Dungeon Crawl Stone Soup version 0.17.0-26-gececa24 (webtiles) character file. 212 bart the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Nov 20, 2015. Was an Initiate of Sif Muna. Slain by Edmund ... wielding a +2 flail of holy wrath (2 damage) ... on level 4 of the Dungeon. The game lasted 00:08:10 (1350 turns). bart the Conjurer (Deep Elf Conjurer) Turns: 1350, Time: 00:08:26 Health: 0/28 AC: 7 Str: 5 XL: 5 Next: 58% Magic: 1/15 EV: 13 Int: 21 God: Sif Muna [......] Gold: 76 SH: 0 Dex: 15 Spells: 3 memorised, 7 levels left rFire . . . SeeInvis . l - +2 lajatang (protect) rCold . . . Clarity . e - +0 robe rNeg . . . SustAt . (shield currently unavailable) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: lethally poisoned (0 -> -8), not resistant to hostile enchantments, unstealthy A: no striking features a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You were not hungry. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +2 dagger of draining j - a cursed +0 greatsling l - a +2 lajatang of protection (weapon) Missiles k - a throwing net {=f} Armour e - a +0 robe (worn) Scrolls n - a scroll of identify {unknown} s - a scroll of teleportation {unknown} Potions d - 2 potions of curing {unknown} f - a potion of agility {unknown} h - a potion of heal wounds {unknown} i - a potion of flight {unknown} o - a potion of cancellation {unknown} p - a potion of poison {!q} q - a potion of degeneration {unknown} t - a potion of ambrosia {unknown} Books b - a book of Conjurations Comestibles c - 2 bread rations g - a slice of pizza m - 6 chunks of flesh r - a meat ration Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.9 Spellcasting + Level 6.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 None c - Iskenderun's Battles Conj/Chrm ###..... 78% 5 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Annotations: D:2 exclusion: Natasha, Natasha D:3 asdu's ghost, weakling OgSk D:4 Edmund; nublet's ghost, novice DrTm Message History Asdu's ghost gestures wildly while chanting. Space distorts along a thin shroud covering asdu's ghost's form. This spell is very dangerous to cast! Memorise Iskenderun's Battlesphere, consuming 5 spell levels and leaving 7? You start memorising the spell. You continue memorising. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. There is an open door here. Asdu's ghost wails. You see here a stone. You see here a stone. You see here a dagger. Things that are here: 2 stones; a short sword of venom There is a stone staircase leading down here. You see here an adder skeleton. You climb downwards. Level annotation: Edmund; nublet's ghost, novice DrTm There is a stone staircase leading up here. You climb upwards. Level annotation: asdu's ghost, weakling OgSk There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: Natasha, Natasha There is a stone staircase leading down here. Some of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. You climb downwards. Level annotation: asdu's ghost, weakling OgSk There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. Level annotation: Edmund; nublet's ghost, novice DrTm Edmund hits you but does no damage. There is a stone staircase leading up here. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a flail of holy wrath and wearing a shiny chain mail The searing ray hits Edmund. Edmund is lightly wounded. Edmund hits you with a flail of holy wrath. The searing ray hits Edmund. Edmund is lightly wounded. Edmund hits you with a flail of holy wrath! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is lightly wounded. The searing ray hits Edmund. Edmund is moderately wounded. Edmund hits you with a flail of holy wrath. * * * LOW HITPOINT WARNING * * * Drink which item? (? for menu, Esc to quit) Okay, then. Unknown command. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a flail of holy wrath and wearing a shiny chain mail (moderately wounded) The searing ray hits Edmund. Edmund is moderately wounded. Edmund clears his throat. Edmund barely misses you. The searing ray hits Edmund. Edmund is moderately wounded. Edmund hits you but does no damage. The searing ray hits Edmund. Edmund is severely wounded. Edmund completely misses you. The searing ray hits Edmund. Edmund is severely wounded. Edmund hits you but does no damage. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a flail of holy wrath and wearing a shiny chain mail (severely wounded) The searing ray hits Edmund. Edmund is severely wounded. The searing ray hits Edmund. Edmund is severely wounded. Edmund closely misses you. The searing ray hits Edmund. Edmund is severely wounded. Edmund barely misses you. The searing ray hits Edmund. Edmund is severely wounded. Edmund hits you with a flail of holy wrath! * * * LOW HITPOINT WARNING * * * Drink which item? (? for menu, Esc to quit) It was a potion of poison. That liquid tasted very nasty... You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You feel sick. Edmund hits you with a flail of holy wrath. You die... #.............. #.............# #.............. #...†.......... #####.......... ######.......... #...÷........... #.#####..###### #.##.@#..######## #.##@##.......... #.##.##...####### ############.##.##...#....####### ................................) #############.#......#.##.####### #.######.#.##.# #.# #.....#.# #.#####..####.# You could see Edmund. Vanquished Creatures 2 orc priests (D:3) A worker ant (D:3) 7 adders 2 gnolls (D:4) A worm (D:3) A giant gecko (D:1) 2 orcs (D:3) 4 bats 3 goblins 6 hobgoblins 2 jackals (D:4) 2 quokkas (D:4) A ball python (D:1) 3 giant newts 6 kobolds A rat (D:3) 44 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | bart the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 8 | D:1 | timbw: do you remember the vampire knight vaults 18 | D:1 | timbw: small island with eels in a mote around it 57 | D:1 | timbw: its still in crawl, in depths I believe 64 | D:1 | timbw: that used to spawn on like d9 64 | D:1 | bart: no, not really 104 | D:1 | timbw: eels woke the knights in the vaults up 121 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 133 | D:1 | Learned a level 2 spell: Searing Ray 276 | D:3 | Noticed asdu's ghost (weakling OgSk) 279 | D:3 | Found a bloodstained altar of Trog. 427 | D:4 | Reached skill level 4 in Spellcasting 427 | D:4 | Reached skill level 5 in Conjurations 427 | D:4 | Reached XP level 3. HP: 19/19 MP: 8/10 510 | D:4 | Noticed Edmund 555 | D:4 | Found a staircase to the Ecumenical Temple. 627 | Temple | Entered the Ecumenical Temple 635 | Temple | Became a worshipper of Sif Muna the Loreminder 715 | D:3 | Reached XP level 4. HP: 15/24 MP: 1/12 832 | D:4 | Noticed nublet's ghost (novice DrTm) 833 | D:4 | bart: wooow, ghost show 938 | D:3 | Reached skill level 5 in Spellcasting 969 | D:3 | Reached XP level 5. HP: 12/28 MP: 6/14 971 | D:3 | Reached skill level 6 in Conjurations 1051 | D:2 | Vidiiot: All the player ghosts are just bullshit 1070 | D:2 | Vidiiot: I've had it in every game too 1084 | D:2 | Noticed Natasha 1085 | D:2 | bart: natasha is a bullshit. 1085 | D:2 | bart: I recently killed her 1085 | D:2 | bart: she respawned on the other side of the screen 1085 | D:2 | bart: but I was without mana :P 1198 | D:3 | timbw: im probably partially to blame for natasha 1218 | D:3 | Learned a level 5 spell: Iskenderun's Battlesphere 1248 | D:4 | timbw: I was complaining of the lack of felid unique infront infront of dev 1349 | D:4 | HP: 3/28 [Edmund/flail of holy wrath (7)] 1350 | D:4 | Slain by Edmund Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 7 | || 7 Dagger | 5 | || 5 Lajatang | | 4 || 4 Cast: Magic Dart | 35 | 19 || 54 Searing Ray | 5 | 11 || 16 Use: Potion | | 1 || 1 Stab: Sleeping | 3 | || 3 Eat: Chunk | | 1 || 1 Vault maps used: D:1: minmay_arrival_radiant_lines D:2: first_bread, uniq_natasha D:3: trog_butcher_becter D:4: minmay_temple_entry_glass, trog_wizard, uniq_edmund, uniq_pikel Temple: nicolae_temple_no_exploring_needed Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 0.2 | 0.0 | 193.8 Dungeon | 98.4 | 98.3 | 0.2 | 0.2 | 0.0 | 238.2 Temple | 1.6 | 1.7 | 0.0 | 0.0 | 0.0 | 16.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 60.8 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 76.0 +-------+-------+-------+-------+-------+----------------------