + Level 1.7 Stealth * Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 3d4 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * There is an open door, spattered with blood here. The jackal bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the jackal. The jackal is almost dead. The jackal completely misses you. The jackal barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! Your Dodging skill increases to level 2! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. The endoplasm freezes you. You are frozen. You die... ### ##.## ##.#.## ##S###S########### ##.## ##.##........ #J## ##...##.#### ##@## ##.####...## ##.###.## #.....# ##.#.## ##...## #...## ##.## #.#.# #.# #...# #.# ##.## ##'## #.# ##...## #.# ##.....## You could see an endoplasm. Vanquished Creatures A goblin (D:1) 4 jackals (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bmj180 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 226 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_corners, hellmonk_ecumenical_altar_blasted, minmay_close_crescents Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Fighting | | 0.9 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Club || 9 Tailslap || 1 Cast: Magic Dart || 8 Armor: Skin || 4 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 228 | 228 | 0 | 121 | 53 | 1 | 228.0 | Dungeon | 228 | 228 | 0 | 121 | 53 | 1 | 228.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 228 daAuts