Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 6339816450952549802 28 bear the Magician (level 3, -1/25 HPs) Began as a Djinni Necromancer on Sept 9, 2022. Slain by a worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:55 (1363 turns). bear the Magician (Djinni Necromancer) Turns: 1363, Time: 00:02:56 Health: -1/25 AC: 3 Str: 7 XL: 3 Next: 30% Gold: 26 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . c - +6 whip rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . b - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons c - a +6 whip (weapon) Armour a - a +0 robe (worn) b - a +0 cloak (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Potions f - 2 potions of lignification {unknown} g - a potion of attraction {unknown} h - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 72% 1d7 2% 1 b - Vampiric Draining Necr 18% 2d7 9% 3 c - Animate Dead Necr 18% N/A 28% 4 d - Agony Necr 18% N/A 61% 5 e - Magic Dart Conj 72% 1d6 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a worm (heavily wounded, chance to affect: 83%) You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. The worm completely misses you. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, chance to affect: 83%) The worm writhes in agony. The worm closely misses you. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, chance to affect: 83%) The worm barely resists. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, chance to affect: 83%) The worm writhes in agony. * * * LOW HITPOINT WARNING * * * The worm closely misses you. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, chance to affect: 83%) The worm barely resists. * * * LOW HITPOINT WARNING * * * Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, chance to affect: 83%) The worm barely resists. * * * LOW HITPOINT WARNING * * * The worm bites you! You die... #....##<# #..#.##.# #..#..... #..####.## #.[.....# ##.############## #.# #.......# ####.#### #..>....# #[...@.>###.......# #.##.#w.#.........# #.#..##.#.#.......# #..#..#.).#..†....# #[#.#.#.#.#.......# #.##....#.##w##..## #.......#.##.....# #####.###.......## #.##.......### You could see a worm. Vanquished Creatures A worm (D:2) A dart slug (D:1) A ball python (D:2) An endoplasm (D:1) 4 giant cockroaches 3 goblins 3 kobolds (D:1) 2 quokkas (D:1) A bat (D:1) 2 frilled lizards 2 rats (D:1) 21 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:1) 1 creature vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bear the Djinni Necromancer began the quest for the Orb. 0 | D:1 | bear set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 102 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 1053 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 1053 | D:1 | Learned a level 1 spell: Magic Dart 1308 | D:2 | Reached skill level 4 in Spellcasting 1363 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_loops_ring D:2: layout_loops_cross Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Cast: Necrotise || 54 Armor: Robe || 1 Dodge: Dodged || 5