Dungeon Crawl Stone Soup version 0.27-a0-101-g3cb999cee2 (webtiles) character file. Game seed: 17156638282467510066 518 bmj180 the Conjurer (level 7, 33/56 HPs) Began as a Grey Draconian Conjurer on Jan 21, 2021. Quit the game on level 7 of the Dungeon. The game lasted 00:07:10 (4104 turns). bmj180 the Conjurer (Grey Draconian Conjurer) Turns: 4104, Time: 00:07:11 Health: 33/56 AC: 12 Str: 9 XL: 7 Next: 1% Magic: 3/11 EV: 12 Int: 20 God: Gold: 101 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . SeeInvis . a - +1 long sword (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . r - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.18/turn (no ring) MPRegen 0.12/turn (no ring) @: mildly poisoned (33 -> 29) A: walk through water, unfitting armour, unbreathing, cold-blooded, AC +11 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 224 gold pieces. You spent 123 gold pieces at shops. Inventory: Hand Weapons a - a +1 long sword of electrocution (weapon) b - a +0 dagger e - a +0 hand axe o - a +0 whip q - a +0 dagger of electrocution u - a +0 flail of holy wrath Missiles c - 124 stones k - 40 poisoned darts (quivered) v - 5 boomerangs Armour r - a +0 pair of gloves (worn) Jewellery t - an uncursed amulet of magic regeneration {unknown} y - an uncursed ring of magical power {unknown} Scrolls f - a scroll of amnesia {unknown} g - 3 scrolls of enchant armour {unknown} h - 2 scrolls of teleportation {unknown} j - 5 scrolls of identify {unknown} m - 2 scrolls of magic mapping {unknown} w - 2 scrolls of immolation {unknown} z - a scroll of remove curse {unknown} A - a scroll of blinking {unknown} Potions d - a potion of cancellation {unknown} i - a potion of berserk rage {unknown} l - 3 potions of heal wounds {unknown} n - 2 potions of lignification {unknown} p - a potion of brilliance {unknown} s - a potion of might {unknown} x - 2 potions of curing {unknown} Skills: * Level 2.8 Fighting + Level 1.1(1.3) Short Blades + Level 0.8(1.1) Long Blades + Level 2.0 Axes * Level 1.9 Throwing + Level 2.4 Dodging + Level 2.7 Stealth * Level 3.2 Spellcasting * Level 5.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 96% 1% 1 b - Searing Ray Conj 48% 2% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 28% 14% 3 Fulminant Prism Conj/Hex 7% 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Fedhas Sif Muna Shops: D:4 ( Innate Abilities, Weirdness & Mutations You can walk through water. Your dull iron-grey scales are very hard. (AC +11) You cannot fit into any form of body armour. You can survive without breathing. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray misses the orc priest. You feel sick. The orc priest closely misses you. The searing ray hits the orc priest. The orc priest is heavily wounded. You finish channeling your searing ray. You feel sick. The orc priest hits you from afar with a +1 trident of venom. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +1 trident of venom and wearing a +0 ring mail (heavily wounded, 18% to evade) The searing ray hits the orc priest! You kill the orc priest! (Press . to maintain the ray.) You have reached level 7! Your scales start taking on a dull iron-grey colour. You learn Air Magic much slower. You learn Earth Magic much quicker. You can walk through water. You feel breathless. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .o. ... #.# #.# #.########### ## #...........# .##############...........# ...†.†........'...........# y##############.@.........# y. #...).......# .#. #...........# ...# #...........# .# # #...........# .# ############# .# There were no monsters in sight! Vanquished Creatures An ogre (D:4) 3 killer bees (D:7) 2 orc priests 2 worker ants (D:4) 5 gnolls A howler monkey skeleton (D:7) 6 adders 2 oozes 3 worms (D:3) 2 dart slugs 5 orcs 5 bats 4 giant cockroaches 4 goblins 7 hobgoblins 3 jackals (D:1) 6 kobolds 2 quokkas 11 frilled lizards A jackal zombie (D:7) A leopard gecko skeleton (D:4) 7 rats 83 creatures vanquished. Vanquished Creatures (others) 7 plants (D:4) 7 creatures vanquished. Grand Total: 90 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bmj180 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 150 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/5 1214 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/6 1218 | D:2 | Learned a level 2 spell: Searing Ray 1322 | D:2 | Found a faded altar of an unknown god. 1483 | D:2 | Found a snail-covered altar of Cheibriados. 1767 | D:2 | Reached skill level 1 in Fighting 1926 | D:2 | Found a shimmering blue altar of Sif Muna. 1952 | D:2 | Reached XP level 4. HP: 34/35 MP: 1/7 2398 | D:3 | Reached skill level 1 in Axes 2885 | D:3 | Reached skill level 5 in Conjurations 2886 | D:3 | Reached XP level 5. HP: 33/41 MP: 3/9 3344 | D:4 | Reached skill level 1 in Throwing 3492 | D:4 | Found Iraseif's Antique Weapon Shop. 3515 | D:4 | Bought a runed long sword for 123 gold pieces 3652 | D:4 | Found a blossoming altar of Fedhas. 3808 | D:4 | Reached XP level 6. HP: 49/49 MP: 5/10 3962 | D:4 | You fall into a shaft and drop 3 floors! 4008 | D:7 | Reached skill level 1 in Short Blades 4104 | D:7 | Your scales start taking on a dull iron-grey colour. 4104 | D:7 | Reached XP level 7. HP: 33/56 MP: 3/11 4104 | D:7 | Gained mutation: You can survive without breathing. [Grey | Draconian growth] 4104 | D:7 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, amethyst_killhole D:2: layout_rooms, cheibriados_altar_1, chequers_ecumenical_altar_simple_redux, lemuel_blue_sif_altar D:3: layout_basic, bh_walls_and_bars D:4: layout_basic, kennysheep_mini_moat, serial_shops, shop_statue, serial_bayou_pond_a D:7: layout_basic, nemelex_xobeh_ov_fountains_minmay, minmay_temple_entry_proselytizer, enter_ossuary_4, gammafunk_ghost_arena, uniq_harold Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.8 Dodging | 2 | 2.4 Axes | 1 2 | 2.0 Stealth | 2 | 2.7 Conjurations | 5 | 5.4 Throwing | 1 | 1.9 Spellcasting | 3 | 3.2 Short Blades | 1 | 1.1 Long Blades | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Hand axe | 80 | | || 80 Tailslap | 6 | 3 | || 9 Dagger | 6 | 56 | || 62 Long sword | | 9 | || 9 Cast: Magic Dart | 21 | | || 21 Searing Ray | 5 | 17 | || 22 Stab: Sleeping | | 4 | || 4 Distracted | | 1 | || 1 Armor: Skin | 35 | 14 | || 49 Dodge: Dodged | 74 | 56 | || 130 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4130 | 4037 | 93 | 672 | 2377 | 5 | 826.0 | Dungeon | 4130 | 4037 | 93 | 672 | 2377 | 5 | 826.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1191 daAuts D:3: 1136 daAuts D:2: 942 daAuts D:4: 717 daAuts D:7: 143 daAuts