Dungeon Crawl Stone Soup version 0.27-a0-998-g4cfe56dd59 (webtiles) character file. Game seed: 6770928218974035940 123 bmj180 the Conjurer (level 4, -8/25 HPs) Began as a Deep Elf Conjurer on Apr 16, 2021. Mangled by Sigmund ... wielding a +1 scythe of protection (12 damage) ... on level 2 of the Dungeon. The game lasted 00:04:56 (2217 turns). bmj180 the Conjurer (Deep Elf Conjurer) Turns: 2217, Time: 00:04:56 Health: -8/25 AC: 3 Str: 4 XL: 4 Next: 80% Magic: 4/11 EV: 12 Int: 24 God: Gold: 110 SH: 0 Dex: 19 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn i - +6 ring of dexterity MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons p - a +2 mace of pain Missiles j - 36 arrows k - 30 stones l - 16 poisoned darts (quivered) r - 19 bolts Armour a - a +0 robe b - a +0 leather armour (worn) n - a +0 scale mail Jewellery i - a +6 ring of dexterity (left hand) Scrolls c - a scroll of acquirement {unknown} e - a scroll of enchant weapon {unknown} h - 7 scrolls of identify {unknown} m - a scroll of summoning {unknown} o - a scroll of fog {unknown} q - a scroll of enchant armour {unknown} Potions d - a potion of curing {unknown} f - a potion of ambrosia {unknown} g - a potion of haste {unknown} Skills: * Level 1.0 Fighting * Level 0.5 Armour + Level 2.7 Dodging + Level 2.8 Stealth * Level 3.8 Spellcasting * Level 5.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 3d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 16% 3 Fulminant Prism Conj/Hex 9% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Sigmund Message History The searing ray hits the dart slug! You kill the dart slug! You finish channeling your searing ray. You see here a dart slug corpse. You see here a dart slug corpse. Sigmund the Dreaded comes into view. He is wielding a +1 scythe of protection. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +1 scythe of protection and wearing a +0 robe (asleep, 100% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +1 scythe of protection! Unknown command. The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund gestures at you while chanting. The magic dart hits you! * * * LOW HITPOINT WARNING * * * The searing ray misses Sigmund. Sigmund gestures at you while chanting. You resist with some effort. The searing ray hits Sigmund. Sigmund is moderately wounded. You finish channeling your searing ray. Sigmund hits you from afar with a +1 scythe of protection. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 scythe of protection and wearing a +0 robe (moderately wounded, 78% to hit) The searing ray hits Sigmund! Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +1 scythe of protection! You die... #.#..........#.##...# #.# #.######>...###.....####.# #.# #####..........##.## #.# #####..............# #.# #..............##..# #.# #.###...##...####..# #.# #.# ##.###...# #..# #.# #.# #.# ##### #..# #.######.# #@# #.)# #........# #..@..... ...# ########## ######### ##.# .. ## You could see Sigmund. Vanquished Creatures Natasha (D:2) Terence (D:2) An adder (D:2) 2 worms (D:2) 2 dart slugs (D:2) 5 bats 4 endoplasms 4 giant cockroaches 5 goblins 5 hobgoblins 2 jackals (D:1) 6 kobolds 2 quokkas (D:2) 5 ball pythons 4 frilled lizards A rat (D:1) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bmj180 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 28 | D:1 | Found a faded altar of an unknown god. 189 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 367 | D:1 | Reached skill level 5 in Conjurations 557 | D:1 | You fall into a shaft and drop 1 floor! 558 | D:2 | Noticed Natasha 776 | D:1 | Found Okkucz Kougg's Antique Weapon Shoppe. 1000 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1003 | D:1 | Learned a level 2 spell: Searing Ray 1450 | D:2 | Noticed Terence 1456 | D:2 | Killed Terence 1457 | D:2 | Reached XP level 4. HP: 15/24 MP: 2/11 2043 | D:2 | Killed Natasha 2044 | D:2 | Reached skill level 1 in Fighting 2212 | D:2 | Noticed Sigmund 2217 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, ebering_ecumenical_altar_hall, serial_shops, shop, chequers_decorated_corner, serial_bayou_pond_c D:2: layout_loops_ring, minmay_unequal, uniq_natasha, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.8 Fighting | 1 | 1.0 Armour | | 0.5 Dodging | | 2.7 Stealth | | 2.8 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 51 | 9 || 60 Searing Ray | 3 | 12 || 15 Armor: Robe | 1 | || 1 Leather armour | | 1 || 1 Dodge: Dodged | 6 | 7 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2230 | 2167 | 63 | 341 | 1441 | 2 | 1115.0 | Dungeon | 2230 | 2167 | 63 | 341 | 1441 | 2 | 1115.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1138 daAuts D:2: 1092 daAuts